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Skyscraper
Skyscraper 2.0 Alpha 7
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(1) 3

SBS tool builds 3D building simulations.   Free
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    66.8 MB (Beta)
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    The Skyscraper Project
Skyscraper aims to be a fully-featured, modular, 3D realtime building simulator, powered by the Scalable Building Simulator (SBS) engine. The main feature SBS provides is a very robust elevator simulator, but also simulates general building features such as walls, floors, stairs, shaftwork and more. Many more things are planned, including gaming support (single and network multiplayer), and a graphical building designer.
What's New
Version 2.0 Alpha 7:
  • added braille fonts
  • added support for elevator panel switches and knobs
  • added elevator fan toggle
  • door open and close buttons now support specific doors
  • added door hold feature
  • elevator now resets queue search direction if last entry in active queue is in the opposite movement direction
  • elevator doors no longer try to open if you press the call button as it's passing the floor
  • floor buttons now properly add floor route if pressed on the same floor as elevator is moving
  • Fix for vertically-moving elevator doors' offset calculations
  • Elevators now properly sync camera offsets if a person boards a moving elevator
  • Fixed an issue where the random activity system wouldn't select the top serviced floor
  • added standard doors to elevator objects
  • added sound support to doors
  • fixed a crash that occurred if ServicedFloors included an invalid floor number
  • added internal error reporting system
  • new object tree browser
  • elevator parking fixes
  • call cancel now only works in fire phase 2 mode
  • elevators now reroute properly if switched to fire phase 1 mode while moving
  • added object deletion support
  • added elevator run/stop states
  • arrival notification can now be performed at the start of leveling or at deceleration
  • Added adjacent floor check - eliminates crashes related to trying to create floors in the wrong order
  • Elevator doors no longer open when parking
  • some interior elevator objects now stay enabled while user is outside elevator
  • grouped floors now also enable stairwells and shafts
  • Added braille callbuttons
  • Elevator beep sounds now support floor number substitution
  • added support for direction message sounds
  • added separate folder for screenshots, and switched format to jpeg
  • added support for elevator music
  • ShaftCut and CutStairwell commands now cut external objects
  • Added support for displaying last clicked 3D position
  • Added Housing Estate building
  • Added support for changing door speeds
  • added SVN versioning info
  • Elevator objects can now be used in certain global commands
  • fixed a peak mode dispatch issue
  • Added case insensitivity support for file loading
  • Internal indicator vertical positioning fix
  • App now displays missing files after building load
  • Texture rendering fixes
  • added "open" parameter to doors
  • added DepartureDelay and ArrivalDelay elevator parameters
  • Error reporting system is now more verbose about certain errors
  • added sign textures
  • added nudge mode
Version 2.0 Alpha 7:
  • added braille fonts
  • added support for elevator panel switches and knobs
  • added elevator fan toggle
  • door open and close buttons now support specific doors
  • added door hold feature
  • elevator now resets queue search direction if last entry in active queue is in the opposite movement direction
  • elevator doors no longer try to open if you press the call button more...
Requirements
PPC / Intel, Mac OS X 10.4.11 or later.






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Skyscraper User Discussion (Write a Review)
ver. 2.x:
(1)
Your rating: Now say why...
Overall:
(2)

sort: smiles | time
burypromote

+2

Kymm reviewed on 14 Mar 2010
Well, it works... you want a fully rendered 3D skyscraper? You get one. I see now why the elevator system is essential to the building.

However, lots of things did not work for me. I could get the elevator doors open by clicking on them, but the cars never moved and the buttons did not light up. Flying/floating did not work either. So I had to go up stairs, around and around, that was annoying... other than that it was well rendered with nice textures and fun to fall down inside an elevator shaft and look around (not). I think it needs lots more work.
[Version 2.0 alpha 6]

1 Reply

burypromote
The Skyscraper Project (developer) replied on 24 Mar 2010
"However, lots of things did not work for me. I could get the elevator doors open by clicking on them, but the cars never moved and the buttons did not light up. Flying/floating did not work either. So I had to go up stairs, around and around, that was annoying... other than that it was well rendered with nice textures and fun to fall down inside an elevator shaft and look around (not). I think it needs lots more work."

None of the users on my forum ever had any of those issues, and all of that stuff has worked fine for years. Elevator doors are opened by pressing call buttons and elevator operations have always worked fine; flying/floating is done by turning off collision detection and gravity (in the control panel), etc.

Forum:
http://forum.skyscrapersim.com

-eventhorizon
burypromote
-2

+297

Thus.spake.z reviewed on 09 Nov 2009
Looks intriguing but the download has about 90 items and not a clue what to do with them.
Upon going to 'Skyscraper Project's forum I see that Skyscraper is far, far from a finished project......may take a year to complete. Oh great, so why did the developer put the feckin' thing out here so prematurely? Duh! It's essentially unusable.
(Skyscraper seems to be a one person operation....the developer' apparently has a full time job and not much spare time to devote to his project).
I don't get it, I...just...don't...get...it.
So for all practical purposes this thing's a waste of time and energy.
[Version 1.5]

1 Reply

burypromote
Eventhorizon5 replied on 27 Nov 2009
"Looks intriguing but the download has about 90 items and not a clue what to do with them.
Upon going to 'Skyscraper Project's forum I see that Skyscraper is far, far from a finished project......may take a year to complete. Oh great, so why did the developer put the feckin' thing out here so prematurely? Duh! It's essentially unusable."

To run it, extract the package and double-click on "Skyscraper". If the main screen doesn't show up properly, move the window and it'll appear.

This version (2.0) has been in development for 5 years, and is far from premature - it's currently extremely usable, and the Mac version is what's fairly new.

-eventhorizon
There are currently no troubleshooting comments. If you are experiencing a problem with this app, please post a comment.

There are currently no ratings. Write a comment or review now.

Downloads:2,369
Version Downloads:937
Type:Games : Simulation
License:Free
Date:22 Sep 2010
Platform:PPC / Intel
Price:Free0.00
Overall (Version 2.x):
Features:
Ease of Use:
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Skyscraper aims to be a fully-featured, modular, 3D realtime building simulator, powered by the Scalable Building Simulator (SBS) engine. The main feature SBS provides is a very robust elevator simulator, but also simulates general building features such as walls, floors, stairs, shaftwork and more. Many more things are planned, including gaming support (single and network multiplayer), and a graphical building designer.
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