Substance 3D Sampler is at the heart of your 3D workflow. Easily transform a real-life picture into a photorealistic surface or HDR environment.
Easily import a reference photo and transform it into a high-quality 3D material with features powered by Adobe Sensei. Closely match the original real-life surface and create seamless tileable materials from your captures.
Combine multiple materials and parametric filters to create more advanced surfaces. Access thousands of materials on Substance 3D Assets and Substance 3D Community Assets. The possibilities are endless.
Drag and drop your image, add a couple of prebuilt filters, and voila - a library of one-click generators, filters, and effects lets you quickly experiment and get results in just a few clicks. Send your assets directly to Substance 3D Painter and Stager.
Use generators and filters from Designer, composite light environments for Stager, or send materials and lights to Painter. You can even edit your 2D inputs directly in Adobe Photoshop. Choose from a variety of export presets for all major 3D apps.
Updated on Dec 16 2021
Full list of changes available here