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HomeDeveloper ToolsReverse Engineer Spritesheets

Reverse Engineer Spritesheets for Mac

Reverse engineer your spritesheets.

$1.99
In English
Version 2.5.1

Reverse Engineer Spritesheets overview

Reverse Engineer Spritesheets lets you easily reverse engineer spritesheets. Get your sprites back as single standalone images. So you're a game developer who lost the source images for your sprite sheet; it's not a crime and you don't have to panic.

Don't try to slice those sprites out in an image editor, extract them with this tool! Just drag and drop your spritesheet onto the window and its .plist file. Hit the save button and in a few short seconds you will get your sprites back! If you have rotated sprites in your sheet this app even rotates them back so you get your sprites out of your sheet exactly the same way that you put them in! This app currently supports extracting sprites with a spritesheet's .plist source file. Plist formats 0, 1, 2, 3 are supported! PNG sprite sheet images and pvr.czz images are supported!

Features
  • Extract individual sprites out of an old spritesheet so you can use Spritebuilder's smart spritesheet feature for your Cocos2d game!
  • Extract individual sprites out of an old spritesheet to use in a .atlas file in Xcode for your SpriteKit game!

What’s new in version 2.5.1

Version 2.5.1:

Note: Now requires OS X 10.11.6 or later

  • Minor bug fixes

Reverse Engineer Spritesheets for Mac

$1.99
In English
Version 2.5.1

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