Room Lighting Calc is an OpenGL native Cocoa OSX application specialised to perform lighting calculations for prismatic rooms.
Room Lighting Calc can generate morphologically defined parametric objects (vaults, quadric, domes, etc..) or freely be generated through the use of primitives (cubes, spheres, cones, etc..) in order to simplify the design procedures that are projected in a three-dimensional space used for modelling.
The light sources, calculated as volumetric sources, are managed entirely by RoomLightingCalc, which allows you to import, display, edit and format: - IESNA LM-63 (ASCII text files
- Added a tool to compare multiple room lighting solution;
- Source Library Manager: photometry operations also with multiple selection;
- Layer setting: add the 'Search' field;
- Extended PDF User Guide included that explains step to step how to create and calculate projects plus inside a detailed User Reference on all the available commands;
- Minor bugs
- OS X 10.10 or later