GLQuake is a Quake version that supports 3D acceleration thanks to OpenGL.
Flares, dynamic lightning and textures are enhenced and it's Mac OS X compatible.
Join over 500,000 subscribers.
Subscribe for our newsletter with best Mac offers from MacUpdate.
fantastic looking open gl quake!
essential hint from the authors site:
" Mouselook is a modifier (only active when the mouselook key is down) it therefore requires a little hacking to keep mouselook on at all times.
The best way to do this is to create a plain-text file called "autoexec.cfg" containing the text "+mlook" (without the quotes) and place it in your "id1" folder. If you already have an "autoexec.cfg" file, simply add "+mlook" to the bottom and save."
As far as I know, p0x has stopped developing Quake for OS X years ago. His site doesn't mention anything about this new 1.5b5. Who is developing it now and where can I find some information?
I purchased a dual 2.5Ghz G5. Until my NVidia 6800 Ultra DDL card arrived, I had a Radeon 9600 unstalled. This app worked beautifully with the Radeon 9600. Once I installed the NVidia 6800, the application quits with the following error: "GLQuake has encountered an error. No GL renderers found."
fantastic looking open gl quake!
essential hint from the authors site:
" Mouselook is a modifier (only active when the mouselook key is down) it therefore requires a little hacking to keep mouselook on at all times.
The best way to do this is to create a plain-text file called "autoexec.cfg" containing the text "+mlook" (without the quotes) and place it in your "id1" folder. If you already have an "autoexec.cfg" file, simply add "+mlook" to the bottom and save."
How would you rate GLQuake app?
3 Reviews of GLQuake
Most helpful