Sketch
Sketch
70.1

4.8

Sketch free download for Mac
25 November 2020

Design app for UX/UI for iOS and Web.

Overview

Sketch is an innovative and fresh look at vector drawing. Its intentionally minimalist design is based upon a drawing space of unlimited size and layers, free of palettes, panels, menus, windows, and controls. Though simple to use, it offers powerful vector drawing and text tools like perfect Boolean operations, symbols, and powerful rulers, guides, and grids.

Note: price shown in the listing is for perpetual license.

What's new in Sketch

Version 70.1:
Bug Fixes:

This release includes a few important bug fixes and tweaks to make sure everything runs smoothly, especially on Macs with Apple’s new M1 chip

Changed:
  • We’ve added the Notifications item to the Toolbar by default and fixed a few potential issues that could occur with notifications
Fixed:
  • A bug that swapped the functions of the right and center text alignment buttons in the Inspector for Macs with M1 chips
  • A crash that could occur if you added a Library to the Mac app from Cloud
  • A crash that could occur if you held down the Shift key and clicked on a nested Symbol
  • A bug in the Color Popover that caused chevrons to overlap with the List and Grid view icons if you had Libraries with long names
  • A crash that could occur if you exported layers that had specific characters in their name as SVGs
Sketch for Mac Old Versions

Join over 500,000 subscribers.

Subscribe for our newsletter with best Mac offers from MacUpdate.

How would you rate Sketch app?

