EVE Online
EVE Online
1796697

3.8

EVE Online free download for Mac

EVE Online1796697

08 September 2020

Massive multiplayer online game set in outer space.

Overview

EVE Online is a massive multiplayer online game (MMOG) set in a science-fiction based, persistent world. Players take the role of spaceship pilots seeking fame, fortune, and adventure in a huge, complex, exciting, and sometimes hostile galaxy.

A nominal monthly subscription is charged for each player's account; users are responsible for their own Internet service fees. EVE is not a stand-alone, single player game and can only be played online. Unlike most MMOGs that split a large player base up among small clones of the same game world (called "shards") containing no more than 3,000 people, EVE is unique in that all of its players inhabit the same game world.

Note: While the software is classified as free, it offers in-App Purchases. More info here.

What's new in EVE Online

Version 1796697:

Note: The downloadable file is an installer that will install the product when opened.

Features & Changes:
Modules:
  • Performed Shield Boost Amplifier Tiericide
Modules renamed:
  • 'Stalwart' Particle Field Magnifier → Stalwart Restrained Shield Boost Amplifier
  • 'Copasetic' Particle Field Acceleration → Copasetic Compact Shield Boost Amplifier
Modules removed and migrated:
  • 5a Prototype Shield Support I → Stalwart Restrained Shield Boost Amplifier
  • Ionic Field Accelerator I → Copasetic Compact Shield Boost Amplifier
  • All market orders for the affected modules will be removed, the modules and escrow will be returned to the character who created the order.
  • We will convert every module of one type into modules of another type, everywhere in the database. This includes modules currently fit to ships and modules in containers or contracts.
Meta Level changes:
  • Faction Meta 9 → Meta 8
  • C-Type Deadspace Meta 11 → Meta 10
  • A-Type Deadspace Meta 13 → Meta 14
  • X-Type Deadspace Meta 14 → Meta 16
  • Officer Meta 12 → Meta 13
  • Officer Meta 13 → Meta 15
  • Officer Meta 14 → Meta 17
Attribute changes:
  • Shield Boost Amplifier I: Volume 5 (25)
  • Stalwart Restrained Shield Boost Amplifier: CPU 50 (43), Heat Damage Penalty 90 (100), Shield Boost Bonus 32.5 (30.0)
  • Copasetic Compact Shield Boost Amplifier: Shield Boost Bonus 32.5 (30.0)
  • 'Glycerine' Shield Boost Amplifier: CPU 40 (43), Heat Damage Penalty 90 (100), Shield Boost Bonus 32.5 (30.0)
  • Domination Shield Boost Amplifier: Shield Boost Bonus 36.0 (32.5)
  • Republic Fleet Shield Boost Amplifier: Shield Boost Bonus 36.0 (32.5)
  • Gist C-Type Shield Boost Amplifier: CPU 45 (54), Shield Boost Bonus 37.5 (35.75)
  • Pith C-Type Shield Boost Amplifier: Shield Boost Bonus 39.5 (39.375)
  • Kaikka's Modified Shield Boost Amplifier: Heat Damage Penalty 90 (100), Shield Boost Bonus 40.5 (39.375)
  • Gist B-Type Shield Boost Amplifier: CPU 50 (58), Shield Boost Bonus 39.5 (37.5)
  • Hakim's Modified Shield Boost Amplifier: Heat Damage Penalty 90 (100), Shield Boost Bonus 40.5 (35.75)
  • Thon's Modified Shield Boost Amplifier: Heat Damage Penalty 90 (100), Shield Boost Bonus 42.25 (41.25)
  • Gist A-Type Shield Boost Amplifier: CPU 54 (63), Shield Boost Bonus 41.25 (39.0)
  • Pith A-Type Shield Boost Amplifier: Shield Boost Bonus 43.0 (43.125)
