GameMaker Studio 2
GameMaker Studio 2
2.2.5.481

0.0

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GameMaker Studio 2 free download for Mac

GameMaker Studio 22.2.5.481

02 June 2020

Develop games using drag-and-drop.

Overview

Using a single development workflow GameMaker Studio 2 allows you export your game directly to Windows desktop, Mac OS X, Ubuntu, Android, iOS, tvOS, fireTV, Android TV, Microsoft UWP, HTML5, PlayStation 4, and Xbox One.

Backwards Compatible

Import your GameMaker: Studio projects directly into Studio 2 and have them ready to run in a matter of minutes.

YoYo Account

GameMaker Studio 2 uses your YoYo Account to provide a single login for all your game making needs.

Tutorials

With our integrated tutorials you can have your learning materials docked directly in your workspace.

Laptop Mode

For all of our users who develop on laptop pcs we have developed an efficient workflow that does not get in the way of development.

Skinning

Customise your development environment by choosing from our predefined skins or creating your own.

Docking

Organise your workspace by docking your tool windows where you want them.

Object Editor

With our unique stucture and workflow it has never been easier to manage the objects within your game.

Script Editor

With tabs and the ability to split the editor you can work with multiple files without having a window for each.

Superior Workflow

Drag and Drop like never before, create the game you want without ever writing any code.

Library

Choose what you need from our extensive library of events and actions to sculpt the game you desire.

Code Preview

Learn how to program by viewing the code behind our DnD™ actions and take your games to the next level.

GameMaker Language

Based on C programming language, GML gives you all the power of other programming languages while being easy to learn.

What's new in GameMaker Studio 2

Version 2.2.5.481:

2.2.5 is a small but very important stability release, while we continue developing all the new features in 2.3.0.

See below for IDE changes/fixes and check the Runtime Release Notes for in-game changes/fixes.

Updated HTTPS certificate support for the Windows IDE
  • It's still a way off, but by the end of Q2 2020 the YoYo Account servers will have to stop supporting the older HTTPS standard currently used by the Windows IDE
  • (Internet server/traffic circumstances out of our control might make this sooner, but we're planning end of Q2)
  • This release brings the Windows IDE into line with the Mac one, and so both will continue working just fine after that date
Fixes for the Crash Reporter
  • Depending on the circumstances of the crash, some users saw the crash reporter itself would close before they could send us their crash log - this release fixes that
  • If you see the crash report screen, please do send us the report and then we can fix the underlying issue - thanks!
Misc
  • Fixed that showing certain font characters in various parts of the IDE would occasionally cause the IDE font to become corrupted
  • Fixed that on macOS the IDE was needlessly requesting permission to have GMS2 receive keystrokes from any application, not just GMS2 itself
  • Fixed the Code Editor so an "if" statement with an immediately succeeding semicolon now says in syntax highlighting that this would be a compiler error
  • Added a reminder to scroll up and read the whole compiler log (and see your Compile Errors window if one appears) to find out why your build failed, rather than only reading the last line
  • Removed some redundant UI for "Extension Options Files" and "Supports" from the Extension Editor
Bugs
  • For the full list of public IDE issues fixed in this version, see the Change Log
  • Thinking of reporting a bug? See the IDE's Known Issues page first

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