66 Reviews of Sketch

1
G3cd
06 February 2019
Version: 53

Most helpful

Sketch 53 can't open Sketch 52.6 files, WTF???
(4)
1
G3cd
06 February 2019
Version: 53
Sketch 53 can't open Sketch 52.6 files, WTF???
(4)
0.5
prmmupd
24 October 2018
Version: 52.2
I'm sorry but sketch is just a bad software. It's ok to build a few prototypes but in production the bugs (which haven't been fixed for years) are more and more annoying. The developers should first fix their smart guides instead of selling a dark mode as a new feature. OpenType doesn't really work either. The whole software is just a mess...
(2)
1
A1D
16 May 2018
Version: 50.2
Adding a few words about their licensing.
Before you will consider to purchase Sketch licence, think about this point.
They selling a license for a single machine only. So, you've got no rights to install a copy on your laptop or backup machine.
To install a copy under your account you need to purchase an additional "seats". I think, that was one of the main reasons, why they remove their app from Mac App Store.
I believe the license have to belong a person, rather than a machine.
Even Adobe understands that better than Bohemian Coding.
(8)
Show comment (1)
4
micrrhalevileal
14 May 2018
Version: 50
I like this app,easy to use and very helpful.
(2)
0.5
sbenitezb
11 April 2018
Version: 49.3
Subscription model sucks. Enough said.
(8)
Show comments (3)
5
Wonderwarthog
16 March 2018
Version: 49.1
Be all and end all of UI design apps. Nuff said. And Sketch cloud is getting better and better. It now even allows for very basic prototyping of UIs.
(1)
1
Doms
08 March 2018
Version: 49
Poor software full of bugs with an awful subscription model.
(3)
Show comments (2)
5
TimRoberts
10 November 2017
Version: 47.1
Super useful for every designer!
(1)
5
AlexSmith
06 August 2017
Version: 46
Using this for few years now. What can I say, just an amazing piece of software for every designer.
(3)
Tim27
28 June 2017
Version: 44.1
I would encourage anyone that has commented that Sketch is getting worse or going downhill or having issues to give the web-based app, Webflow a try. While you are using it you'll also learn how CSS works and how elements interact with each other on a webpage with CSS, rather than just making static design comps in a desktop app that doesn't translate well to the web. I'm really impressed with it.
(4)
1
Teksestro
08 April 2017
Version: 43.1
Sketch has become the 'de facto' tool for UI design - i.e., for producing mockups for both mobile apps, as well as websites. There are now dozens of plugins adding features to the app, and integrating it with external third-party services. Add to this the fact that Sketch should be receiving a healthy injection of cash from its 'subscription-ware' business model, and you'd expect a solid, refined and feature-full application. Unfortunately, IMHO, that is not the case. This is an app that has what are now long-standing, frustrating omissions and faults. THE PURPOSE OF PLUGINS An app should have all the functionality its users need 'out-of-the-box', and should not rely on extensions and plugins to provide functionality that core users may consider 'essential'. Plugins should address edge use-cases, which might not be interesting or financially viable for the developer to cater for. If I want my designs to be automatically uploaded to some third-party online sharing service, that is a good use-case for a plugin. If I want to create full-blown animations from my static designs, that is another. An app that is designed for mocking up user interfaces of websites should, however, have pretty solid built-in *auto-resizing* tools - tools which should help me align and resize my layout elements to fit into different sized canvases. That is an essential function. Sketch's "Resize" function is, however, limited and buggy: it does not resize items based on your canvas size (only on container groups). Resizing options are hard to understand, and buggy, often not allowing you to have the resizing effect you need. This forces the user to have to download a plugin in order to have 'proper' resizing functionality - such as "Fluid" or the better "Auto Layout". But the bugs and lack of functionality don't end there. Although Sketch has 'Symbols' - i.e., "master elements" that you can use multiple times in your design, overriding content but keeping styles - these don't work as expected. For instance: there is *no way* to create symbol buttons that automatically resize when the text is changed. Although several plugins have been created to try to address that - "Button", "Adjust Button Shape", "Dynamic Button Symbol", etc. - none of them actually work well, because of limitations in Sketch itself. In fact, there are limitations, gaps and omissions *everywhere* in Sketch. There are wonderful plugins that can, for instance, download an image automatically from Unsplash, and apply it as a background fill to one of your shapes. But once the image is applied as a fill, there is no way to export it, so it can be used in your actual html or code (you have to export the 'shape'). Want to document your layout with notes? You should get a plugin. Need icons from FontAwesome? Get a plugin. Want standard colour palettes - like Material Design, or Pantone? A plugin. Need to have auto-stacking, grid layouts? Plugin. So, with so much relying on plugins, we would expect Sketch's plugin architecture to be solid, and their developer support to be nothing short of stellar. PLUGIN PROGRAMMING LIMITATIONS Unfortunately, Sketch plugins are written basically in Javascript, and use a Javascript-Cocoa bridge to access native MacOS functionality. Although widely used on the web, Javascript is a notoriously tricky and difficult language for newbies to learn, and Cocoa is a