Wine
Wine
4.0.2

0.0

Wine free download for Mac

Wine

4.0.2
27 August 2019

Run Windows applications (formerly Darwine).

Overview

Wine allows OS X users to run Windows applications.

Note: this listing is for the official release of Wine, which only provides source code. If you want a version of Wine that is packaged specifically for OS X, then use Winebottler, available here.

Wine (originally an acronym for "Wine Is Not an Emulator") is a compatibility layer capable of running Windows applications on several POSIX-compliant operating systems, such as Linux, OS X, and BSD. Instead of simulating internal Windows logic like a virtual machine or emulator, Wine translates Windows API calls into POSIX calls on-the-fly, eliminating the performance and memory penalties of other methods and allowing you to cleanly integrate Windows applications into your desktop.

What's new in Wine

Version 4.0.2:
  • Can't see Worms 2 intro films as they play (mciavi32 missing support to MCI_MCIAVI_PLAY_FULLSCREEN)
  • No keyboard response in Super Mario 3 remake
  • Regedit randomly crashes when deleting registry keys
  • Shiva Editor/Evochron: Mercenary refuse to run with built-in dinput/dinput8.dll
  • FileAlyzer 1.6.0.4, Affinity-installer-1.6.5.123 can't load PE images (needs imagehlp.ImageLoad and imagehlp.ImageUnload implementation)
  • URLDownloadToFileW does not support FTP URLs
  • LabChart Reader 7.x crashes due to missing wmvcore 'IWMProfileManager2', CLSID '{7a924e51-73c1-494d-8019-23d37ed9b89a}'
  • Warframe (Steam) updater fails to replace 'Launcher.exe', reports sharing violation
  • Face Noir demo crashes on start without native d3dx9_36 ('D3DXLoadSkinMeshFromXof' must return 'ID3DXSkinInfo' interface even with no skinning info present)
  • Rogue Squadron 3D 1.3: Unable to setup controller in-game
  • wine-mono does not appear in "wine uninstaller" list on a 64-bit prefix
  • GOG.com downloader (.NET 3.5 app) wants wininet.GetUrlCacheConfigInfoA/W implementation
  • Settlers III: mouse not working on start screen and menu (after fixing raw input bug 33479)
  • Mass Effect (1) Steam freezes since Steam Update from 8th of July 2017
  • Older directx games (The Sims, Revenant) - Screen not redrawing properly (needs Set/GetClipStatus implementation)
  • Office 2007/2010 32bit - links not working
  • Inno Setup v5.x based game-installers using 'wintb' plugin fail with: 'Runtime error 229 at
    ' (Win7+ ITaskbarList3 ThumbBar/Thumbnail semi-stubs needed)
  • Multiple games and applications crash in dwrite due to invalid index access to cluster array (Rekordbox 5.3.0, SpellForce 3)
  • Microsoft Office 365 applications crash on startup (Microsoft AppV ISV virtual filesystem technology requires several native and core API to be hot-patchable)
  • Aruba digital signature crashes on missing hid.dll.HidD_FlushQueue
  • Multiple NSIS 2.x based installers fail due to invalid module handle passed to 'kernel32.FreeLibrary', causing code dll unmapped as data dll (Adobe Digital Editions 4.5.x, ConceptDraw Office 4)
  • Cursor in unity games moving down and to the right one pixel on any mouse interaction
  • Windows PowerShell Core 6.2 Preview 2 for ARM32 crashes due to unhandled trap_no 0 (write watch access causes SIGSEGV)
  • Windows PowerShell Core 6.2 Preview 2 for ARM32 crashes due to ntdll 'set_cpu_context' not restoring Thumb mode during return from exception handling
  • Hauppauge Capture version 36187 crashes during install
  • FFXI + Ashita random crash ingame
  • F.E.A.R. 2: Project Origin screen is completely light grey while playing intro movie
  • UPlay fails to start : "Error at hooking API LoadStringA" (UPlay's hooking engine can't handle ENDBR32 instruction inserted at non-hotpatch API entries due to distro build environments '-fcf-protection')
  • Eventide H9 Control crashes on unimplemented function bthprops.cpl.BluetoothFindDeviceClose
  • Since 3.3 other HID devices than Joysticks not supported anymore
  • Atelier Firis config tool crashes with "Unhandled page fault on execute access"
  • School days HQ occasional divide by zero
  • Two quotes together (in outer quotes) not parsed correctly in argv
  • Multiple application installers fail in VBscripts due to IWshEnvironment::Item property returning BSTR with embedded null terminator (PostgreSQL 9.3)
  • BigNox VM VirtualBox Support Driver 'YSDrv.sys' (part of NoxPlayer 6.x) crashes on unimplemented function ntoskrnl.exe.MmBuildMdlForNonPagedPool
  • Creo Elements/Direct Modeling Express 6.0 installer fails with VBScript parser error: parser_lex '_' not followed by newline
  • LINE (Powered by Naver): LINE v5.12.XXX series crashes after few seconds
  • The Sims hangs when opening menus
  • Inquisitor: black screen after start in fullscreen mode
  • PS4 Remote Play installer 2.8.x fails, claims 'You need the Media Feature Pack' (MsiGetDatabaseState is called from a custom action)
  • Freelancer: character glitches in cutscenes after loading a saved game
  • PTC Mathcad Prime 3.0 Web installer crashes on unimplemented function api-ms-win-crt-convert-l1-1-0.dll.wctrans
  • If prefix contains "windows" drive information not available in 64-bit prefix
  • Power World Simulator installer needs unimplemented function msi.dll.MsiSourceListForceResolutionW
  • SIMATIC WinCC V15.1 Runtime installer (.NET 4.0) fails in CoreLib::GetPhysicalMemoryAmountWmi() (missing 'DeviceLocator' property of 'Win32_PhysicalMemory' WMI class)
  • SIMATIC WinCC V15.1 Runtime installer (.NET 4.0) fails due to missing 'OperatingSystemSKU' property of 'Win32_OperatingSystem' WMI class
  • SIMATIC WinCC V15.1 Runtime installer: user can't accept license terms (richedit20 ITextRange::ScrollIntoView lacks handling of 'tomEnd')
  • SIMATIC WinCC V15.1 Runtime installer: S7Inst64.exe sub-installer crashes on unimplemented function msvcr110.dll._wcsnset_s
  • SIMATIC WinCC V15.1 Runtime installer: AdHocSigner.exe tool crashes on unimplemented functions mssign32.dll.SignerSignEx and SignerFreeSignerContext
  • SIMATIC WinCC V15.1 Runtime installer: SeCon tool 'SeCon_Win32.exe' crashes due to hnetcfg 'INetFwRules::get__NewEnum' not initializing out parameter
  • Support msvcp mtx_init 'mtx_try' flag (0x2) to create a mutex object that supports test and return
  • Missing (black) textures in Black & White
  • X-Tension, X-Beyond The Frontier: Dynamic light breaks after opening up a menu
  • Atelier Firis config tool doesn't show up when launched through Steam
  • propvarutil.h: missing extern "C"
  • Watch_Dogs crashes after intro
  • Multiple Steam games crash with Wine 4.6 (Steam Game Overlay Renderer hook engine requires several API to be hot-patchable) (Sniper Elite V2, Sniper Elite 3, Brawlhalla)
  • Grand Prix Legends: Wheel (Wheel, Gas, Brake) axes inputs aren't recognized
  • Improvements to the 7.1 and 5.1 to stereo conversion
  • msi x64 installation file created by Visual Studio cannot be uninstalled
  • Multiple performance monitor applications fail to display system physical/committed virtual memory usage (Sysinternals Process Explorer v16.x, builtin Taskmgr)
  • widl generates invalid typelib when importing types from multiple typelibs
  • Microsoft Excel 2016 (Office 365) crashes on startup (Microsoft AppV ISV virtual filesystem technology requires kernel32.CreateActCtxW to be hot-patchable)
  • Vocaloid 5 (.NET 4.x app) crashes on startup (needs 'Win32_OperatingSystem' WMI class 'SystemDrive' property)
  • Grand Prix Legends: Only the first two axes are recognized
  • compile error: ‘for’ loop initial declarations are only allowed in C99 mode

