PatterNodes is a tool for creating graphical patterns, animations, gradients, or illustrations based on repetitions. This is done by defining a sequence of steps, a recipe of sorts, that describes the pattern. Each pattern element or operation is represented by a little panel called a node, and the nodes are then linked by connections drawn between them. As the nodes can be freely combined and connected, this gives you a very flexible and powerful interface.
While this interface requires a different way of thinking, it also offers a lot of benefits compared to traditional Illustrator-type editors. Most importantly more...
- Expanded/corrected a lot of the node help texts, available in the Node Reference help feature and the interface tool tips.
- Replacing an element node with a new type no longer automatically connects it to the output as if it was a newly added element node.
- Fixed some bugs with using arrays of clipped elements as input into an Array Merge node.
- OS X 10.8 or later