Freeciv
Freeciv 2.3.0
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(4) 4.4375

Free open-source X11 Civilization game.   Free
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Freeciv is a free turn-based multiplayer strategy game, in which each player becomes the leader of a civilization, fighting to obtain the ultimate goal:To become the greatest civilization.

Players of the Civilization series by Microprose should feel at home, since one aim of Freeciv is to have modes with compatible rules.Freeciv is maintained by an international team of coders and enthusiasts, and is easily one of the most fun and addictive network games out there!It also means it has very extensive multilanguage support, something rare in games.
What's New
Version 2.3.0: Note: Please note that these packages write files into /opt/com.bitaxis on your boot volume.

Gameplay
  • Various limits have been lifted, including:
    • Maximum number of simultaneous players increased from 30 to 126
    • Map size
      • Maximum map size increased from 30,000 to 128,000 tiles; maximum linear map dimensions increased from 254 to 512
      • Minimum map size reduced to 16x16(!)
    • Allow goto paths that take more than 99 turns
  • There are now more ways of specifying the map size. Instead of specifying the size in thousands of tiles (via the 'size' option), you can specify the number of tiles per player ('tilesperplayer'), or the exact X and Y sizes ('xsize' and 'ysize'). The method is selected with the 'mapsize' option.
  • A number of new server settings have been added to customise gameplay:
    • 'killunhomed': units without a home city (such as starting units) can be configured to lose hitpoints each turn until they die.
    • 'unreachableprotects' controls whether 'unreachable' units (such as Bombers) protect the whole stack on their tile as in previous versions. If this is unset, a mixed stack is vulnerable to attack (including normally-unreachable units).
    • 'unitwaittime' allows a minimum time to be enforced between actions of a given unit on successive turns, to mitigate the 'double-move problem'.
    • 'restrictinfra' allows enemy use of infrastructure such as roads and rails to be restricted.
    • 'airliftingstyle' allows airlifts between allied cities, and unlimited airlifts per turn.
    • 'techlost_recv'/'techlost_donor' allow introduction of a risk of technology loss when technologies are transferred between civilizations (via diplomacy, espionage, conquest etc).
    • 'trading_tech'/'trading_gold'/'trading_city' allow certain types of diplomatic agreements to be selectively disabled.
    • 'globalwarming'/'nuclearwinter' allow these global catastrophes to be disabled.
    • 'team_pooled_research' allows pooled research to be disabled.
    • 'alliedvictory': all players in an alliance can share victory. This new behaviour is enabled by default.
  • (as of rc1) Changes to the 'timeout' setting now always have immediate effect, as in 2.0.x; previously, changes between non-zero values would not take effect until the next turn.
  • Improvements to observing:
    • The demographic report is now available to global observers.
    • Global observers can now view the city report (it shows cities from all nations).
    • Global observers can now access the buildable target list in the city dialog.
  • The number of units built, killed, etc now contributes to the final score, and appears in the endgame report.
  • Changing a unit's activity is now more forgiving: if you accidentally stop an activity such as irrigation, but restart it without doing anything else, progress is no longer lost.
View the complete release notes.
Version 2.3.0: Note: Please note that these packages write files into /opt/com.bitaxis on your boot volume.

Gameplay
  • Various limits have been lifted, including:
    • Maximum number of simultaneous players increased from 30 to 126
    • Map size
      • Maximum map size increased from 30,000 to 128,000 tiles; maximum linear map more...
Requirements
Intel, OS X 10.7 or later








Freeciv User Discussion (Write a Review)
ver. 2.x:
(4)
Your rating: Now say why...
Overall:
(4)

sort: smiles | time
burypromote
+1

+42
Ochre tipped on 08 Jun 2010
The installation is bugged in multi-user environments. The package will only install to the /Applications folder, and so requires administrators' privileges. However, installing this way denies other users access to a critical folder in the app contents, causing the app to crash on launch when run from any account other than an admin's. The way to fix it is to:
1) Right-click the freeciv.app and choose Show Package Contents
2) Get Info, and authenticate to modify the permissions
3) Add the user account you'll be playing the app from - give that user Read-only permissions
4) Apply the new permissions to all enclosed items using the drop-down menu
And you're done. Now, assuming you installed freeciv from an admin account, copy the ~/Documents/Freeciv folder to the same location in the user account you intend to use to play. You'll then have to modify the permissions:
1) Right-click the new Freeciv folder
2) Get Info, and authenticate to modify the permissions
3) Add the current user, assign Read & Write permissions, and make this user the owner
4) For good measure, delete the System and Admin users
5) Apply the new permissions to all enclosed items using the drop-down menu
And you're done. The game should launch and play without problems now (well, you'll still have to contend with the god-awful UI, but, hey, it's a free game after all!)
[Version 2.1.9b1]

1 Reply

burypromote

+42
Ochre commented on 08 Jun 2010
EDIT: in Step 2) when modifying the freeciv.app, it's supposed to read:
2) Get Info on the Contents folder, and authenticate to modify the permissions
burypromote
+2

+111
NaOH commented on 03 Jul 2009
Please be aware that the 2.1.9 download is source code.

Anyone who wants to play this version needs to either compile it themselves, or use a package manager. (The Mac version of Fink, for instance.)

