Eternal Lands
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Massive multiplayer online role playing game.   Free
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Eternal Lands is a MMORPG client (massive multiplay online role playing game) currently under development. There are 9 skills, many quests, total character development freedom, religion, a lot of NPCs, animals and monsters.

If you are a PKer, you can fight other PKers in special maps. If you are not a PKer, then you can stay on the non PK maps, where you don't have to worry about being attacked by other players.

Features:
  • Fully 3D isometric environment. As opposed to the 2D isometric games, you can turn the camera at any angle you want, on the Z axes
What's New
Version 1.9.3: Release notes were unavailable when this listing was updated.
Requirements
Intel/PPC, OS X 10.4 or later



MacUpdate - Eternal Lands



Eternal Lands User Discussion (Write a Review)
ver. 1.x:
Your rating: Now say why...
Overall:

sort: smiles | time
burypromote

+556
Penguirl commented on 31 Jan 2013
Download link is broken but it is available from the developers site.
[Version 1.9.1]


burypromote

+6
IDK commented on 26 Jan 2009
Very good graphics and sound. It's worth the time to play it.
[Version 1.0]


burypromote

+86
Forn had trouble on 05 Jun 2011
No chance to start. Crashes immediately on 10.6
[Version 1.9.1]


There are currently no ratings. Write a comment or review now.

Downloads:3,458
Version Downloads:106
Type:Games : Adventure
License:Free
Date:16 Feb 2012
Platform:PPC 32 / Intel 32 / OS X
Price:Free0.00
Overall (Version 1.x):
Features:
Ease of Use:
Value:
Stability:
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Eternal Lands is a MMORPG client (massive multiplay online role playing game) currently under development. There are 9 skills, many quests, total character development freedom, religion, a lot of NPCs, animals and monsters.

If you are a PKer, you can fight other PKers in special maps. If you are not a PKer, then you can stay on the non PK maps, where you don't have to worry about being attacked by other players.

Features:
  • Fully 3D isometric environment. As opposed to the 2D isometric games, you can turn the camera at any angle you want, on the Z axes (perpendicular to the ground), and see new details of the objects that were previously obscured.
  • Day/Night/Morning/Evening. The day/night cycle has 6 hours. Morning starts at 0:00, and at 1:00 it's full daylight. The evening starts at 3:00, and at 4:00 it's full night. The light changes very smoothly, one a minute based enviroment table.
  • Dynamic projective shadows. The shadows respect the sun position, so they move while the sun travels on the sky. In the morning, the shadows become more and more visible, while in the evening they fade out, having a very smooth transition. Shadows can be turned on/off, by the player, in case their machine can't handle them properly, at a decent frame rate.
  • Lake water reflection. All the nearby objects, and the sky, are reflected in the water. Furthermore, the water moves a little, having very small waves, so all the reflected objects/sky are animated. Also, the color of the water changes, according to the time of the day. It is really nice to observe the lakes in the morning/evening.
  • Custom colors. Each player can customize the colors & hair of their avatar.
  • Multiple maps. There are many outside places to explore, and caves, dungeons, insides of buildings, etc.
  • Different map sizes. The largest map has .768 square KMs. That is, 589824 SQM.
  • Trade ability. Players are able to trade their items with others.
  • Magic system. Implemented, but still under development.
  • Fighting! Players are able to fight with eachother (on PK maps) and with various animals, in the wilderness (or even in populated areas).


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