gigantic framework. This means, that the developer trying to produce plugins for Sketch should expect a *very* steep learning curve. Sketch's own documentation starts by encouraging prospective developers to learn by exploring the code of existing plugins. Adding to this difficulty is the fact that Sketch's API keeps changing - as they fix bugs and add necessary features - and developers have to keep updating their plugins in order to keep them working. Many of the plugin developers, however, seem to be well-intentioned amateurs, who are trying to address the shortcomings of the program as best as they can. This means that the quality of the code is not high, and as updates are rolled out, many plugins break. Constantly. LACKING PLUGIN MANAGEMENT If plugins are so vitally important to Sketch, you'd expect the app to have fantastic plugin management features - like a way to search, instal and update plugins in-app. Sketch's official way for the user to manage plugins is, however, for them to download the plugin manually - often from a GitHub repository - then, double-click on the main plugin file (which copies it into Sketch's plugin folder), then to open the in-app "Manage Plugins" dialogue, and enable the plugin. Uninstalling a plugin involves having to open the hidden plugin folder, and manually drag the plugin to the trash. With such dismal support for plugin management, it's no surprise that over the years there have been a few projects that have tried to fill that void. "Sketch Toolbox" and "Sketch Runner" both tried to ease plugin management pains for Sketch users, and the latest one to take on the mantle is "Sketchpacks" (the most promising and feature-full so far). Some plugin developers, like Craft, have ended up developing their own plugin manager, for their own plugins. Which means that if you have Sketchpacks and Craft plugins installed, you will have 2 extra items in your Mac menubar - just to keep your Sketch plugins up-to-date. THE SOFTWARE SUBSCRIPTION MODEL I understand why some companies like the 'software subscription' business model: it's a more reliable source of income for them than the traditional pay-per-license. Ultimately, it might not cost any more money to the customer, and it provides the company with a steadier flow of cash that makes planning and everyday operations easier. Unfortunately, what is best for the company, is not always best for the customer. As a customer, I want to buy a *product*. I want the company to take responsibility for delivering to me what I'm paying for, and not deliver a promise that they will improve. If you make *substantial* improvements and add features to the software, then charge me for an *upgrade*, as this is now a new product. I should not have to pay for your software as if it were electricity, or water, or gas, or some sort of regular utility bill. If you start charging me a subscription, I will *always* give your competitors a chance. SKETCH'S POPULARITY With so many shortcomings, why is Sketch so popular? Unfortunately for us, because at the moment we have nothing better in this design space. Affinity Designer is a much more solid tool, with incredible features, but it is geared solidly at print production, and lacks the plugin ecosystem that Sketch has forced its users to build. Adobe tools suffer from the same bugginess, and the same subscription model, as Sketch. Other new tools lack in features. This lack of competition is probably the very reason why these shortcomings in Sketch have gone for so long without being addressed by the developer. We can only hope this may change.
(20)
Show comments (5)
3.5
ylluminate
24 January 2017
Version: 42
The big thing for me is that it just doesn't quite fill the void of Fireworks. It still needs a bit of work in various areas such as bitmap manipulation and more advanced spline / vector operations. I still miss my Fireworks workflow.
(1)
Show comment (1)
0.5
Teksestro
09 November 2016
Version: 41
This used to be a good app with great promise. It is now subscription-ware: you have to pay $100/year to keep your software current, or risk having it no longer launch after a system upgrade. Time to go and provide support for the competition - i.e., Affinity Designer, charging a very reasonable $50 one-off license fee.
(4)
Show comments (4)
4
Stavast
11 October 2016
Version: 40.2
My number one tool for screen and icon designs.
(1)
5
LukeBussey
13 September 2016
Version: 39.1
w
(0)
0.5
dariusii
26 August 2016
Version: 39.1
http://s1.bild.me/bilder/240416/5490190______________2016-08-26___15.12.13.png
(0)
2.5
Morgan-Freeman
13 August 2016
Version: 39.1
Very cool app! I prepare to learn Sketch recently. The only point is the price, much expensive.
(0)
4
NelTim
13 July 2016
Version: 3.8.3
Very cool and intuitive app!
(0)
4
RobertBeckey58
17 June 2016
Version: 3.8.3
Sketch is a great App and I have used this software several years.
(8)
Show comments (2)
Picon
06 June 2016
Version: 3.8.3
I have an older version of Sketch. I contacted support to inquire whether they had upgrade pricing. He said they did, but didn't elaborate other than to say I could get 50% off. I inquired again, how might one go about getting the discount. He then sent me a code to get 50% off, but with the phrase "Be aware that if you don’t use this code within the next 30 days we won’t be able to generate a new one for you." I found this odd, so I inquired one last time to make sure I understood. I asked that if I don't upgrade within 30 days, would I lose my chance to get 50% off. In other words, if I wanted to wait for version 4.0 for example, would I have to pay full price? He replied, "Yes!" I wrote this post just as a FYI for those thinking about upgrading. Don't inquire unless you definitely will be upgrading within 30 days. I myself don't like their policies and will not be upgrading. I think it is ludacris to give you only one opportunity, otherwise you lose your chance. At least they should have let me know that before sending me the upgrade code!