The most recent version that is available as a pre-compiled binary appears to be 2.1.6.
[Version 2.1.9]

2 Replies

burypromote

+7
Mibrilane replied on 04 Jul 2009
2.1.9 is available as a DMG download on the More Information page.
burypromote
+1

+7
Mibrilane replied on 04 Jul 2009
My mistake, the DMG version is indeed 2.1.6.
burypromote

+2
The X tipped on 14 Sep 2008
The Save/Load works just fine. However, when you hit the "Load" button, you have to choose "Browse", and double click on the save file in order for it to launch. ;)
[Version 2.1.6]


burypromote
+1

+2
zizban commented on 27 Apr 2008
Can't set tax rate, which stinks, because after a certain point, you need to.
[Version 2.1.3]


burypromote

+2

gn0s1s reviewed on 30 Dec 2007
Great Game! However, it has a showstopper.

It won't save or load your locally played games. Nothing is more frustrating than playing for an hour, saving, and coming back later to load it when you see that no saved game exists.

This is a known bug on OS X Intel since August 5, 2007. The developers need to work on that. A game that doesnt save or load. Ugh!
[Version 2.1.2]

2 Replies

burypromote

+2
gn0s1s replied on 30 Dec 2007
The game saves your saved games, on Mac OS X, in the following directory:

~/Documents/Freeciv/saves/

It names them civgame-XXXX.sav.gz where XXXX is a randomly generated number.

However, the game doesn't seem to look there when you try to load a saved game. The dialog box for "load" is not full of files. So, no saved game can be loaded.
burypromote

+2
gn0s1s commented on 03 Jan 2008
For those who need a work around to this load issue, use the instructions found here:

http://forum.freeciv.org/viewtopic.php?t=3444

It explains how to save and load games on Mac OS X using Freeciv server
burypromote

+1

Name reviewed on 10 May 2006
Thank you so much for this great game!
It is almost like Civilization, really.

I love the network playing. The graphics are very good as well, just try it. Although it is an X11, and there is no doubt that this would be the only way to develop such a tremendous Game.

Thanks a lot.

AND BESIDES: LET X11 TAKE SOME TIME ON LOADING, IT IS INITIALIZING AND THUS TAKES A BIT TIME ON THE FIRST STARTUP.
[Version 2.1b1]


burypromote


Anonymous reviewed on 26 Sep 2005
what the heck?!? no Panther support!
[Version 2.0.6]

1 Reply

burypromote
Anonymous commented on 15 Nov 2005
Looks like you'll have to aim for version 2.0.2 for Panther support.

http://www.freeciv.org/index.php/More_downloads
burypromote


Anonymous reviewed on 25 Jun 2005
on my powerbook with 10.4.1 and no firewalls active, server seems to run OK but clients are broken perhaps- once run, no menu options can be chosen, only thing to do with them is force-quit.
[Version 2.0.2]

3 Replies

burypromote
Anonymous commented on 25 Jun 2005
oh- sorry, new powerbook, no X11 on this one (yet).
burypromote
Anonymous commented on 25 Jun 2005
no, I was right, X11 is present already in 10.4, the clinet software still doesn't run on my setup at least.
burypromote
Anonymous commented on 28 Jun 2005
When you launch either Freeciv client, do you see X11 being launched in the Dock? If not, then either X11 isn't installed, or somehow the launcher app cannot find it. Basically, X11 should be located in the /Applications/Utilities folder.
burypromote


Anonymous reviewed on 17 May 2005
This is a great game. A few servers I tried didn't work, but at last one worked (JAIST). Wow!! This game reminds me a lot of Civ2. Perhaps it's missing some videos and shnazzy stuff, but hey, it is free! Back when I played 1.4 or something like that it was really not worth playing, but 2.0 has great features and runs nicely. My only complaint is that the music or lack there of stinks.
[Version 2.0.1]


burypromote


Anonymous reviewed on 19 Apr 2005
I like this copied concept of a game. However, how can I play the game by myself and not ONLINE?
[Version 2.0]

1 Reply

burypromote
Anonymous commented on 20 Apr 2005
By running a server on your computer. It isn't hard to do, just need to know what to say where. The "Read Me First" document included with the download explains everything (even includes illustrations!).
burypromote

+29
Dgeo had trouble on 05 Aug 2010
I tested version 2.2.2 with OSX 10.6.4 and XQuartz 2.5.2. Unfortunately it doesn't work (you have to do a sudo chmod 755 /opt/com.bitaxis/bin/freeciv-gtk2).
[Version 2.2.2]


burypromote

+20
Fairmeadow had trouble on 25 Mar 2006
When I double click on the application, X11 starts and justs sits in xterm. This is on 10.4.5.
[Version 2.0.8]



ElTarlo rated on 12 Jul 2012

[Version 2.3.0-beta2]


Downloads:45,511
Version Downloads:558
Type:Games : Strategy and War
License:Free
Date:24 Aug 2011
Platform:Intel 32 / OS X
Price:Free0.00
Overall (Version 2.x):
Features:
Ease of Use:
Value:
Stability:
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Freeciv is a free turn-based multiplayer strategy game, in which each player becomes the leader of a civilization, fighting to obtain the ultimate goal:To become the greatest civilization.

Players of the Civilization series by Microprose should feel at home, since one aim of Freeciv is to have modes with compatible rules.Freeciv is maintained by an international team of coders and enthusiasts, and is easily one of the most fun and addictive network games out there!It also means it has very extensive multilanguage support, something rare in games.


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