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Blender
Blender 2.61
Your rating: Now say why...

(27) 4.083333333333333

3D animating, modeling, and rendering app.   Free
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  • Download Now
    47.6 MB
  • Download PPC
    45.9 MB
  • Download Intel
    48.8 MB (Intel 64-bit)
  • Visit Developer's Site
    Blender Foundation
Blender is open-source software for 3D modeling, animation, rendering, post-production, interactive creation and playback.
What's New
Version 2.61:
  • Cycles Render Engine: Cycles is a new render engine that is available next to Blender Internal. It is a raytracing based render engine with support for interactive rendering, a new shading node system, new texture workflow and GPU acceleration. It is still in development, and more production features are planned to be added, this is the first preview release.
  • Dynamic Paint: Dynamic paint is a new modifier and physics system that can turn objects into paint canvases and brushes, creating vertex colors, image sequences or displacement. This makes many effects possible that were previously difficult to achieve, for example footsteps in the snow, raindrops that make the ground wet, paint that sticks to walls, or objects that gradually freeze.
  • More Features: Camera sensor size and presets, improved image saving, 3D mouse color wheel editing, more translations to other languages, node muting improvements, region drawing tweaks, and many more small changes.
  • Add-ons: New Addons in this release are an Adobe After Effects exporter, Atomic Blender (Protein Data Bank) file importer, Acclaim and C3D motion capture importers, and Nuke camera animation exporter and importer.
  • Motion Tracking: Motion tracking support has been added, to reconstruct camera animation from real footage, and composite 3d rendered object into movie clips. A new Movie Clip editor for loading clips, tracking points and reconstructing motion was added. Constraints can apply this reconstructed motion into the scene, and compositing nodes are available for (un)distorting rendered animations or real footage.
  • Ocean Simulation: Ocean simulation tools take the form of a modifier, to simulate and generate a deforming ocean surface, and associated texture, used to render the simulation data. Ported from the open source Houdini Ocean Toolkit, it is intended to simulate deep ocean waves and foam.
  • Python API: The render engine API has been extended for closer integration, a mechanism to detect changes in scenes and persistent callbacks were added, the noise module was updated, and easier access to library datablocks was added, along with various other changes.
  • Bug fixes: 180 bugs that existed in previous releases have been fixed!
Version 2.61:
  • Cycles Render Engine: Cycles is a new render engine that is available next to Blender Internal. It is a raytracing based render engine with support for interactive rendering, a new shading node system, new texture workflow and GPU acceleration. It is still in development, and more production features are planned to be added, this is the first preview release.
  • Dynamic Paint: Dynamic more...
Requirements
  • Intel
  • Mac OS X 10.5 or later
  • Python 2.5 or later







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Blender User Discussion (Write a Review)
ver. 2.x:
(27)
Your rating: Now say why...
Overall:
(27)

sort: smiles | time
burypromote
-1

+13
Quiiick commented on 02 Nov 2011
Why is version 2.60 not available on MacUpdate?
[Version 2.59]

3 Replies

burypromote
+3

+88
MacUpdate Warren replied on 02 Nov 2011
Thanks for the heads up!
burypromote
-2

+13
Quiiick replied on 21 Dec 2011
Again, version 2.61 is not available on MacUpdate.
It's downloadable from the Blender site since December 14th.
burypromote
-1

+42
FTBZ replied on 09 Feb 2012
@Quiiick
Using the comment form is not the correct way to inform MacUpdate admins about missing updates. You can use this form :
http://www.macupdate.com/developers/update/

The link stay at the bottom of this page.
burypromote
+6

+14

Enrico-Nencini reviewed on 26 Apr 2011
Best free 3d app EVER.
[Version 2.57a]


burypromote

+169
Umaromc commented on 14 Apr 2011
http://www.blender.org/download/get-blender/

According to the info on the site there's a; 32/64-bit, 32-bit and 64-bit versions available for download.

THIS is the link for the 64-bit only version; http://mirror.cs.umn.edu/blender.org/release/Blender2.57/blender-2.57-OSX_10.5_x86_64.zip
[Version 2.57]


burypromote
-2

+480
Negritude commented on 31 Mar 2011
2.56 is a beta. 2.49 is still the latest stable.
[Version 2.56]


burypromote

+4

Kihoalu reviewed on 01 Mar 2011
Fairly capable.
It can produce some nice work.
For free, this is very good as a surface modeler & it has it own animation built in.

They have not finished the import-export options in the 2.56a beta version, so it could be a problem moving to & from solid modelers. Stable versions didn't play well with up-to-date Illustrator files.

The interface is like none other -
violates everything you'd be used to doing, which makes for a long learning curve if you've used any other 3d application!

Don't expect to be proficient in a week or month. Maybe several.

The 2.5x version is moving to a different paradigm from the 2.49 stable version, but doesn't feel Mac-like in the least. In fact, it resembles a decade old 3d CAD program in its complex & slightly convoluted panels.

3d modelers all use their own keyboard shortcuts to whirl & twirl & zoom vs pan & rotate. You can change these.

It really needs some rudimentary human models & clothing such as Poser or some of the other modelers use & would be useful to people immediately, then.

Blender models are oriented toward quad meshes. That makes getting models made in other applications a problem, because a number of those use triangles.

Getting human body models from MakeHuman don't work well for several reasons. Same is true in porting from Poser.

If you are a longtime Illustrator user, the implementation of bezier curves in Blender may drive you batty.
[Version 2.56a-beta]

1 Reply

burypromote
-1

+4
Kihoalu replied on 01 Mar 2011
Addendum: The learning curve is spotty. I see several people are touting it as being easy to learn. Its just not. Not in the modeling part.

