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Incognito: Episode 1
Incognito: Episode 1 3.9
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Shooter with strategy, simulation and space trading elements.   Commercial ($4.99)
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Incognito: Episode 1 is a shooter game with strategy, simulation and space-trading elements. John Smith (generic name, you can choose your own) is a man in trouble. He's lost everything he has in the Stock Market, his house is in danger of being washed away due to erosion. All he has is a life insurance policy. Depressed and despondent, he decides to end it all. Climbing to the top of his office building. A split second before he hits the ground, a wormhole opens up, and he vanishes! John awakens in a strange place. It's clearly a high-tech world, but he can't read any of the writing
What's New
Version 3.9:
  • Removed all DRM in response to being hacked by SKIDROW.
  • Upgraded engine components to NeoAxis 1.0 Final.
  • Bug fix: Game would not start on Mac OS X 10.7 but worked on all Mac OS X 10.5 or later.
  • Bug fix: Resource and Map Editors crashes if installed only .NET 4.0 Client Profile (no installed .NET 4.0 Extended).
  • Engine will use .NET 4.0 if it is installed on the system otherwise it will revert to using .NET 2.0.
  • Mono Runtime 2.10.1. Uses .NET 4 profile now. .NET 2.0 was removed.
  • Optimization: Faster engine loading (faster shader cache loading).
  • Optimization: Faster map loading (faster shader initialization).
  • SharpZipLib has been updated to 0.86. Early was 0.85.5.
  • TextBlock: Names can now contain any characters including Unicode.
  • OpenAL implementation was switched to OpenAL Soft library.
  • UISystem: Faster loading of *.gui files.
  • Networking: Lidgren library was updated to 2011-06-09.
  • Networking: Reloading of the map without the need to re-create the server.
  • HDR is now disabled by default.
  • OpenGL Rendering System: CG Compiler 3.0.
  • Hardware Instancing optimized for better performance.
  • ColorCorrection post effect was added.
Version 3.9:
  • Removed all DRM in response to being hacked by SKIDROW.
  • Upgraded engine components to NeoAxis 1.0 Final.
  • Bug fix: Game would not start on Mac OS X 10.7 but worked on all Mac OS X 10.5 or later.
  • Bug fix: Resource and Map Editors crashes if installed only .NET 4.0 Client Profile (no installed .NET 4.0 Extended).
  • Engine will use .NET 4.0 if it is installed on the system more...
Requirements
Intel, Mac OS X 10.5 or later



MacUpdate - Incognito: Episode 1



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Incognito: Episode... User Discussion (Write a Review)
ver. 3.x:
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Downloads:394
Version Downloads:230
Type:Games : Action
License:Commercial
Date:17 Aug 2011
Platform:Intel
Price: $4.99
Overall (Version 3.x):
Features:
Ease of Use:
Value:
Stability:
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Incognito: Episode 1 is a shooter game with strategy, simulation and space-trading elements. John Smith (generic name, you can choose your own) is a man in trouble. He's lost everything he has in the Stock Market, his house is in danger of being washed away due to erosion. All he has is a life insurance policy. Depressed and despondent, he decides to end it all. Climbing to the top of his office building. A split second before he hits the ground, a wormhole opens up, and he vanishes! John awakens in a strange place. It's clearly a high-tech world, but he can't read any of the writing or understand the language he's hearing. What's going on; is he dead and in Hell?

Incognito is meant to deliver simplified versions of gameplay from different genres and bring them together into a game that's epic in scale and requires different genre skills but is easy for the average gamer to jump into and play from beginning to end.

The genres change at each "zoom level" of the game:
  • When you're on foot, it's a First-Person Shooter with RPG elements
  • When you're in your ship, it's a Space Trading/Combat Simulation
  • When you're in low orbit of a planet, it's a Simple Real-Time Strategy Game
  • When you're in your hover-tank, it's a Tank Combat Game
In order to progress through each Episode, you'll have to conquer challenges at each level, gathering information on foot, exploring in your ship, landing on uninhabited planets and establishing bases, and on hostile planets, invading a planet's surface defenses in the hover-tank.
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