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MCreator
MCreator
2021.1
2.0
0.0
HomeGamesMCreator
MCreator free download for Mac

MCreator for Mac2021.1

26 April 2021

Easily create personalized Minecraft mods.

What is MCreator for Mac

MCreator is a software used to make Minecraft mods and data packs using intuitive easy-to-learn interface or with an integrated code editor. It is used worldwide by Minecraft players, aspiring mod developers, for education and by STEM workshops.

Features:
  • MCreator Minecraft Mod Maker - Using MCreator mod generator, you can make Minecraft modifications without a single line of code. Although MCreator is a complete IDE, anyone can use it without prior programming knowledge. MCreator is a good tool to learn Minecraft computer programming and to learn basic concepts of software programming. Design your mods using forms, wizards, tooltips and other elements of the interface that ease development of your mod idea.
  • Packed with features and tools - We developed tools such as texture maker that allows you to create textures in seconds thanks to the presets included. The animation maker allows you to create animated textures that can be created from templates, GIFs or custom images. Integrated resource browser allows you to easily manage your sounds, textures, models and other assets of your mod.
  • Your imagination is the limit - Using MCreator, you can do virtually anything. From a basic block to a dimension that involves custom biomes with mobs that do whatever you wish by customising their AI. Make the Minecraft game the way you want! You can create anything from a simple ore extension mod to advanced technology mod that includes a custom energy system. MCreator offers ways to make simple mods and also create customized mods with custom code. This makes it ideas for Minecraft summer camps and a great tool for kids to learn programming while having fun.
  • Integrated code editor - The code editor implements syntax highlighter, advanced autocomplete and the tools that every code editor has. In addition to that, you can inspect Minecraft's and Minecraft Forge's source code from within the editor. The code editor also has an import organizer and code templates that speed up the process of programming custom mod code.
  • Test and deploy with ease - MCreator has a built-in test environment for both Minecraft client and server, which makes it possible to test your mod during the development process. After you are complete with the development, you can export your mod to a valid mod file which can be installed by any Minecraft user.

Note: While the software is classified as free, it is actually donationware. Please consider making a donation to help support development.

What's new in MCreator

Version 2021.1.47520:
Added:
  • A general wait/delay procedure block
  • Option for custom blocks and plants to colorize with foliage, grass, or water
  • Custom game rule mod element
  • Explosion mode parameter to explode procedure block
  • New direction procedures tab and some new direction-related procedures
  • Entity type tag type to tag mod element
  • Is provided entity tagged in tag group procedure block
  • Missing item procedure triggers to the food mod element
  • Brewing recipe type support to the recipe mod element
  • Markdown syntax highlighting in the code editor
  • Fluid and block detection mode parameters to raytracing procedure blocks
  • New is the player looking at the block, and block face looking at raytracing procedure blocks
  • New block procedure blocks: can the block be fertilized with bonemeal, play break effect of a block, get enchant power bonus of block, get block opacity, check block plant type
  • Mod element folder support in the workspace view
  • Option for custom blocks and plants to colorize with the sky, fog, or water fog color
  • Bounding box editor with compound boxes to plant and block mod element
  • Support for custom bounding boxes for custom plants
  • Support for custom armor templates and moved templates to the plugin system
  • Support for particle rotation with velocity and acceleration settings
  • Option to specify a custom set of blocks a plant can be placed/grow on
  • Option to specify a custom condition for plant growth/placement
  • Grass render type to blocks
  • Get world height (surface or ocean level) at location procedure block
  • Speed and jump factor parameters to block and plant mod element
  • Workspace preview for single texture and leaves block types
  • Entity immunity options for explosions, trident, anvil, dragon breath, and wither
  • Support for custom commands that work with cheats disabled too
  • Global procedure trigger: on loaded entity tick update
  • GUI button display condition procedure selector
  • Sound preview button to custom sound list and sound selector
  • New player procedure blocks: lock/unlock/check recipes, increase exhaustion
  • New item procedure blocks: rarity check, enchant item based on XP levels
Improved:
  • Automated broken Gradle caches handling a bit more
  • Handling of references to deleted mod elements to avoid game crashes when this happens
  • Workspace selector UI
  • Block mod element preview for some block base types
FG 1.16.4:
  • Maximal water depth parameter to the custom biome trees
  • Support for custom biome ambient particles
  • Support for custom biome sounds and music
  • Support for custom items and tools that are immune to fire
  • Some custom biomes did not generate features properly when default features were specified
  • Specifying custom GUI tick procedure disabled most parts of the mod in the game
  • Is biome at location procedure block did not work properly in some cases
Bugfixes:
  • Ranged items with default model did not render properly in off-hand
  • Some procedure blocks caused build errors when used inside the switch-world procedure statement block
  • Some other minor fixes and improvements
  • Check entity game mode procedure block crashed in multiplayer scenarios
  • Hebrew translations did not load properly
  • Hebrew, Chinese, and Japanese characters did not render on some components
  • Worldgen features (ores, plants, structures, fluid lakes) were not registered properly
  • Custom dimensions with many biomes generated biomes in stripes
  • Block harvest level parameter did not work
  • Custom GUIs caused mod loading problems on dedicated servers
  • Custom dimension portals duplicated the first time player left custom dimension
  • Some other minor fixes and improvements
  • Image transparency did not work properly in custom GUIs
  • Items with damage could be duplicated if they were marked to stay in the crafting grid
  • When duplicating mod elements the element folder was not properly set
  • Snowy biomes did not have a snow layer
  • Global block click triggers did not provide direction dependency
  • Button visibility condition made the button invisible but it could still be clicked
  • Custom game rules broke the world selection screen in the exported mod
  • Some buttons did not display text on computers with specific locales
  • Workspace failed to setup in some cases due to Gradle errors
  • Player lifetime variables were reset upon leaving the end
  • Custom entities with glowing layer crashed dedicated servers
  • Custom dimensions using custom blocks with rotations did not load properly
  • Replace block procedure block caused build errors in some cases
  • Some other minor fixes and improvements
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App requirements: 
  • Intel 64
  • OS X 10.11.0 or later
License: 
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