Promising, not ready for prime time
This is a promising pixel editor, which visually emulates (at least some versions of) Photoshop (with it's PS logo in the upper left corner not too subtly) - but at the price it has a lot to offer - or at least promises to offer a lot.
The problem is that way too many interface quirks make using the App anything but a trying experience. Most dialog buttons don't work, or work only when you click multiple times. The new canvas dialog, for example, is one such offender. Since it's the first dialog you'll see (superimposed over an *existing* new canvas, by the way), the app does not make an impressive first impression.
But there is more, and the interface feels decidedly 'windows-esque'. When you try to close a window without saving you are given the options to "don't save", "cancel", and "save". Unfortunately, pressing 'cancel' does not work. oops. Click it again, and perhaps it may work (it worked for me on the third try).
Same with choosing a paint brush's color. A *modal* dialog opens, and it is footed with 'OK' and 'Cancel' buttons. You choose a color, and it is set. Click cancel, and instead of canceling, the dialog switches the cancel button to 'default', but DOES NOT CLOSE the dialog. You need to click again. Next time you change colors, it closes on the first try. Argh! This interface hates me. Many times I get the impression that the various dialogs try too much, be far too clever for their own good, only to trip you up.
All work is done in a *single* tabbed window. If you work like me (who drags artwork between windows and uses side-by-side windows on a work- and a reference screen) you are out of luck (come on! usable screens only cost a couple of hundred bucks, and everyone uses them nowadays!). Oh, and closing the window will also exit the application (I know that Apple supports this behavior - I hate it, having grown up with the Mac this behavior is alien to me, and infuriates me. ( *I* tell an app when to exit. That's why they call me a control freak.)
Using the Text Layer is incredibly counter-intuitive, and something I wish to forget quickly. I was unable to achieve the result I wanted. Everything lagged, and my clicks never registered where I thought they would. Worse, it showed selection artifacts from the layer I worked on before. When I tried to get rid of those I ended up in some kind of layer limbo where nothing I tried resulted in anything.
All this is really disappointing because the app looks exceedingly promising. This is a textbook example how a dysfunctional UI completely destroys an otherwise *really* interesting application.
Personally, and I know that I may be going against the grain here, but I wish the application was a bit more pricey *and* more robust. I know that nowadays developers are forced by entitlement-thinking customers to give away their software for next to nothing, but that hurts quality. I'm also painfully aware that this review does not help their case, so apologies for preaching.
To sum up: great potential, good features, *very* unfortunate UI. You should definitely download the demo and see for yourself, because my impression is personal, and your mileage may vary. And perhaps in the meantime BrainDistrict may have released a new version that fixed all issues. Plus, at 10 bucks every photographer or designer knows that it's worth a shot.