Certainly not if you have ever used a lot of applications that at least resemble each other
in the interface & how it approaches the gui. 2.56a is getting closer, but it has too many hideaway panels that get in your face & it feels cluttered (to me).

Admittedly you can change these.

If you've never touched a modeler or CAD program before - that may actually be in your favor for the learning curve.

If you've got a month to play exclusively with Blender all day, you can get up to speed pretty well, but if you have a day job, or a life - I stick by my assessment.

Which still does not detract from a very capable application.
burypromote
+3

+9

Darksammy5 reviewed on 31 Dec 2010
I have to stick up for this app. For something that is free, this program is AMAZING. The toolset can rival that of Max or 4D, and it is constantly getting better. This goes in the folder of amazing free software next to Gimp and Inkscape.
[Version 2.56-beta]


burypromote

+169
Umaromc tipped on 25 Nov 2009
It's 64-bit, too! MacUpdate makes the 64-bit version the default download.

Oddly enough, Blender's download page lists the 64-bit version as being compatible with the Core Duo CPU and 10.5- neither of which is 64-bit (only the Core2Duo with 10.6 minimum offers 64-bit computing on the Mac) while the 32-bit Intel version is for 10.4 systems.

I've a feeling whoever wrote out the specs on Blender.org's download page is not familiar with Mac hardware/software.

ANYWAY enjoy and thanks for the update, MacUpdate!
[Version 2.5-alpha0]

2 Replies

burypromote
+2

+9
Gmax replied on 12 Sep 2010
You must be mistaken. 10.5 can run 32-bit and 64-bit applications just fine, and it does work with the Core Duo. Perhaps you're pertaining to the kernel which isn't 64-bit in Leopard? 10.5 can run 64-bit apps even if its running a 32-bit kernel.

Further reading: http://arstechnica.com/apple/reviews/2007/10/mac-os-x-10-5.ars/6
burypromote
+2

+169
Umaromc replied on 13 Sep 2010
Alright, thanks- I was partially mistaken, then- the CoreDuo is still not a 64-bit CPU.
burypromote
+1

+6
Clayton Walker commented on 20 Jun 2009
Just a quick add-on to what I have previously said, none of the 2.4x series work well with a MacBook with an GMA950 graphics card. If you have one of these cards, its best to just wait, or try one of the test builds of Blender 2.5. The official release date of 2.5 is currently unknown, but it's expected to be released sometime this October.
[Version 2.49a]

1 Reply

burypromote

+10
southpawami commented on 20 Jun 2009
Thanks for the info.. I was wondering what has happened to blender for a little while. My 950 I guess. Wings 3D was running like lightning in comparison, and blender used to be much faster. I look forward to 2.5 now.
burypromote
+1

+31
Plasterpyrus commented on 16 May 2009
Is anybody else having trouble downloading the PPC version. I've gone to the blender site and can't find the link, has anyone had better luck finding it?
[Version 2.49rc3]

1 Reply

burypromote
+1

+30
musi replied on 17 May 2009
Try this:

http://download.blender.org/release/Blender2.49RC/
burypromote
+4

+1

JetFireDX reviewed on 16 May 2009
I am doing an updated review since it has been a long time since 2005 when I last posted about Blender.

With the last builds of 2.48 and the current 2.49RC series I have come a long way with Blender in a short time. Thanks to the improvements that have been added and many short tutorial videos I've been able to learn quickly the basics of rigging my models from Wings. I am now learning some python and playing around with the Blender Game Engine for some prototyping.

Besides tutorial videos two things seemed to change in regard to Blender since my last review. 1. The community doesn't seem as hostile as they were when I originally tried Blender with the 2.3 and early 2.4 releases. Asking a question got a lot of responses like "Go through the entire Noob-to-Pro book before you ask anything." Now there are many people who can link you to a video or point you in the right direction for how to accomplish something when it needs to be done using different tools than you may be used to. 2. I had to go back and look at Imagine 1.0 and 2.0 from my Amiga days and remember just what it was then do some modeling. I personally was taking too many things for granted with respect to user interface paradigms. Once I remembered how things used to work it was easier to just "let go" and learn this tool without regard to the operating system or "UI best practices" that are all over OS X.

I never did get 2.48 running well on a MacBook with GMA950 integrated graphics. The special builds were too slow to overcome OpenGL problems with the Intel driver. Now I have a MacBook Pro and everything is awesome.

I still think Wings has better modeling tools for the most part that can simplify quite a few tasks greatly but I am getting more used to thinking with Blender's toolset in mind. Blender however brings so much more than Wings though that I can't give it up now that I am comfortable with it. It really is a great program that you can't beat for the cost.
[Version 2.49rc3]


There are currently no troubleshooting comments. If you are experiencing a problem with this app, please post a comment.


+13

Quiiick rated on 09 Feb 2012

[Version 2.61]



+1

Jetfiredx rated on 08 Feb 2012

[Version 2.61]



+11

Joel rated on 08 Feb 2012

[Version 2.61]



+9

OSX-FTW! rated on 02 Nov 2011

[Version 2.60]



+1

Jetfiredx rated on 02 Nov 2011

[Version 2.60]



+1

Jetfiredx rated on 14 Aug 2011

[Version 2.59]




Marccc rated on 05 Aug 2011

[Version 2.58a]



+13

Quiiick rated on 24 Jun 2011

[Version 2.58]



+13

Quiiick rated on 28 Feb 2011

[Version 2.56a-beta]



+27

M-Rick rated on 01 Jan 2011

[Version 2.56-beta]


Downloads:58,099
Version Downloads:521
Type:Multimedia & Design : Animation
License:Free
Date:08 Feb 2012
Platform:Intel
Price:Free0.00
Overall (Version 2.x):
Features:
Ease of Use:
Value:
Stability:
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