Using a single development workflow GameMaker Studio 2 allows you export your game directly to Windows desktop, Mac OS X, Ubuntu, Android, iOS, tvOS, fireTV, Android TV, Microsoft UWP, HTML5, PlayStation 4, and Xbox One.
Import your GameMaker: Studio projects directly into Studio 2 and have them ready to run in a matter of minutes.
GameMaker Studio 2 uses your YoYo Account to provide a single login for all your game making needs.
With our integrated tutorials you can have your learning materials docked directly in your workspace.
For all of our users who develop on laptop pcs we have developed an efficient workflow that does not get in the way of development.
Customise your development environment by choosing from our predefined skins or creating your own.
Organise your workspace by docking your tool windows where you want them.
With our unique stucture and workflow it has never been easier to manage the objects within your game.
With tabs and the ability to split the editor you can work with multiple files without having a window for each.
Drag and Drop like never before, create the game you want without ever writing any code.
Choose what you need from our extensive library of events and actions to sculpt the game you desire.
Learn how to program by viewing the code behind our DnD™ actions and take your games to the next level.
Based on C programming language, GML gives you all the power of other programming languages while being easy to learn.
2.2.5 is a small but very important stability release, while we continue developing all the new features in 2.3.0.
See below for IDE changes/fixes and check the Runtime Release Notes for in-game changes/fixes.
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