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TexturePacker creates and optimizes sprite sheets for game and web development.

Main features:

  • Fully automated sprite sheet packing
  • Graphical user interface and command line
  • Image optimizations for 16 bit pixel formats including dithering
  • Support for PVR images
  • High quality scaling algorithms
Free for basic use - advanced features require a license.

Direct support for: cocos2d, sparrow framework, libgdx, java script/html 5

What's New

Version 3.5.3:

  • Support for ATF textures with no mipmap levels
  • Added warning for PVRTC2/4 when writing non squared textures
  • Removed size constraint force NPOT which was added because of a bug in iOS 3 and 4
  • Default size constraint is now Anysize (command line)
  • Added @3x scaling preset for SpriteKit
  • more...


  • OS X 10.7 or later

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Current Version (3.x)


Downloads 7,303
Version Downloads 1,684
License Demo
Date 27 Oct 2014
Platform Intel 64 / OS X
Price $49.95
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