(5)
Show comments (3)
5
Arroyodorado
27 January 2016
Version: 3.5
Sketch is a great app and with their 3.5 update it has become even better, as some annoying bugs finally disappeared. I use it for professional work on a daily basis and I'm glad for every minute I spend there and not in PS or AI.
(0)
ylluminate
11 May 2015
Version: 3.3.2
Sketch has a good start. Not yet quite on par with Fireworks, but it's getting there. There are a lot of points that I think many of us still miss from Fireworks. I know that some of us who used to beta test Fireworks for Adobe and even used it while Macromedia still had a hold of it still see a lot of room for improvement in Sketch, but I think they'll probably get there. Sometimes I wonder about the developers as I haven't seen really solid replies on a few points, but I hope that things will work out.
(1)
5
Philosopherdog
14 April 2015
Version: 3.3
I'm sick of people who whine about an a $100 graphics app that doesn't give you a free upgrade. What ever happened to paying for something especially if it's an app you use to make money with? Anyhow, Sketch is a brilliant app. It's built specifically for building interfaces in vector. So, yeah there are apps with more features. But so what? Sketch isn't a bloated app meant to do everything. It's task specific and does what it does very well. One of my favourite apps right now on the Mac.
(0)
5
Ivan-C-
19 December 2014
Version: 3.2.1
I love Sketch! This app is absolutely great! Don't listen to anyone, just try and make your own conclusions :-)
(0)
3
Mark-1971
15 November 2014
Version: 3.1
Complicated and overpriced program. Sorry guys, I prefer a cheaper alternative. Should I spell its name :)?
(4)
Show comments (3)
dwp-1
22 October 2014
Version: 3.1
I've been holding off purchasing this app for months because I was beta testing Affinity Designer. I am sure glad I did because jumping from AI to Sketch was a bit of work and the not so much with AD. Also AD is so feature rich compared to both Sketch and AI, don't get me wrong AI is way ahead of the game but AD is on it's tail and much of the team are graphic artists, give's them a perspective that a developer may not completely understand. Sketch is a wonderful application, I've always thought it was priced high and if your looking for something reasonable with all the necessary features, try Affinity Designer may be your app.
(5)
Show comments (3)
2
Mr-Mike
03 October 2014
Version: 3.1
Hard to use interface, way to many widgets and controls. And the upgrade $$, If I want to be viewed as a cash-cow, I'll let adobe milk me.
(1)
Show comments (3)
1
chikega
03 October 2014
Version: 3.1
They do not even offer an upgrade path for Sketch 2 customers. The sales person I spoke with said it's because of the App Store. I then suggested why not offer upgrade pricing for everyone when Sketch 3 was released. She said they did, but I got no word of it. No email notifying me that there was such an offer. So I missed out. She did not want to seem to help an existing customer with a discounted upgrade. They seem to want charge as much as they possibly can with each upgrade. They have lost my faith.
(3)
Show comments (6)
3.5
Rubaiyat
30 August 2014
Version: 3.0.4
Sketch is maturing to a quite nice GUI tool with added vector drawing tools. It will have some stiff competition from Affinity Designer however, which I hope will drive them both on to delivering high quality work at a reasonable price. I see Adobe hitting a wall, largely of its own creation and following Quark into increasing irrelevancy.
(0)
0.5
keipher
07 August 2014
Version: 3.0.4
Bohemiancoding pulled all support for Sketch2, except lip service, the day they released Sketch3. The docs are gone, the in-app help is gone (it linked to an online help page that has been deleted). They try to blame the App Store for their practices, but the only blame is their greed. I cannot fathom removing support for an app customers paid for the day the new version is released. From the reviews of their other apps it seems that this is Bohemiancodings standard practice. If we allow these practices by purchasing their apps then they will continue to rip us off.
(3)
Show comments (2)
2.5
Xplicit
04 August 2014
Version: 3.0.4
Not ready for prime time The whole idea behind this app is great. But the app still has some quirks (e.g. zooming doesn't work well, some graphical features are a hassle to deal with, etc.), some of which I have even seen in version 2 already. I want to love it (bought v2 and also v3 right after it came out) but I just don't feel really comfortable working with it. At the moment I can't use it professionally.
(0)
5
Philosopherdog
18 May 2014
Version: 3.0.2
Brilliant app for interface design. Many designers are switching from Adobe products to Sketch for good reason. I love v3. Get it.
(4)
Show comment (1)
1.5
Epantaleon
07 May 2014
Version: 3.0.1
I have been using Sketch 2 for quite a while. I started using Drawit and then upgraded to Sketch, then Sketch 2. They were reasonably priced apps. Now, without notice, if I want to upgrade, I have to pay again THE FULL PRICE. Beware, because tomorrow we are going to see Sketch 4 and we will have to pay full price again. US$ 79.99 is extremely expensive given that maybe it is a yearly charge. The developer didn't even advise his customers that there was a promotional price for a week.
(3)
Show comments (7)
5
Stefano-Cecere
21 April 2014
Version: 3.0.1
