Oolite is a space sim game, written for OS X in Objective C using Cocoa and OpenGL. It was written as my response to the withdrawal of Elite - The New Kind from the internet. Although inspired by the work of Christian Pinder, following David Braben and Ian Bell, the work is an independent interpretation and expansion of the original game.
Oolite is designed as a small game that is easy for users to pick up and expand upon. Almost every aspect of the game can be modified using simple, free graphics packages and text-editors.
- The combat balance in 1.82 has been significantly reworked to make the early game a bit easier for beginners, while still allowing plenty of challenges in the later game. AI responses to many tactics have been made more realistic - sometimes benefiting them, sometimes not! - and missile and laser performance has been tweaked to make fights last a bit longer
- OS X 10.6 or later