2 Wine Reviews

Rate this app:

Derekcurrie
17 September 2018

Most helpful

The notes at MU are incorrect. *There IS a compiled app version of WINE available HERE: http://winebottler.kronenberg.org/downloads It is from the same kindly developer who compiles WineBottler. You'll see Wine.app Downloads if you scroll down that page past WineBottler. Choose the version most compatible with your macOS system. The way it works is simple: Double-click a Windows .EXE and macOS attempts to open it inside the Wine.app. If that fails, then try WineBottler, which is more convoluted to use.. I find Wine.app to be more reliable and easier to use than WineBottler for most purposes. It's simply called Wine.app. I have no idea why MU doesn't provide a page for it.
Like (1)
Version 3.16
Derekcurrie
26 November 2018
Keep in mind that WINE is an ongoing project with both beta "Development" versions and 'Stable' versions ready for mass public consumption. As such, v3.2.1 is currently a "Development" version. v3.0.3 is the current Stable version, which is what I'd suggest for new users. Visit the developer link to find both latest versions.

There are certain things WINE will never be able to do, seeing as Microsoft uses a great deal of proprietary code in Windows. Microsoft's DirectX is proprietary. Apparently, getting WINE or any of the virtualization systems to work with software requiring DirectX 11 or 12 isn't happening. That's one reason the number of recent games that run in WINE or virtualization is very limited. I've ended up using Apple's kindly provided Boot Camp instead, which runs the latest Windows 10 perfectly (not that Windows 10 is perfect, please note). Add on Paragon's excellent utilities for APFS/HFS+ and NTFS compatibility and you're golden.
Like
Version 3.21
Derekcurrie
17 September 2018
The notes at MU are incorrect. *There IS a compiled app version of WINE available HERE: http://winebottler.kronenberg.org/downloads It is from the same kindly developer who compiles WineBottler. You'll see Wine.app Downloads if you scroll down that page past WineBottler. Choose the version most compatible with your macOS system. The way it works is simple: Double-click a Windows .EXE and macOS attempts to open it inside the Wine.app. If that fails, then try WineBottler, which is more convoluted to use.. I find Wine.app to be more reliable and easier to use than WineBottler for most purposes. It's simply called Wine.app. I have no idea why MU doesn't provide a page for it.
Like (1)
Version 3.16
Free

0.0

App requirements: 
  • Intel 64
  • OS X 10.8.0 or later
Category: 
Developer Website: 
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