yes, it wasn't easy to drop another 45€ for upgrading from 2 to 3.. but i had to create and edit several SVG maps.. i downloaded and compared everything to do it (i already had OmniGraffle Pro, Artboard, iDraw, Inkscape.. tried Intaglio, EazyDraw). well: nothing works better than Sketch (and i just needed clean SVG with ID assigned to objects , to be manipulated via JS) adding that i use Sketch also to wireframe my mobile games, and to create all UI vector graphics... 45€ wasn't so much at the end.. i guess that Sketch is becoming the "Pixelmator" for vector gfx (and the couple Sketch + Pixelmator is a really good one for any prosumer needs) good work, Boheminas! looking forward for the very few missing features (a default / custom object library, more plugins to create advanced shapes)
(8)
Show comments (3)
Simonm
20 April 2014
Version: 3.0
I'm not normally one to complain about the cost of Mac apps, but... As a Sketch 2 owner I don't see enough here to justify the upgrade price of $64.99, which is incidentally the same cost for new customers that've never owned a previous version of Sketch. As a result I'm likely to skip this version or wait until there's a significant sale of 50% off or more. I think this is fine software but developers have to consider that Apple's lack of upgrade pricing in the Mac App Store creates the impression of getting "screwed" when someone who's never owned a previous version can jump in and buy the software for the same price as owners of the previous version. This is especially the case if the upgrade feature list isn't that significant relative to the overall feature set, as I think is the case here. What's more, Bohemian coding only offer a free upgrade if you bought Sketch since March, 01, 2014 or only about 6 weeks ago, which isn't very generous. Apple's Mac App Store policies really only make sense for cheap software when the cost of major new versions is low enough that previous owners don't mind paying the same price as new customers, but $64.99 isn't a small enough price for me to shrug off.
(2)
Show comments (6)
4.5
Davermont
17 April 2014
Version: 3.0
I've been using Sketch for a couple years now to create wireframes, mockups, icons and sprite sheets. It's pretty much replaced Photoshop as my go-to app for creating graphics, it's so much easier to use and more suited to the job at hand. Sketch 3 adds much needed Symbols, and gets rid of the clunky modes that previously were used to edit colors and artboards, and for exporting. In fact exporting as a whole is much more natural and flexible now, and I'm pretty much just using drag and drop to export graphics. In addition to its new features, using the app is even smoother and more intuitive than before. Sketch just keeps getting better and better. This is definitely a worthwhile upgrade.
(2)
3
Iliketrash
25 February 2014
Version: 2.4.3
My brief evaluation of Sketch.app (14 day demo--thanks for that, by the way). My comments are mostly related to importing foreign file formats of computer-generated plots, as some modifications may be required before publication. The program does indeed have a nice interface. It is of the kind that has contextually-changing tools, which is very efficient. I can't compare it to e.g. Photoshop or Adobe Illustrator because I have never used those programs. My basis for comparison is the likes of Intaglio and OmniGraffle, and many years ago, Canvas. On PDFs, it does import them and text is editable (not converted to outlines like some other programs) but placement of characters can be changed, for example, in a PDF generated by the plotting program PLplot, in the "Fi" in the word "Files," the F and i are too close together. This text distortion is preserved when exported back to PDF, so round-tripping will cause this distortion. I don't know how much this happens--maybe just on ligatures such as Fi. On PDFs, single-pixel dots are not rendered at all in Sketch. Possibly they are interpretted as zero-length lines, but they are displayed correctly in PDF viewers. Thus, a plot consisting of dots will appear to be empty! It imports multi-page PDFs. With a 28-page PDF of some plots, the program became sluggish and used 900 MB of RAM. A PDF in the form of an IEEE technical paper was imported. The text was editable but was broken up into many small text boxes, and line lengths within a column were messed up. Math was not rendered at all, but possibly as gibberish text. Importing PDFs correctly is hard. For a multi-page PDF, there is a "Pages" menu which lets you select a page. This menu should be more like the zoom menu right next to it by having a left-arrow and a right-arrow on the menu to allow easy navigation to the previous and next page. In imported PDFs, rotated text is converted to non-rotated text. This mistake is preserved when exporting back to PDF, another roundtripping nightmare. Since Sketch supports rotated text, this seems easily correctable. The Zoom menu should have more options than just 50%, 100%, and 200%. Really. And a settable arbitrary zoom. Two-finger pinching is no substitute. On an imported SVG, 90-degree-rotated text was displayed with each character rotated 90 degrees the other way, i.e., upside down!. With unrotated text, when Ungroup was applied to it, each character is flipped upside down! Postscript files were imported but were not editable, the Ungroup command not being available. After rotation by 90 degrees, the image was converted to a bitmap. I wish the Macintosh had a native graphics file format like the old days. Programs like Sketch that try to deal with PDF and PS files fail miserably as a class. I've never used Adobe Illustrator but I suppose it's great. But why are there no other programs that deal with these file formats natively?
(1)
Show comments (18)
5
Lvdoc
18 January 2014
Version: 2.4.2
