Adobe Substance 3D Painter
Adobe Substance 3D Painter
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Adobe Substance 3D Painter free download for Mac

Adobe Substance 3D Painter for Mac7.3.0

22 October 2021

3D painter.

What is Adobe Substance 3D Painter for Mac

Substance 3D Painter has the tools you need to texture your 3D assets, from advanced brushes to Smart Materials that automatically adapt to your model. Breathe life into your art.

  • The industry standard. Substance 3D Painter is widely used in game and movie production as well as in product design, fashion, and architecture. It’s a go-to 3D texturing app for creative professionals everywhere.
  • Full creative freedom. Painter helps you achieve the look you want, from product design to realistic games and visual effects to projects such as stylized animation.
  • Smart tools for enhanced artistry. Use Smart Materials that adjust to any object to show realistic surface detail or wear and tear. Explore mask presets that adapt to any shape, and paint with efficient, dynamic tools.
  • What you see is what you get. The state-of-the-art viewport in Painter shows all your artistic decisions in real time. Iterate on complex materials with advanced lighting and shadows, making texturing even more creative and painless. You can even preview your model in the included path tracing mode.
  • It’s nondestructive. In Painter, every action and stroke is recorded, and can be recomputed at any time. This means you can change the resolution of your project at any time without ever decreasing quality, or even modify existing paint strokes.

What's new in Adobe Substance 3D Painter

Version 7.3.0:
  • [Projection][Warp] Expose 3D warp as a new projection mode
  • [Projection][Warp] Allow decal mode for Alphas, Textures and Procedurals with drag and drop in the viewport
  • [Projection][Warp] Use warp projection with decal shortcut (ALT)
  • [Projection][Warp][Toolbar] Transform warp as whole or per vertices
  • [Projection][Warp][Toolbar] Add grid points with split warp cross wise, horizontally or vertically options
  • [Projection][Warp][Toolbar] Dedicated menu for reset actions
  • [Projection][Warp][Toolbar] Option to automatically adjust tangents when moving points
  • [Projection][Warp][Toolbar] Dedicated menu for grid edition (size, reset, color and handle size)
  • [Projection][Warp] New keyboard shortcut to switch whole-vertices warp edition mode (SHIFT+V)
  • [Projection][Warp] Click+Ctrl allows to switch between surface tool and other tools
  • [Projection][Cylindrical] Expose the cylindrical projection mode
  • [Projection][Toolbar] Group manipulator settings (size, grid steps, angle steps)
  • [Color Picker] New color picker UI
  • [Color Picker] Use sRGB values in color picker widgets
  • [Color Picker] Allow to save and delete color swatches
  • [Color Picker] Eyedropper accessible from color and normal slots
  • [Color Picker] Allow to edit dynamic color between 0 and 255 values
  • [Color Picker] Make HSV/RGB state common across the app
  • [Color Picker] Color Picker window is semi persistent
  • [Color Picker] Pressing Esc closes the color picker window
  • Performance improvement for UI interaction and while painting
  • [Engine] Update to new Substance engine version (8.3.0)
  • [Scripting][Python] Allow to reload the mesh of the current project
  • [Scripting][Python] Allow to update resources in projects
  • [Scripting][Python] Allow to set and query the resolution of UV Tiles
  • [Interoperability] Not available for Steam and Substance editions
  • [Interoperability] Receive multiple resources from Bridge
  • Color picker does not display the right color
  • [Baking] Texture set list are not ordered correctly
  • [FBX import] 3ds Max group pivot transformations are not taken into account
  • [Substance Engine] Crash with import of corrupted SBSAR
  • [MacOS] Project configuration option in different languages is not present
  • Autosaves can freeze Painter during long processes
Known Issues:
  • [Projection][Warp] Split option remains selected after splitting is done
  • [Projection][Warp] Flip does not work when transformation is set to world space
  • [Projection][Warp] Artifact lines between patches in some rare cases
  • [Projection][UV] Pivot point is reset when flipping projection
  • [Mac M1] Smart materials are not displayed correctly
  • [M1][Regression] Material layering not working
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App requirements: 
  • Intel 64
  • Mac OS X 10.7.0 or later

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