  • Vepas' Modified Shield Boost Amplifier: Heat Damage Penalty 90 (100), Shield Boost Bonus 44.0 (43.125)
  • Gist X-Type Shield Boost Amplifier: CPU 58 (72), Shield Boost Bonus 43.0 (43.125)
  • Pith X-Type Shield Boost Amplifier: Shield Boost Bonus 44.75 (45.0)
  • Tobias' Modified Shield Boost Amplifier: CPU 58 (63), Heat Damage Penalty 90 (100), Shield Boost Bonus 44.0 (39.0)
  • Estamel's Modified Shield Boost Amplifier: Heat Damage Penalty 90 (100), Shield Boost Bonus 45.75 (45.0)
Structures & Deployables:
  • Structures now have a new inventory bay "Core Room" where an appropriate Quantum Core can be installed. The Core is non-removable once fitted, but will drop with 100% chance when structure is destroyed or unanchored.
  • The Core is currently optional and does not change any structure functionality, but in a future update structures lacking a Core will lose some abilities. See this dev blog for more details about how Quantum Cores will work, including a timeline.
  • This deployment includes "Phase 1 - Seeding".
Medium quantum cores:
  • Astrahus Upwell Quantum Core Attributes: 500m3
  • Athanor Upwell Quantum Core Attributes: 500m3
  • Raitaru Upwell Quantum Core Attributes: 500m3
Large Quantum Cores:
  • Fortizar Upwell Quantum Core Attributes: 50.000m3
  • Tatara Upwell Quantum Core Attributes: 50.000m3
  • Azbel Upwell Quantum Core Attributes: 50.000m3
  • Tatara Upwell Quantum Core Attributes: 50.000m3
  • Azbel Upwell Quantum Core Attributes: 50.000m3
XL Quantum Cores:
  • Keepstar Upwell Quantum Core Attributes: 95.000m3
  • Sotiyo Upwell Quantum Core Attributes: 95.000m3
Quantum Cores have also been introduced on the Market:
  • Astrahus Upwell Quantum Core Buy / Sell Price: 600.000.000 ISK
  • Athanor Upwell Quantum Core Buy / Sell Price: 700.000.000 ISK
  • Raitaru Upwell Quantum Core Buy / Sell Price: 800,000,000 ISK
  • Fortizar Upwell Quantum Core Buy / Sell Price: 4.000.000.000 ISK
  • Tatara Upwell Quantum Core Buy / Sell Price: 3,500,000,000 ISK
  • Azbel Upwell Quantum Core Buy / Sell Price: 3,000,000,000 ISK
  • Keepstar Upwell Quantum Core Buy / Sell Price: 30.000.000.000 ISK
  • Sotiyo Upwell Quantum Core Buy / Sell Price: 10,000,000,000 ISK
NPC Corps Selling Structure Cores:
  • Ducia Foundry
  • Eifyr and Co.
  • Chemal Tech
  • Propel Dynamics
  • Outer Ring Excavation
NPC Corps Buying Structure Cores:
  • Modern Finances
  • Amarr Trade Registry
  • Bank of Luminaire
  • Pend Insurance
  • Garoun Investment Bank
Gameplay:
  • Adding the ability for the Fleet Commander to set squad/wing as default, this would automatically add new fleet members to that squad/wing by default.
  • Adding the ability to limit how many players can join a fleet through a fleet add.
User Interface:
  • Adding a checkbox for when a user is creating a fleet advert. If checked, whenever there is a boss change in the fleet the ad is updated.
Defect Fixes:
Gameplay:
  • Nerfed some NPC Arbitrators so that they are no longer able to hit at any range.
  • Fixed an issue when warping to a broadcast made from a structure, the warp places the user in the wrong location.
  • Fixed an issue where the Audit Log Container does not lock items correctly when dropping on existing stack despite contrary logs.
  • Fixed an issue that made it impossible to loot a hangar container in wormhole space with green safety.
  • Fixed Multiple issues when using the Log Off feature and the Hypernet.