I must sing the praises of this program and especially of this developer! As others have already noted, the program is richly featured and has an interface that many of us find very helpful. It is certainly well thought out. But beyond that, this developer has really gone out of his way to be helpful. I haven't even purchased the program yet (waiting until payday), but he took time to make a video for me to illustrate how to create a particular effect I needed. I will contrast this with another, popular vector program whose developer has never written back when I made a similar request. Sketch might be a bit more pricey than some of the competition, but you will get your money's worth. I've used Macs since 1987, so I feel qualified to say that I've interacted with my share of developers over the years. Sketch's develper is very much in the top 1% of those make these purchases a worthwhile venture.
(2)
Philosopherdog
12 December 2013
Version: 2.4.2
Just downloaded it and the version number is incorrectly listed here. It's showing 2.4.1 (5291), not 2.4.2.
(0)
5
Gbut
30 July 2013
Version: 2.2.4
Amazing application !! Easy yet powerful !! I use Sketch for UI creation for iOS, Web, OS X !! Now, with Pixelmator + Intaglio + Sketch I can do my job…
(1)
5
Glidagida
11 July 2013
Version: 2.2.4
Sketch is so cool the UI has got to be the most exciting thing I have played with in the last 10 years. It is NOT a replacement for Freehand or any other heavyweight, and it is never intended to be one, but in its niche it is a winner. It makes doing graphics FUN again, when I opened the demo I just played and was amazed at how simple and elegant this programme is. Overall now I use Intaglio+Pixelmator+Cheetah 3D+Sketch and pretty much I have all bases covered [I also have a 3D CAD programme for heavy lifting] at a fraction of the cost of Illustrator.
(2)
Show comments (2)
5
JohnJung3881
14 May 2013
Version: 2.2.4
Was bought it few months ago and haven't used it intensively til today. It's really awesome. It's damn easy to use and powerful. Highly recommended it!
(1)
3.5
Jynto
15 April 2013
Version: 2.2.3
Great application, terrible name. I keep trying to launch SketchUp, and accidentally launching this instead. Nitpicks aside, I hate that Sketch saves everything in its own proprietary format. Why can't it use a vector graphics format that everybody uses? SVG's only been around for 11 years now.
(1)
3.5
Minder-Softworks
08 February 2013
Version: 2.2.1
As a longtime Freehand & Illustrator user, I was really happy with Sketch for what it is. I don't do commercial design anymore, so I just needed a vector illustration app for icons and logos and other such stuff, and Sketch fit the bill pretty well. I had to export all my EPSs from Illustrator into SVG format so I could get them into Sketch, but after that the learning curve was shallow and the feature set pretty comprehensive, especially for the price. The interface was pretty clean and I picked it up pretty quick. I appreciated the lack of Adobe-esque palette overload. I did run into a few glitches that were irritating: 1) A few times it would lock up and crash when selecting an object from an imported SVG file or re-ordering the layers. 2) It can get "too helpful" when auto-snapping things to locations, and I can't find a "turn snapping off" feature. If I want a shape or a point HERE I want it HERE not three pixels away. 3) It'd be helpful to have a keyline view and some keyboard modifiers when clicking to help me more precisely select paths and points. 4) Can't figure out how to delete a path point handle or adjust them independently of each other. 5) Documentation is lacking and more marketing than instructional. For some apps that are self-explanatory, this is okay, but for something like a graphics program that is expected to have a lot of depth, it needs some better docs. 6) I should be able to select multiple points and align or distribute them. 7) Needs a "duplicate in place" feature. 8) Transform should be "free transform", allowing me to drag any corner in any direction, or rotate the selection. Otherwise, it's a great start to a promising app. Looking forward to seeing where the developer takes it.
(4)
Show comment (1)
5
Alvin-H
02 September 2012
Version: 2.1
Bought it as a part of bundle (Nov 9th, 2010) which i bought because sandvox, and never actually used this app, until 3 months ago, i need to draw something for y little online shop and my hospital team. So try to install and check an update and get it for FREE!!! I tought it'll will complicated, but it's UI is understandable for me, and the result is good (i know it's now great) but my hospital love it as using it. (the doctor team design beat the IT team design!) thank to great app.
(1)
Xplicit
16 August 2012
Version: 2.1
And I'm afraid to say that Sketch is unable to open eps files.
(3)
Show comments (2)
Mlbkxbx
21 June 2012
Version: 2.0.3
I'm afraid to say proper "undo" and "redo" is still as absent as ever...
(1)
Phaleron
18 June 2012
Version: 2.0.3
I was pleasantly surprised to find an alternative demo link for those of us staunchly opposed to the AppStore-only philosophy. Thank you.
(3)
5
frostFloxer
29 May 2012
Version: 2.0.1
It's been quite awhile since I've been truly impressed and blown away by the utility and design of a software application, and then today I used Sketch. This is one very, very, impressive app, which does wonders for the user in terms of workflow and usability. The product is a playground of clever design that adobe ought to have released years ago. Sketch is a joy to use, and should be in every web designers toolkit.
(2)
3.5
Rubaiyat
10 May 2012
Version: 2.0
Thought this was a terrific app when I first saw it so ponied up for a licence to support the developer. Never used it though. Now I could use it in Lion I find I get to pay all over again for the MAS version. Wouldn't mind if the price was more in line with the use I'd get out of it.
