Toribash
Toribash
5.5

4.6

Toribash free download for Mac

Toribash5.5

13 January 2021

Turn-based martial arts fighting game.

Overview

Toribash is a turn-based fighting game. Create your own martial arts movies in single player sandbox mode, or join the competition in the multi player modes.

Focus is on tactics rather than reaction and button mashing. The game features physics, full dismemberment, decapitation and comic style blood.

What's new in Toribash

Version 5.5:
New type of grabs - rotatable and can be broken:
  • Grip mode can be changed via gamerules menu (CTRL + G). Manual commands are /set grabmode and /set tearthreshold.
  • New grabs allow rotating whatever you're grabbing compared to fixed default grabs
  • Tear threshold is used to determine how much force is required to break the grab (0 is disabled)
  • Grab breaking depends on force direction - it's easier to break a grab when you're pulling something away and almost impossible when pushing
Advanced ghost with customizable speed and length:
  • Ghost settings can be modified in gamerules menu. Manual commands are /set ghostspeed and /set ghostlength. To revert back to default ghost, use /set ghostcustom 0.
  • Ghost speed can be set from 0.1x to 5x
  • Ghost length can be set from 10 to 500 frames
  • Using new grabs or ghosts in multiplayer will make the room unavailable for players on older versions of Toribash.
New gamerules menu:
  • Only relevant settings are displayed (e.g. grab mode is only displayed when grabs toggle is checked)
  • Some setting names have been updated to be easier to understand
  • Settings that only allow specific values are now displayed as dropdowns or sliders
New flame forger (CTRL + L):
  • Preview up to 5 flames at once
  • General flame forging prices have been lowered and now depend on more flame parameters (meaning simple flames will be even cheaper)
  • New "relative gravity" setting to apply gravity relatively to bodypart your flame is linked to
  • If you already have flames equipped, they'll be initially loaded in forger with proper settings
  • Ability to forge flames directly from game client
  • Ability to save flames for future spawning
  • Ability to minimize flame forger without unloading flames (ctrl + shift + L)
New flame browser (access via flame forger):
  • View any existing flame by its ID
  • View general info about the flame - who and when forged it, how much did it cost, who currently owns it
  • Search for flames by their name / forger / current owner
Other minor updates:
  • Multi-key search in replays menu
  • Updated visuals on error messages
  • New "/set curtf" command to modify current fight's turn frames while in single player
  • High DPI mode for Apple devices (requires Retina screen) - can be toggled from Graphics tab in Settings
  • Minimum screen resolution has been increased to 768x480
  • Allow loading mods without specifying .tbm at the end
  • Downloads should now be faster
Bug fixes:
  • Fixed win points not counting damage dealt from dismembers or fractures
  • Fixed damage threshold not scaling on heavy hits
  • Fixed joint position sometimes being displayed at a wrong position when it's linked to a rotated bodypart
  • Fixed a bug that could cause crashes when loading a mod with a motd

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How would you rate Toribash app?

4 Reviews of Toribash

Corpsecorps
02 October 2008
Version: 3.5

Most helpful

Did i mention the VERY STEEP LEARNING CURVE? It's about mastering the sometimes unintuitive properties of physics which govern the behavior of the unsophisticated bodies in the game. Try making your player move like a _person_ and you will be doing a lot of ineffectual, clumsy contorting and falling over, or being rapidly knocked to bits in head-to-head combat. In other words, it's a very innovative, interesting game if you have lots of time to master it. If not, it's more enjoyable to watch.
(3)
Corpsecorps
02 October 2008
Version: 3.5
Did i mention the VERY STEEP LEARNING CURVE? It's about mastering the sometimes unintuitive properties of physics which govern the behavior of the unsophisticated bodies in the game. Try making your player move like a _person_ and you will be doing a lot of ineffectual, clumsy contorting and falling over, or being rapidly knocked to bits in head-to-head combat. In other words, it's a very innovative, interesting game if you have lots of time to master it. If not, it's more enjoyable to watch.
(3)
Corpsecorps
02 March 2008
Version: 3.1
Cool! Bloody. Very steep learning curve.
(2)
5
Bailiss
20 November 2006
Version: 2.2
This game is the bomb. Admittedly, it's a bit of an oddball game, so I'd say, if you don't like unusual games that demands some of your time to get to learn, you may want to pass this one. But on the other hand, if like original games with alternative concepts, you will love Toribash! To me, playing Toribash for the first time gave me the same feeling as I got when first saw the Matrix I movie, wow!!! There is a special kind of feel to the moves and fights going on in Toribash: sort of a perfect mix between ridiculous nonsense and super dope, abstract stuff that the Matrix makers could never, ever come up with. It takes a little while to understand the mechanics, but once you know how it works, it all makes sense and you WILL become able to sucessfully do things with that fighting ragdoll of yours. It's like learning to walk, in computer world. What I also like about Toribash - as opposed to other fighting games, where you just bash a button or two, as fast as you can - is that Toribash introduces a certain level of strategy. One thing is to cotrol your own player's moves, but after a while, you'll notice that it's almost equally as important to actually predict the opponent's intentions, and hopefully learn how to use that to your advantage. This game's truly innovative, and an interesting alternative for those gaming geeks, who are looking for something fresh.
(1)
4.25
hced
27 October 2006
Version: 2.1
Wow. I downloaded and tried the demo... and this is one of the most rad games I've seen in years! I'm definitely going to buy this. Here are some constructive criticism: - I think the chat is a tad bit glitchy/laggy. - There should be some sort of variations in the music. I like the repetitive concept of it, but it needs some sort of slight variations in order not to end up feeling like you had a drill in your brain, so to speak. - Player colors (red and blue) can be a little too hard to differentiate. Maybe adding a blue'er and mroe reddish theme to the players respectively? I look forward in seeing this game develop further. It's a great concept!!!
(0)
Free

4.6

App requirements: 
  • Intel 64
  • macOS 10.13.0 or later
License: 
FreeAbsolutely Free

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