  • Fixed issue on Project Discovery that did not allow to advance past level 500.
Graphics:
  • Fixed an issue that cause some shaders to display incorrectly on low graphic settings
  • Fixed an issue that caused ship boosters to display incorrectly
  • Fixed an inverted decal on the Gecko
Technical:
  • Fixed an issue that can occur when a new player emails an old characters, this can break the users' notification feeds, and make them unable to open mail where the new character was a recipient.
  • Fixed an issue where Mining ledger shows ore mined by different character after changing character.
User Interface:
  • Fixed issue that caused the tutorial to miss behave if leaving the starter system by other means than a stargate.
  • Fixed issue that caused tutorial to not complete despite choosing to skip after Character Creator.
  • Fixed an issue with inventory badges - Players should no longer see an inventory badge whilst their inventory is open and they gain new items.
  • Fixed an issue with Inventory badges, these should now be shown when docking to a station that contains items/ships purchased remotely.
  • Fixed and issue with inventory badges triggering incorrectly when a user undocks.
  • Fixed an issue with cargo hold showing an incorrect capacity state when undocking.
  • Fixed an issue where reprocessing journal entries did not include characters names.
  • Fixed an issue that occurred when selecting the station window that pops up when clicking place buy order in the market, this did not list citadels but the change station window from the buy order window did.
  • Fixed an issue where the structure that the user is in control of is referred to as a ship when attempting to target lock it.
  • Fixed an issue where the Facilities Dropdown on Industry window does not update when changing location.
  • Fixed an issue where multiple selection of Blueprints within industry view behaves inconsistently.
  • Fixed an issue where the "Activate SKIN?" pop-up message can no longer be suppressed.
  • Fixed an issue where the Show on Map option would not work when using the Old Map.
  • Fixed an issue with incursions not showing on the Old Map.
  • Fixed an issue where linking the Factional Warfare "rules of engagement" link in chat does not open the Factional Warfare window when selected.
  • Fixed an issue where sorting by members in the Chat Channels window was not working correctly.
  • Fixed an issue where notes can be added to folders multiple times.
  • Fixed an issue where Active Boosters tooltip can remain stuck on screen when switching clones.
  • Fixed an issue where the 'No' button in the Quit Game window is sometimes automatically selected instead of the 'Yes' button.
  • Fixed an issue where after using the Log Off feature, Shared Folders can become incorrect.
  • Fixed an issue where the Market shows the incorrect tax after switching character.
  • Fixed an issue that caused the button that toggles between showing the fleet broadcast radio icons gets stuck in upward position.
  • Fixed an issue where the Pointer Window would not show the Module slots.
  • Removed the Skills button in the Interactions tab of the Character sheet for the Triglavian Collective and EDENCOM entries.
  • Fixed the non-functional Triglavian Collective and EDENCOM links in Kill Reports.