(2)
Show comments (2)
Maclover1-1
04 May 2012
Version: 2.0
Interesting.. though I have purchased an app called iDraw which I find more "Adobe-like". However I wish someone would develop an app that could save layered/editable png's as Fireworks does.. instead of their own .nameofapp format. That way I could have only one file type for my web development.. and then eventually export to .jpg or .svg (the future..). I also wish apps could use the "save as" as opposed to "export" for any format.. and "open" as opposed to "import" for any format it can read.. some apps can do that just fine, why don't they all ? It always puzzled me.
(3)
Maclover1-1
04 May 2012
Version: 2.0
Interesting.. though I have purchased an app called iDraw which I find more "Adobe-like". However I wish someone would develop an app that could save layered/editable png's as Fireworks does.. instead of their own .nameofapp format. That way I could have only one file type for my web development.. and then eventually export to .jpg or .svg (the future..). I also wish apps could use the "save as" as opposed to "export" for any format.. and "open" as opposed to "import" for any format it can read.. some apps can do that just fine, why don't they all ? It always puzzled me.
(1)
4.5
Cosjr
04 May 2012
Version: 2.0
I give this 4.5 stars because FINALLY a graphics app that makes choosing font options easy for the designer. This is revolutionary. Every developer needs to take note. wysiwyg scrollable font list pallet designed perfectly!
(1)
Drfrank
04 May 2012
Version: 2.0
I've looked at Sketch and the now discontinued DrawIt previously, but Sketch 2 is such a significant improvement that I purchased it after using Bohemian Coding's free trial for less than an hour.
(0)
Jack75
13 February 2012
Version: 1.3
DrawIt has been stoped, SKetch is supposed to replace it, but how come for 2 softwares sharing the same files and code, Sketch is not able to open correctly and properly DrawIt files ??
(1)
lemon-kun
12 February 2012
Version: 1.3
Sketch seems to have made some progress in terms of stability, but it's still way to easy to crash this app. The undo function is still unpredictable, redo factually non-existant. It's a pity… This app is so well designed, and there is even an iPad version now. It could be a great app, really. From time to time I come here and download the latest version to see if it's grown out of beta stage. This time, it took about 3 minutes for Sketch to bring up the spinning beach ball and crash. There are thousands of ways to crash this app, it's incredible. If you like to play with it, you can use almost every drawing tool to somehow let this app quit itself unexpectedly, in every different way. Takes not more than 30 seconds, if you really want to crash Sketch. However, if you want to work with it, prepare for a lot of frustration. Sad.
(0)
Sachi
18 January 2012
Version: 1.3
in download link is version 1.2
(0)
Show comment (1)
3
Tim27
17 January 2012
Version: 1.3
This app has some nice features. It's fast and seems stable. The thing that I need the most that is missing from this app is alignment of points. I can't select a bunch of points and align them. I have to drag one point at a time. In fact, selecting things in general is hard. It seems like there should be a selection tool and it should allow me to drag and select points rather than shapes. Maybe there could be a modifier key to hold down to do that? Another thing is I want my inspector visible all the time. Perhaps that could be an option as well? I don't want to have to bring it up on a per shape basis.
(1)
4.5
Bfulop
27 December 2011
Version: 1.2
In short: With the latest version it's stable enough to replace Illustrator for me. Longer version: If you're a designer you probably know about the 20/80 rule, which in practice is closer to 10/90. Ninety percent of the time I only use about 10% of the features of Illustrator. Sketch has all that 10% plus a bunch of other tools that make drawing fast and fun. In fact if I look around, most logos, vector illustrations that I see everyday, could have easily been created by Sketch. A couple of things I like (that's not in Illustrator): - You can indestructibly round any vector point. - Versions in Lion gives you confidence that you can always go back if you mess up your design. With Versions, saving means saving a point, where you can go back later if you want, the rest is handled by autosave. - Everything is instantaneous. Drag a slider, change a value and everything changes immediately. It really seems like a lightweight app, that uses just a fraction of my mac's resources. There are a lot of other features, like the decorate tool, etc. but they're not something I use that often. I think the developer has created a nice platform and seems to me he has a lot of fun adding regularly new features. I think he has a clear vision to make a fast, minimalist drawing app and I really like to "be in this app" when I'm working. Even if minimalism means just not having a toolbar, but putting all the tools as teardown like in the iWork apps. I still appreciate that it's not just a simplified Illustrator clone, but it's a new concept. I guess I've always been attracted to novelty... I've been putting a lot of hope into this app about one year ago. Then I gave up because it was just too buggy and I really lost too much time because of the crashes and undo not working. Right now, at least on my machine the app seems stable enough. There are still some small bugs around (related to dynamic shapes for example) though. It's really a small team (just one person according to their blog) working on the software and I have the impression that they don't have the means to test on a wide variety of machines. I have a 2009 macbook pro and with the version 1.2 I have little problems. Tip about the undo problem: I only lose the undo, when using dynamic shapes. As soon as you create one the undo is gone, even if you delete it. What gave me confidence to use Sketch more often is that I can export to eps and import from svg. If any time I decide to go back to Illustrator my work is not locked into one app. So here it is. I got Sketch, Pixelmator and maybe I'll get Mapdiva Artboard too one day, for the stackable layer styles. All that for a price of an Illustrator plugin!
