Using a graphical interface and drag-and-drop editing, users can program controller buttons to perform complex keyboard and mouse sequences. Programming is accomplished using "building blocks". Each type of building block performs a different type of function. Building blocks can be individually configured and linked together to perform an endless variety of tasks.
Common programming tasks that can be performed with ControllerMate include:more...
- Fixed a bug that could cause an imported Driver Configuration for a virtual mouse to fail to control the virtual mouse's behavior.
- Fixed a crash that could occur when exporting programming containing a Driver Configuration.
- OS X 10.8 or later