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Godot
Godot
3.3.2
2.0
0.0
Godot free download for Mac

Godot for Mac3.3.2

25 May 2021

Free and open-source game engine.

What is Godot for Mac

Godot provides a huge set of common tools, so you can just focus on making your game without reinventing the wheel.

Godot is completely free and open-source under the very permissive MIT license. No strings attached, no royalties, nothing. Your game is yours, down to the last line of engine code.

Create games with ease using Godot's unique approach to game development.

  • Nodes for all your needs. Godot comes with hundreds of built-in nodes that make game design a breeze. You can also create your own for custom behaviors, editors and much more.
  • Flexible scene system. Create node compositions with support for instancing and inheritance.
  • Visual editor with all the tools you need to be packed into a beautiful and uncluttered context-sensitive UI.
  • Friendly content creation pipeline for artists, level designers, animators and everyone in between.
  • Persistent live editing where changes are not lost after stopping the game. It even works on mobile devices!
  • Create your own custom tools with ease using the incredible tool system.

What's new in Godot

Version 3.3.2:
  • Android: Remove -fno-integrated-as, it can break arm64v8 build (GH-48851).
  • Editor: Fix swapped front/rear directions in viewport rotation control (GH-48895).
  • Editor: Fix editor crash when exporting profiler data (GH-48917).
  • File: Fix duplicate close file when deconstructing ZipArchive (GH-49013).
  • This would trigger a crash in Godot 3.3.1 when exiting a project running from a ZIP data pack.
  • GDScript: Allow warning-ignore in the same line as the respective warning (GH-47863).
  • Geometry: Fix STL to Godot type conversion of polypartition (GH-48921).
  • HTML5: Fix GDNative build with Emscripten 2.0.19+ (GH-48831).
  • Import: Print a warning when importing a repeating NPOT texture in a GLES2 project (GH-48817).
  • Import: glTF: Improved error handling around invalid images and invalid meshes (GH-48904, GH-48912).
  • Import: glTF: Fix incorrect skin deduplication when using named binds ([GH-48913](https://github.com/godotengine/godot/pull/48913
  • macOS: Allow "on top" windows to enter full-screen mode (GH-49017).
  • Physics: Fix ragdoll simulation when parent was readded to scene (GH-48823).
  • Physics: Fix crash on debug shapes update if CollisionObject is not in tree (GH-48974).
  • Rendering: Batching: Fix item_batch_flags stale state causing glitches (GH-48992).
  • Sky: Remove high radiance sizes from the editor due to issues on specific GPUs (GH-48906).
  • Windows: Fix Embree crash when building with MinGW (GH-48888).
  • Official builds are made with MinGW, and Godot 3.3.1 was thus subject to this crash when baking lightmaps.
  • API documentation updates.
Try our new feature and write a detailed review about Godot. All reviews will be posted soon.

What customer like

Stability
User Experience
Privacy

What needs improvements

Bug fixing

Godot qualities

Value
5.0
Ease of use
4.0
Features
5.0
Reliability
4.0
Customer support
5.0
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TomasStew
TomasStew
May 26 2021
3.3.2
2.0
May 26 2021
2.0
Version: 3.3.2
We will see, how this app works.
Free
2.0
0.0
App requirements: 
  • Intel 64
  • OS X 10.9.0 or later
License: 
FreeAbsolutely Free

Downloaded & Installed 77 times

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