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How would you rate EVE Online app?

16 Reviews of EVE Online

4.5
BobbyThompsonRocks
31 July 2013
Version: 1.3.1

Most helpful

The game has a massive learning curve, but I found when taking it very slowly it's not so bad to figure out. Don't expect to be flying massive ships in huge battles any time soon. The client runs well on my Mac (MacBook Air) though it does tax the CPU (the top corner of the keyboard gets hot after a while). Graphics look great and I've not had any technical issues.
(1)
4.5
BobbyThompsonRocks
31 July 2013
Version: 1.3.1
The game has a massive learning curve, but I found when taking it very slowly it's not so bad to figure out. Don't expect to be flying massive ships in huge battles any time soon. The client runs well on my Mac (MacBook Air) though it does tax the CPU (the top corner of the keyboard gets hot after a while). Graphics look great and I've not had any technical issues.
(1)
5
Woodjoe
26 August 2012
Version: 3.7
One of the best MMO games out there. The learning curve is indeed very steep! But there is no other game as realistic as EVE Online.
(2)
2.5
ben-marko
21 December 2011
Version: 6.10.327748
Overall a big disappointment. Graphics are suburb - the only positive quality of this game. The interface is screaming for simplicity...twice I "lost" my ship, and had to resort to chat to get help in finding it. Chat community was borderline hostile, with many not only not offering help, but instead treating my requests for help with acerbic and obnoxious commentary. But my main complaint (as if the chat wasn't enough) is that there are too many buttons!!! There are drawers, folders, icons galore in the main interface. Too confusing, it requires more than the 14 days my trail was limited to. It would be vastly improved if it were not for that one glaring problem. I should have to buy a book just to pick up the basics...MMORPG should be "jump right in" with skills picked up along the way, rather than the gameplay hindered often and frequently with searches on Google for how to do this, and how to do that. Pretty disappointing!
(4)
Show comments (2)
Heymini
22 June 2011
Version: 6.10.271273
Dont worry if this dosent download or work at the moment. EVE have taken the servers off line due to a DDoS attack. Lulzsec strike again?
(0)
5
big-rod
31 May 2011
Version: 6.10.264377
For what it is, a space trading and PvP strategy game, it is unsurpassed. It is actively developed and consistently improving. It grows on you and before long one is delving deeper and deeper into adventure and riches. Good stuff.
(3)
Orion-Mk-V
17 March 2009
Version: 6.10.84609
Apocrypha is running very well, considering the forced graphics upgrade from the classic client. I'm running 10.4.11 on a 2.33GHz iMac (upgraded 256meg 7600 card) and it's still quite playable with all graphics setting turned to high -- though for big battles I'll probably need to lower some settings.
(3)
Zuulito
11 December 2008
Version: 5.20.71655
I couldn't find how to create a FREE demo account, all links point to paying with a credit card or entering a prepaid card number... nice...
(1)
Show comments (2)
Orion-Mk-V
11 December 2008
Version: 5.20.71655
New version updated and runs great. Awesome game if this type of gaming is your thing.
(1)
5
Section8
04 April 2008
Version: 4.10.51200
This game is the most extensive MMORPG I have ever seen. Its economic aspect has been the subject of numerous WSJ articles and is widely regarded as a completely accurate economic model. The PVP of this game is a lot of fun as well. The universe is extremely expansive as well and the possibilities are endless. This game makes WoW looks like childs-play (this is coming from a former hardcore raider) The current stability of the client is slightly buggy though. I have confidence in CCP that they will iron out all the issues soon, considering they just released an enormous expansion. oh yeah, did i mention all expansions are free?! WOOT :D
(5)
Show comments (5)
Chigaze
03 April 2008
Version: 4.10.51200
It is not $20 per month to play. It is $20 to set up an account and get one month of play. After that at is $15 per month. Month to Month 71.70 for 6 months 131.41 for 12 months. When setting up a new account you can also get a 14 day free trial. I believe this pricing is virtually identical to WOW.
(1)
Brighton-Pete
03 April 2008
Version: 4.10.51200
After starting the download (slow high speed,) I checked their website. It is $20 a month - is any game worth $240 a year to play? On downloading the game, this file is just a patch. Now to find the game to see if it is worth it.
(0)
Show comment (1)
star-affinity
03 April 2008
Version: 4.10.51200
For Windows there's a version with "Premium Graphics Content": "The same game software as Classic, plus the Premium Graphics Content for all ships, stations and stargates." Mac and Linux users can't currently download this it seems. :( I guess there aren't any affordable graphics cards for the Mac that are capable to run the game with that detail anyway... >:( I'm tired of being a "second class citizen" when it comes to gaming just because I prefer the Mac OS. Apple: do something! :)
(1)
Show comments (2)
Lectrick
29 November 2007
Version: 1.0
Just an FYI- The Mac client will time out without warning (or any indication that it did, for that matter) if you take too long to make your character (and why wouldn't you?) The only solution at this time is to take a screenshot and start over and try to duplicate your choices. Not exactly a great new-user experience... LAME! Please fix!
(0)
Dslund
20 November 2007
Version: 1.0
I played this game a couple of years ago on a PC. Now I'm playing it on my Intel iMac 2.4. Very smooth graphics at the highest resolution of 1680x1050. Very excellent game in my opinion.
(0)
2
Qaitakalnin
08 November 2007
Version: 1.0
I was always a bit curious about this game, although I never had a computer capable of running it natively. Having played it previously, I was highly interested in the Mac version, even if it was merely a wrapper around the original Windows version. Sadly, the game has proven completely unusable for me. In the first few minutes of designing a character, I was disconnected three times and crashed another two. When I finally got into the game with a character, I crashed again with a runtime error. Although others are having a good time right now with it, it's my feeling currently that I was trying to run an alpha version of a product, not a final release. Perhaps a future version will do better.
(0)
Cal6n
07 November 2007
Version: 1.0
NOooo!!! There goes the rest of my spare time! I'd managed to tell myself that it wasn't worth getting a PC to play this game. But now...
(0)