Developer website: Holger Steinbock
Jumping Line is a minimalist, creative, hard and cheap platformer, which combine all the good old features, like triggers, moving and rotating platforms, spikes, etc. in one big Level and adds a new gameplay element such as the player automatically jumps if he hits the ground. The idea was to remove everything that don't have to be in the game and create a game, made of pure gameplay and level design. So, in-game you have just one big (3.4k blocks long) level with 56 checkpoints to save in it, that will take you for hours to come to the end.
- New server system for user levels.
- Rating system to filter out bad user levels.
OS X 10.6.6 or later