Minions of Mirth
Minions of Mirth


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Minions of Mirth free download for Mac

Minions of Mirth1.2.6.2

10 January 2008

MMORPG Single Player Dungeon for the masses, free edition.


Minions of Mirth is a massively single player, multiplayer, persistent world RPG. Its epic scope and diverse gameplay will keep novice and hardcore players coming back for more, and more!

  • Auto-patcher that delivers immediate content and feature upgrades
  • Full single player support
  • Player vs Environment and Player vs Player multiplayer
  • No monthly service fees for multiplayer
  • Form your own party of up to 6 characters. Join other players in online alliances with up to 36 characters
  • 16 playable classes, 12 playable races, Multiclass characters in three careers up to level 100
  • 3 playable realms: Fellowship of Light, Minions of Darkness, and the Monster Realm
  • 14 huge and diverse zones to explore
  • Unlock monster templates to create your own stable of monsters
  • Epic Battle System
  • A tremendous amount of unique NPC, creatures, items, and quests
  • 2 hours of original music
  • Free dedicated world server with source code is available. Host your own persistent world with your own original content

What's new in Minions of Mirth

Version 1.26.2:
  • Renaming a character should now migrate character settings like journals, macros, etc.
  • Adjusted Thugoth's difficulty.
  • Monster Epic no longer uses the Trinst Guard Medallion due to a conflict with an existing MoD quest. The quest now uses the Trinst Guard Scimitar.
  • Trinst Guard Medallion has been set back to an always drop.
  • Fixed a few typos and minor bugs in the Monster Epic.
  • Fixed typos on the Sodi drops and adjusted flags.
  • Fixed the description for Molteeth and Bortoth to show the correct dates.
  • Adjusted stats on Zaava, the Necromancer earring.
  • Fixed an error that could potentially prevent players from advancing beyond 900 in cooking/brewing.
  • Re-added Trinst vendor descriptions.
  • Re-added Swarm of Dragonflies to Hound of Xal's loot table.
  • Varian's Coral Belt is now a unique, premium only item.
  • Added description for /desc and /mydesc to help window.
  • Fixed loot cloning error on Platinum and Adamantium Golem spawns.
  • Removed and replaced the duplicate 'Champion' with a new title.
  • Fixed a couple links in a Necromancer Epic journal entry.
  • Changed settings.db text factory from optimized unicode to str, this should allow special characters without crashing.
  • Repairing equipped items should no longer cause any problem. If the item to be repaired has a penalty and is equipped, it will unequipped during the repair process. All stats and set contributions will now update properly.
  • Added a popup message when trying to enter world with no characters in party. Previously pressing the enter world button would just do nothing.
  • Fixed monstrous item levels. Some had a lower level assigned than realm level requirement, even though the realm requirement was the important one for equip checks. This fixes too low enchantment caps.
  • Cast damage mod no longer works on spells that have stun, sleep or fear components.
  • Cast damage mod and spell crits no longer apply to procs and skills.
  • Cast damage mod and cast heal mod now both cap at 50% on enchanting. Previous values will be adjusted.
  • If a negation buff is cast and it still could remove more charges than had to be removed on the target, it will now attempt to remove harmful spells on the pet (if present) as well.
  • Did away with the slightly confusing homepoint/homePosition+homeRotation duality.
  • Mob pets in zombie state should no longer constantly warp to where they were summoned, they now inherit their masters home transform.
  • Corrected and adjusted pet speed. Active speed buffs by spells, skills or items would yield different results before. Also pets are now permanently 10% faster than the master.
  • Adjusted help window entries for single-/double-clicking spell and skill buttons.

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How would you rate Minions of Mirth app?

6 Reviews of Minions of Mirth

18 December 2005
Version: 1.0

Most helpful

very, very bad game. slow, unresponsive. and it stucked itself when I tried to quit it, and nothing could make it stop, neither force-quit or Terminal sudo commands. dangerous !
21 December 2006
Version: 1.2.3
Shedda is killing you!
02 October 2006
Version: 1.2.1
The game is really fun, with an active and friendly community. The developers are extremely responsive and involve the user community in a unique and remarkable way, allowing particularly resposible and dedicated users to actually modify the official game and game world! Stability is good, performance is terrific (especially with the new Universal Binary release), and gameplay is fun and immersive for both casual and fanatic gamers! $30 with no monthly fee for online play and the ability to play both locally-only ad/or online make this game a real bargain. Plus, a free trial version is avaialble. I highly recommend it!
09 September 2006
Version: 1.02
Have been playing since June 2006. Game has had continuous updates since I've started that have each added content and new capabilities. Developer team is extremely responsive and truly loves their community. New community dev team has full access to source code and refinements to the UI and help systems are coming at a n incredible pace at present. This is the best gaming value out there. One time fee gets you unlimited online play and the ability to play offline single player seals the deal. You can play the trial for an unlimited period. There is no way to lose! Try it out. If you liked the original EQ but want a really nice community that feels cozy and more intimate, this is the game for you. Runs great on my 1.42ghz mini with only 32 mb graphics ram at 1280x1024 in low graphics mode (all you need). Absolutely first class indie game. (they just doubled the server count too, so former lag problems seem a thing of the past)
14 May 2006
Version: 1.02
have been playing this game for 2 days straight, needs a bit of getting used to and the help section is too limited but very enjoyable once you get into it! there are a few quibbles, as with any new game. i have been playing a female elf ranger and the archery in the game is poor, too slow reload time. don't know why you can't sell items you find that are only usable by other character classes. runs very smoothly on 'Low' graphic detail (all you need) @ 1680 x 1050 pixels on my 2.1ghz 20" iMac. in fact very nice graphics. have now bought the game ($40 Australian) which is good value and can now use Premium magic items etc. very good effort, but needs some tweeking
18 December 2005
Version: 1.0
To quit the demo you have to click on the "Order Later" button ... it's this simple! The Mac version stutters a bit but you should be able to run it on every recent Mac just by toying a bit with the in-game options menu ... MoM is a very ambitious MMORPG that deserves some attention. If you loved Morrowind, Everquest or Dark Age of Camelot, you should give this game a try. They need our feedback.
18 December 2005
Version: 1.0
very, very bad game. slow, unresponsive. and it stucked itself when I tried to quit it, and nothing could make it stop, neither force-quit or Terminal sudo commands. dangerous !
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