Gideros free download for Mac

Gideros for Mac2021.10

15 October 2021

An open-source, free-to-use game development solution.

What is Gideros for Mac

Gideros is a free and open sourced game development solution that provides the cross-platform technology to create amazing games. In a couple of hours, you’ll find yourself building and running your next great game.

Some Benefits of Gideros:

It's Free:

Gideros is Free and Open Sourced and there are no limitations to developing and publishing apps

Instant testing:

While developing your game, it can be tested on a real device through Wifi in only 1 second - you don’t waste your time with an export or deploy process.

Native speed:

Developed on top of C/C++ and OpenGL, your game runs at native speed and fully utilizes the power of CPUs and GPUs underneath.


You can easily extend the core with plugins. Import your existing (C, C++, Java or Obj-C) code, bind to Lua and interpret them directly. Dozens of open-source plugins are already developed and ready to use.

Clean OOP approach:

Gideros provides its own class system with all the basic OOP standards, enabling you to write clean and reusable code for any of your future games.

Full dev set:

Get everything you need from the start, including lightweight IDE, players for Desktop and devices, Texture packer, Font Creator and there are also lots of 3rd party tools.

Fast development:

Easy learning curve, instant testing, OOP coding practices and ability to create needed custom plugins reduces the development time. And because of reusable code, each your next app will be developed even faster.


Apart from supporting multiple platforms, Gideros also provides automatic screen scaling and automatic selecting of proper image resolution, which makes supporting different screen resolutions and creating universal projects an easy task.

What's new in Gideros

Version 2021.10:
New features:
  • [export/oculus] Oculus Quest export support (BETA)
  • [core] Add application:getNativePath()
  • [plugin/imgui] Better way to detect modifiers keys (ALT, CTRL, SHIFT, META (SUPER))
  • [plugin/imgui] 1.84.2 update
  • [plugin/imgui] Added "IO:loadIniSettings(file_path)"
  • [TextureBase] Added "getSize" function
  • [lib/luashader] Handle WebGL2
  • [desktop/input] Propagate table/pen button to touch event
  • [core] Effect stack now support automatic buffer resizing
  • [plugin/reactphysics3d] Add a few missing API calls
  • [plugins/bump] Fixes for some API calls
  • [plugin/imgui] Fixed "ImGui:pushFont()"
  • [plugin/imgui] Added "IO:saveIniSettings(file_path)"
  • [plugin/imgui] Fixed "attempt to call a nil value" issue when using input text OR window resize callbacks
  • [Sprite] Fixed "Sprite:redrawEffects()"
  • [qt] Avoid reporting duplicate mouse events for pen events
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App requirements: 
  • Intel 64
  • macOS 10.13.0 or later
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