TexturePacker creates and optimizes sprite sheets for game and web development.
- Fully automated sprite sheet packing
- Graphical user interface and command line
- Image optimizations for 16 bit pixel formats including dithering
- Support for PVR images
- High quality scaling algorithms
Direct support for: cocos2d, sparrow framework, libgdx, java script/html 5
- Support for ATF textures with no mipmap levels
- Added warning for PVRTC2/4 when writing non squared textures
- Removed size constraint force NPOT which was added because of a bug in iOS 3 and 4
- Default size constraint is now Anysize (command line)
- Added @3x scaling preset for SpriteKit more...
- OS X 10.7 or later
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