








(24)
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(24)


| Downloads:43,525 |
| Version Downloads:2,713 |
| Type:Education : Teaching Tools |
| License:Free |
| Date:04 Nov 2011 |
| Platform:PPC / Intel |
| Price:Free |
Overall (Version 0.x):![]() ![]() ![]() ![]() ![]() |
Features:![]() ![]() ![]() ![]() ![]() |
Ease of Use:![]() ![]() ![]() ![]() ![]() |
Value:![]() ![]() ![]() ![]() ![]() |
Stability:![]() ![]() ![]() ![]() ![]() |
+9
+160
Alexrom1000 reviewed on 04 May 2011
No crashes, fast and full of interesting features. Compliments to developers!
+2
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Maclover1.1 reviewed on 19 Jun 2010
+2
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+683
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+683
Jazzyguy reviewed on 23 Feb 2010
+42
-2
+683
+1
Docjk reviewed on 23 Feb 2010
Wow, I am impressed and that does not come easy!
Starts quickly, all functions work swiftly and without "hesitation", very nice animation, especially the planet magnification and animated orbits. Like to hunt for the "cruising satellites" with my binoculars. Very very fast as far as I can tell... I love the menu look :-) Huge language support, many interesting and useful preferences. Although I couldn't get the compass bearing plug-in to work, not sure if it´s me ;-)
For my needs as a non professional sky-observer in Northern Norway a great application. Can´t believe it´s free... Does really meet the famous "Mac spirit".
I might miss one additional useful function: Northern Lights indicator plug-in!?
Big thanks to the people behind the project! Definitely 5 stars!
+22
+2
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+11
Hi,
I cannot seem to use the “Intel–only” build of 0.11.0 on my 10.6.8 system (model iMac6,1 with C2D, and 24" display, and NVIDIA GeForce 7300 GT). The screen initially turns absolute–black, then other apps windows will eventually “uncover” parts of what we’re suppose to see there bit–by–bit.
OTOH the “universal” build of this same 0.11.0 is functioning adequately (altho mouse–drags are sticky & slow, it is usable here).
I’ll try filing a bug–report at their launchpad repo.
.
+1
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+169
2007-06-06, r2229+macosx support
This is the really final release build of Stellarium 0.9.0.
INSTALLATION
1. You need to be running Macosx 10.4, preferably not 10.4.7. Drag the Stellarium.app icon from this .dmg window to your mac, and double click on it there to run it.
2. You don't need anything else for this build, it is all bundled inside.
3. If you had an earlier version of Stellarium set to start in full-screen mode, you want to remove your earlier configuration file. As listed in the Known Issues section, this version of Stellarium does not run very well when started in full-screen mode. Simply move the file:
~/Library/Preferences/Stellarium/config.ini
(That is: in your home directory, the Library directory, then the Preferences directory, then the Stellarium directory, the file called "config.ini")
to another location, or to the trash. Stellarium will copy a new config.ini file that starts in windowed mode.
4. An issue with mis-directed shared libraries discovered for the Intel architecture has been resolved.
ADDITIONAL STARS
There are four star catalogs included with the build, and additional star catalogs available from the Stellarium website, the "Extra-data-files" package. Each star catalog file listed there you wish to add to the stars available can be placed in:
~/Library/Preferences/Stellarium/stars/default
Up to catalog 6 has been tested on a PPC iBook with 750mb RAM, and there was something of a performance hit. The more RAM and the faster processor you have, the more stars catalogs you will be able to load.
KNOWN ISSUES
0.9.0 right now cannot *start* in full-screen mode. It can start in windowed mode and toggle back and forth to fullscreen mode. This seems to have to do with OpenGL and Qt, and it will be investigated in future releases.
The video mode list of the config screen has no options in it, the switch to Qt has made that display obsolete. It will be resolved later.
About half the time when quitting, Stellarium will crash on glDeleteTextures. It will show a "The application Stellarium quit unexpectedly" dialog. This does not seem to hurt anything, but there is an order of destruction that needs to be corrected in future releases.
ATI cards in Macs are known to not support point sprites properly. If you run Stellarium, but don't see any starts whatsoever, edit ~/Library/Preferences/Stellarium/config.ini, add this line:
flag_use_gl_point_sprite = false
to the [projection] section.
This build does not include all possible star catalogs. Details about how to download additional star catalogs separately and make the available to Stellarium will be forthcoming.
There is no audio support in this build.
+33
Give him a chance: a) this is free, b) when no-one else would port the project to Mac, he did. Version 0.8.1 will be out soon, so hold your horses.
Note that the config file has changed its location slightly from the previous version. Version 0.7.1 stored it in ~/Library/Preferences/stellarium.ini, whereas 0.8.0 stores it in ~/Library/Preferences/stellarium/config.ini
-1
can anyone help me?
grtz
ps: i'm on 10.3.9
+322
+1
DaymonJ rated on 20 Sep 2011
+47
Snake-One rated on 03 Jul 2011
Gordon-Price rated on 26 Jun 2011
+1
Aragorn07 rated on 18 Feb 2011