Stellarium 0.9.0, Universal
2007-06-06, r2229+macosx support
This is the really final release build of Stellarium 0.9.0.
1. You need to be running Macosx 10.4, preferably not 10.4.7. Drag the Stellarium.app icon from this .dmg window to your mac, and double click on it there to run it.
2. You don't need anything else for this build, it is all bundled inside.
3. If you had an earlier version of Stellarium set to start in full-screen mode, you want to remove your earlier configuration file. As listed in the Known Issues section, this version of Stellarium does not run very well when started in full-screen mode. Simply move the file:
(That is: in your home directory, the Library directory, then the Preferences directory, then the Stellarium directory, the file called "config.ini")
to another location, or to the trash. Stellarium will copy a new config.ini file that starts in windowed mode.
4. An issue with mis-directed shared libraries discovered for the Intel architecture has been resolved.
There are four star catalogs included with the build, and additional star catalogs available from the Stellarium website, the "Extra-data-files" package. Each star catalog file listed there you wish to add to the stars available can be placed in:
Up to catalog 6 has been tested on a PPC iBook with 750mb RAM, and there was something of a performance hit. The more RAM and the faster processor you have, the more stars catalogs you will be able to load.
0.9.0 right now cannot *start* in full-screen mode. It can start in windowed mode and toggle back and forth to fullscreen mode. This seems to have to do with OpenGL and Qt, and it will be investigated in future releases.
The video mode list of the config screen has no options in it, the switch to Qt has made that display obsolete. It will be resolved later.
About half the time when quitting, Stellarium will crash on glDeleteTextures. It will show a "The application Stellarium quit unexpectedly" dialog. This does not seem to hurt anything, but there is an order of destruction that needs to be corrected in future releases.
ATI cards in Macs are known to not support point sprites properly. If you run Stellarium, but don't see any starts whatsoever, edit ~/Library/Preferences/Stellarium/config.ini, add this line:
flag_use_gl_point_sprite = false
to the [projection] section.
This build does not include all possible star catalogs. Details about how to download additional star catalogs separately and make the available to Stellarium will be forthcoming.
There is no audio support in this build.