TexturePacker creates and optimizes sprite sheets for game and web development.
- Fully automated sprite sheet packing
- Graphical user interface and command line
- Image optimizations for 16-bit pixel formats, including dithering
- Support for PVR images
- High quality scaling algorithms
Free for basic use - advanced features require a license.
- Exporters for Phaser, PixiJS, MelonJs available in free versionLatest PVRTexLib, now dynamically linked for easier replacementIntegrated crash reporter (Windows version)
- Crash with normal maps + identical layout packingPolygon packer: fixed endless calculations in some very special casesUnity: Texture size is divisible by 4 in polygon modeATF minimum more...
- OS X 10.7 or later