(1)
3
mmac79
08 April 2011
Version: 1.0.6
Sketch is an application with a great feature set and superb workflow and user interface. still i stumble upon the same annoying bugs bohemian coding other app drawit has: bugs in the undo function. as soon as i do undos some objects can loose their previous settings (especially dimension, groups are scattered, ...). which leave me redoing a lot of stuff and ending up in a mess or time wasting. my recommendation: use it for primitive stuff and to play around until it becomes really stable. for production work: skip it and use illustrator or similar professional software.
(3)
Show comments (2)
5
PhilippBerndt
04 April 2011
Version: 1.0.6
If you develop websites and build web graphics like me, get sketch and drawit, illustrator, fireworks and photoshop are just bloated.
(0)
4
jenny-b
13 January 2011
Version: 1.0.6
For those of us that cannot afford Illustrator this is worth trying.
(1)
Foxyorb
07 January 2011
Version: 1.0.6
I am confused. I have had version 1.0.6 for weeks and on top of that version 1.0.7 is announced on the new App Store.
(1)
Show comments (2)
2.5
Punkish
01 January 2011
Version: 1.0
I am conflicted. This is a very innovative app, with a great, albeit quirky, interface, and very useful tools (the Boolean tools themselves are worth the price of admission). However, this is one buggy application. Most important, the Undo simply is inconsistent and unpredictable. It either doesn't work at all, or it undoes wrong events in its stack. Other irritations -- the "helpful" dialog that pops up on every new entity actually becomes irritating soon as the novelty wears off, and is in the way of the underlying features. The "text to underlying vector" feature is highly inconsistent, with a behavior that seems to defy all logic -- sometimes the text is above a vector, at other times it is below, with no discernible way to flip it to the other side. Vectors inexplicably lack arrow heads (unless I missed them completely). New features created after a Boolean operation have very large extents (that of the original features) even if the new feature is a smaller one such as created after an intersect or a subtraction. Oh, and the application crashes. This application needs some serious bug fixing. Plus, it would be nice to be able to export vectors to Omni Graffle, not picts. On the other hand, if Omni Graffle had the Boolean functions, I wouldn't even look at any other application.
(5)
Show comment (1)
5
Anapat
28 September 2010
Version: 1.0
I totally agree with the comments posted here. Sketch is a great application and it works very well on my Macbook Unibody 2.26 GHz ! It has a lot of features that makes it even better than overpriced Illustrator and free Inkscape altogether, but unfortunately it is not standard compilant yet. Exporting a document to svg and opening it in Inkscape and vice versa gives you a very approximate result. I hope that this will work in the near future, because it would be so nice to have a native Mac OSX program for svg, especially for the great price ! All the rest works very well and is much more intuitive than all the other vector programs. If you have Snowleopard, a bigger screen and just need export your graphics to png you should go for Sketch, definitely !
(2)
4
Zac
08 September 2010
Version: 1.0
This is probably the most innovative vector drawing app that I've seen in a long time. I like the refreshingly refined interface, intuitive controls and helpful popups. It's a pleasure to use and not intimidating at all. Love the on-canvas popover controls, and the gorgeous toolbar and dock icons. That said, its performance really needs some more love from the developer. I understand its a 1.0, but this thing needs some serious optimisation. It consistently hangs when trying to tweak shapes, using 100% CPU, and chewing through memory, up to 700 mb at some points for a canvas with 2 basic shapes. Still, I highly recommend giving it a go - hopefully the aforementioned issues will be ironed out soon.
(3)
Show comments (2)
$99.00Buy Now

4.8

App requirements: 
  • Intel 64
  • macOS 10.14.4 or later
License: 
PaidOne-Time Purchase

Downloaded & Installed 74,053 times

Similar apps
Affinity Designer
Affinity Designer
Vector graphic design software.
Is this app is similar to Affinity Designer? Vote to improve the quality of this list.
Vote results
9
Upvotes
5
Total score
-4
Downvotes
Flinto
Flinto
Comprehensive prototyping.
Is this app is similar to Flinto? Vote to improve the quality of this list.
Vote results
0
Upvotes
2
Total score
0
Downvotes
Figma
Figma
Interface design tool with real-time collaboration.
Is this app is similar to Figma? Vote to improve the quality of this list.
Vote results
2
Upvotes
2
Total score
0
Downvotes
Hype
Hype
Create animated and interactive web content.
Is this app is similar to Hype? Vote to improve the quality of this list.
Vote results
0
Upvotes
1
Total score
0
Downvotes
Sparkle Pro
Sparkle Pro
Visual website creator.
Is this app is similar to Sparkle Pro? Vote to improve the quality of this list.
Vote results
0
Upvotes
1
Total score
0
Downvotes