Unity delivers a stable and scalable platform for creating captivating content. Content that is efficient to create, and that works on low as well as high-end hardware.
Unity is the only Mac-based high-end game development tool sporting a stylish pro-app GUI, no-friction workflow and top-of-the-line technical features such as extensible graphics, great particle effects, highly optimized scripting, the Ageia physX Engine, skinned character animation and ragdolls, and making standalone games for Mac and Windows (and Dashboard Widgets and web-plugins).
Unity is a 3D game editor which happens to more...
- Compute: Improved compute shader import times, particularly on Windows. Since 5.1 we were always compiling them for GL4.3+GLES3.1 too, while most people only need DX11.
- Editor: Added link to learn more about Unity Cloud Build in the Build Player window.
- Editor/Scenes: Add Scene.GetRootGameObjects() to return the root game objects of the more...
- OS X 10.8 or later
- Graphics card with DX9 (shader model 2.0) capabilities. Anything made since 2004 should work.