








(11)
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(11)


| Downloads:4,724 |
| Version Downloads:790 |
| Type:Multimedia & Design : Illustration |
| License:Demo |
| Date:19 Sep 2011 |
| Platform:PPC / Intel |
| Price: $48.50 |
Overall (Version 1.x):![]() ![]() ![]() ![]() ![]() |
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+2
+3
+66
Cenocre reviewed on 20 Sep 2011
I tried Swift Publisher (lousy interface), MultiAd Creator Desktop (quite good, but the idiotic company discontinued it), and Scribus (sucks, but should be great).
iStudio Publisher is FINALLY it. It has a few quirky ways of doing things, but it is clean, intelligent, and stable. And, the price is great.
+2
+2
RoosterMan reviewed on 23 Aug 2011
+4
+4
Bruce Hanson reviewed on 15 Aug 2011
+4
+4
badbassman reviewed on 15 Aug 2011
A few missing features, but looks like they are on the way.
Works on Lion too, unlike loads of my other apps... :(
+3
+6
veropcnet reviewed on 24 Jul 2011
-1
Fluxo reviewed on 01 May 2011
+3
+7
Billybob152 reviewed on 27 Feb 2010
Granted, right now it is missing some features but looking at the developer's roadmap on his/her website many new features will be added in upcoming updates.
I bought on a special promotion and am very glad I did.
+1
+1
Lightfootadv reviewed on 18 May 2009
It is a functional program already. I could imagine someone being able to easily use it in day to day operations. There are some obvious oddities and overlooked features though, as with most newish software.
Character styles would be a very welcome addition, as well as being able to combine shapes, and custom page sizes. It also feels strange not being able to drag shapes out of the palette directly onto the page. Unless I'm missing it, you can also only save in IStudio format or PDF files. It would also be nice if there was one place to select the object and stroke colors together (instead of in separate places).
I look forward to the future development of the program.
+2
+104
However I can not see it as being anything other than a beta. It is usable as it is and will take considerably more work.
From common things such as drag and drop doesn't work, to oddities in graphics where images are oddly cropped within objects. Selecting from the type list is slow and odd. The drawing tools don't behave like any I've ever used before and I have used a lot.
Cosmetics issues hit you in the eye, such as the tool icons being clumsily large, shapes that don't distort intelligently, and are just so-so built in clipart. Why implement stars as separate objects according to how many points they have? Why are we required to nominate an image type before importing? Why are there no preferences? Why use a slider in the Inspector palette just because it is laid out poorly and nothing fits?
I AM impressed by so much functionality included at this point of its development, just not how it has been included, nor to claiming it is final release. I repeat this is a beta in all but name.
I would be much more enthusiastic if it was a fully Cocoa app with all its standard UI, icons and simplified conventions. Beat Pages at its own game, which is not hard as there is a lot missing and not right still in Pages.
I am sitting back and seeing if this becomes another Pixelmator, which has had a great deal more aesthetic thought put into it. As it stands it is a diamond in the rough.
NotSoFast rated on 15 Jul 2011
+47
Snake-One rated on 27 Apr 2011