BuildBox free download for Mac

BuildBox for Mac3.3.11.4228

29 March 2021

Drag-and-drop game builder. No coding required.

What is BuildBox for Mac

Buildbox is the world's first software that truly allows anyone to create amazing games regardless of technical skill. Due to its unique user interface, making games becomes a fluid process that doesn't require any scripting, programming, or software-design experience.

Creating games is as easy as dropping images into the software, making changes to their properties, and hitting play. Every tool you need to complete your game is included inside Buildbox. You have access to complete management of your assets, integrated level editor, game-menu system, advanced ad and in-app purchase solution, font editor, gameplay settings, and more.

  • Anyone Can Create Games - For the first time, anyone can make games without having a technical bone in their body. Buildbox lets you make games as easy as a powerpoint presentation.
  • Build New Gameplay Types - Using Buildbox’s infinity engine you can control real world physics and gameplay by moving sliders. Make classic game styles like platformers or build something totally unique.
  • Special Effects and Power-Ups - Quickly create cool indie effects with lighting and trails. Easily add a multitude of power-ups to your game like invincibility, coin magnets, kill all enemies and more.
  • Build Once, Play Anywhere - Once you finish your game, instantly export it to over a dozen different platforms. Have your game on dozens of app stores, on Mac, Windows, iPhone, iPad, Android, Amazon Fire Phone, Amazon TV, OUYA and more.

Note: The published price is the equivalent of the monthly cost of an annual subscription, paid annually. Full pricing info can be found here.

What's new in BuildBox

Fixed Issues:
  • Mac: crash no longer occurs during preview after removing a parent and child asset at the same time.
  • Crash no longer occurs during preview if an asset contains a blank Scene attribute in a Sub Scene node or null in the ComponentAnimation3d function.
  • Fixed a Node Map copy and paste issue that created more copies than the amount of nodes selected.
  • In the Scene Editor Outliner, if the camera is a child of an asset, duplicating that asset no longer creates a duplicate of the camera.
  • Assets that are attached to joints in an FBX asset now appear at the proper joint location.
  • Fixed an issue that caused the Scale tool icon on the tool bar to be selected after selecting the Multitool.
  • Fixed an issue that caused Buildbox to close without a save prompt.
  • After creating a new 2D World, the camera is now at the default view.
  • Selected Scene Editor mode buttons on the toolbar no longer appear selected after moving to another world.
  • Snap mode now works in 2D Worlds
  • Fixed an issue that cause View > Scene View> Reset View to flip the view of the current Scene.
  • Crash no longer occurs during preview if an asset contains a Purchase node connected to a Logger node.
  • Crash no longer occurs if a Delay node contains an array.
  • Mac: users no longer have to force quit Buildbox after closing it with the Preview window open.
  • The Jump Brainbox now displays Jump attributes in the Options panel.
  • Assets that contain a blank Scene attribute in a Sub Scene node will no longer have blank icons in the Asset panel.
  • Fixed an issue that caused the Scene View menu on the Buildbox menu bar to appear on the Welcome Screen.
  • Fixed an issue with loading linkers at checkpoints.
  • Crash no longer occurs after using custom JS code. Instead, a JS error message appears.
  • Mac: In the Node Map and in the Script Editor, Pressing Cmd + Backspace no longer deletes the node.
  • Crash no longer occurs after importing a large amount of BBASSETS.
  • Fixed an issue that prevented State Machine Input names from being changed.
  • Fixed an issue with the right-click menu in the asset Node Map that caused attributes to overlap in the Options panel.
  • Fixed an issue that prevented Undo from affecting axis fields.
  • Fixed an issue in the UI Outliner that caused assets to appear as parented or grouped.
  • Fixed an issue that caused the Start node Name attribute to appear in the Options panel after duplicating an asset in the Asset panel.
  • Selecting an Enabled Node input now allows that node to function as if it were connected to the Start node.
  • In a 2D World, the camera icon appears in the Scene Editor after selecting the Camera in the Outliner.
  • Fixed an issue in the Asset Node Map that cause the Script Editor to shrink every time it’s opened.
  • Added Signal Limiting to the UI Joystick Move node to allow FBX animations to update properly.
  • In exported games, review requests no longer appear on top of advertisements.
  • Fixed an issue during Camera mode in the Scene editor that caused objects that are parented to the camera to be invisible.
  • Fixed an issue in exported games that stopped the game sound after returning from an interstitial ad.
  • The Logger node now prints in the following format: Log Label - Sender Node Name / Source Attribute Name : Value.
  • The Logger node Log Name attribute has been changed to Label.

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Oct 5 2020
Oct 5 2020
I can't get this product to run. I attempted to sign in using Google, but the redirect didn't succeed back to the app. HATE web login methods by the way. After that, I forced quit, and relaunched. Now I can't get a screen up. Running Big Sur BETA 9, so perhaps it's 32 bit?
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App requirements: 
  • Intel 64
  • macOS 10.12.0 or later

Downloaded & Installed 3,234 times

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