With Substance 3D Designer, create seamless materials and patterns, image filters, environment lights, or even 3D models. Each asset can output infinite variations.
The industry standard for material authoring. Substance 3D Designer is used across many industries and is at the center of most video game and visual effects material pipelines. Substance parametric materials are supported in most 3D creation tools and will integrate seamlessly into any workflow. Send your materials directly to Substance 3D Painter and Stager.
Nondestructive, nonlinear. The node-based workflow allows you to use a wide range of approaches. Any step of the process can always be modified later. Try everything, adjust anytime.
Endless possibilities, infinite combinations. Designer comes with a rich node library to create your assets from scratch. Build upon and learn from thousands of materials from Substance 3D Assets and Substance 3D Community Assets.
Go beyond materials. Generate dynamic 3D models, or combine existing elements like curves and kitbash models. Create parametric environment lights to use in any app supported by Substance 3D.
Integrates into any workflow. Designer comes with an extensive scripting API so you can tailor the app to your needs. Build and share powerful plugins with the integrated Python scripting interface. Create tools and utility graphs to supercharge your pipeline.
What’s new in version 11.3.3
Updated on Feb 06 2022
[Substance models] Ranges can be lost in some cases
[Substance models][Export] Scale is different depending of the file type