Unity free download for Mac


12 May 2020

High-end game development app.


Unity delivers a stable and scalable platform for creating captivating content. Content that is efficient to create, and that works on low as well as high-end hardware.

  • Unity is the only Mac-based high-end game development tool sporting a stylish pro-app GUI, no-friction workflow and top-of-the-line technical features such as extensible graphics, great particle effects, highly optimized scripting, the Ageia physX Engine, skinned character animation and ragdolls, and making standalone games for Mac and Windows (and Dashboard Widgets and web-plugins).
  • Unity is a 3D game editor which happens to contain one of the most advanced game engines out there. Packed with power it is built to meet the demands of next-generation game developers.
  • Create dazzling, different, captivating games with state of the art technology such as the Ageia physX Physics Engine, the most modern graphical effects, and highly optimized JavaScript.
  • Automatic asset importing, prefabs, and ultra fast edit-play-modify turnaround while you assemble and test your game helps maintain the creative flow. Asset production was never this fast before. The editor ties together all the powerful features of the engine in an intuitive way.

Note: The downloadable file is an installer that will install the application when opened.

What's new in Unity

Version 2019.3.12f1:

Full release notes are available here

  • 2D: Calling ReleaseAsset() on AssetReferenceSpriteAtlas results in lost reference and unusable SpriteAtlas
  • 2D: Fix crash with TilemapRenderer when Tilemap contains Sprites with the same texture but have different vertex attributes
  • 2D: Fix rendering of Tilemap Sprites using SpriteAtlas when the Sprites are late-bound to a SpriteAtlas
  • Android: Fix building with target SDK < 28
  • Animation: Crash on Animator::CreateInternalControllerPlayable when entering Play Mode
  • Asset Pipeline: Speedup searching for assets by label
  • Editor: Fix alignment issues for Glyph tables in inspector
  • Editor: Fixed an issue where editor freezes when closing a custom Editor window that is referenced by another custom Editor window
  • Editor: OmniSharp project reference warnings are thrown in VSCode console when using VSCode
  • Editor: Reset accellerometer values when Unity Remote 5 disconnects from Editor
  • Editor: Stop dirtying all scenes when duplicating a GameObject
  • Graphics: Fixed case where the size of shadow maps (RenderTexture) was reported incorrectly (too large). Sizes now correspond to the ones reported by RenderDoc
  • macOS: Fixed Mac GPU selection when a system has two or more GPUs with the same name
  • macOS: Mac GPUs are now ordered by external, dedicated, integrated
  • Playables: Fix crash when calling RebuildGraph() when processing playable notifications
  • Prefabs: Fix crash when variant get a self reference through it base prefab
  • Prefabs: Fix slow scene deserialization, when scene contains broken prefab instances with many duplicate overrides
  • Profiler: Fixed an issue where references for some native types would no longer be captured
  • Scripting: "Generate all .csproj files" setting needs to be toggled on every startup for all the csproj files to actually be generated
  • Serialization: Fix the order of main object/instance object deserialization callbacks in the presence managed references
  • Serialization: When resizing a managed reference array through SerializedProperty, insert null references instead of duplicating the last reference id
  • Video: Fixes video stuttering when large screen target resolution is set and Vsync is disabled
  • XR: Fix APK crash on Oculus Quest

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How would you rate Unity app?

13 Reviews of Unity

19 July 2019
Version: 2019.1.10f1

Most helpful

Like this app a lot, totally 5 stars
19 July 2019
Version: 2019.1.10f1
Like this app a lot, totally 5 stars
20 June 2015
Version: 5.1.1f1
Tip: Google for UnityWidgets or UnityGmer and find awesome Mac OS X Dashboard Games...
Show comment (1)
28 May 2014
Version: 4.5.0f6
When in doubt, visit the developer's website, where an FAQ says: C"an we have a free Unity Pro license, make deferred payments, or have a special discount? "Sorry, we do not give away Unity Pro licenses for free nor offer a delayed payment plan. But we do care about developers of all shape and size, that's why we made a free, basic version of Unity available to the public. Projects you make with the free version are fully compatible with Unity Pro if you ever wish to upgrade later"
30 September 2012
Version: 3.5.6f4
Installation failed as it said it was missing some files. Didn't say which ones and not sure if this is related to the Occlusion Query issue. Running 10.5.8 on Intel Imac 2010 I did look at Unity's (amazing) forums, but didn't find this exact problem described.
17 May 2012
Version: 3.5.2f2
The number one choice for artists and game developers on the Mac. Easily integrates with Cinema 4D, Photpshop, etc.. Makes it easy for non-programmers to create interactive ePubs for iPad with 3D immersion and animation. It's amazing that something this powerful is available for free. I'm an artist/illustrator. This app gives me the ability to create games and game-like eBook versions of my Children's Books, for iPad, and other ePub reader/players.
Show comment (1)
27 November 2010
Version: 3.1.0f3
Why is this listed as "Free". It is not! After you have it installed on your computer and open it, you are informed that you have to register and pay to use it. Please don't waste my time by falsely listing a commercial product as "free."
Show comment (1)
01 October 2010
Version: 3.0
Comes as an installer (I did not launch it). Does the installer install anythin into the system and if so why? What is the "PACE Anti-Piracy" & "InterLok® Engine" - Extension/Helper/Bundle-Stuff which is eventually installed? Is this a copy protection someone can install to protect their own game or what else? Does someone knows more... ?
29 October 2009
Version: 2.6
The previously $200 indy version is now free!
10 August 2008
Version: 2.1
$200 is a lot but it's worth it. Awesome.
30 January 2007
Version: 1.6.1
Apps like this are more effective in bringing more people to Mac. Not a game developer myself. But I have toyed with.
26 August 2005
Version: 1.1
I am completly blown away by this app! I didn't even try and make anything, i only messed around with the demo apps and that did more than I thought possible. Recntly I got training using Renderware Studios by Criterion, which is a $350,000 application, and this seems to have all the functionality of that and more. When I have some free time in the coming week I plan to spend a lot of time in this app, Awesome job!
03 July 2005
Version: 1.0.1
This is an amazing technology. Simple as that. Everything is so slick. At first I thought the price was a little steep, but after thinking about it, it's not really bad at all. Making a game that you could make with this really quickly, even if it is just horsing around, would take months of development time. This app is the real deal. Damn I'm a fanboy.
01 July 2005
Version: 1.0.1
I must say that this is one of the coolest game engines I have ever tried. It is very easy to use and the examples are fun to play with. The only problem is the price, which is way to much to pay for average users. Is there any way that a non-professional liscense could be made, so that us normal users can fully enjoy such a great product?