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Adobe Source Libraries
Adobe Source Libraries
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Adobe Source Libraries free download for Mac

Adobe Source Libraries for Mac1.0.43

11 November 2010

Development libraries.

What is Adobe Source Libraries for Mac

The Adobe Source Libraries (ASL) are a collection of C++ libraries building foundation technology to allow the construction of commercial applications by assembling generic algorithms through declarative descriptions.

What's new in Adobe Source Libraries

Version 1.0.43:
  • Updated projects to support Boost 1.44.0
  • Simplified move library. Removed move_sink and copy_sink in favor of always using RVO.
  • Added the \"to\" token (\"->\") to the lexer
  • Added support for hexadecimal numbers to the lexer (0xDEADBEEF, 0xffe0, etc.)
  • Removed gil from ASL (clients can use boost version instead)
  • Added support for gcc 4.5.0 with -std=C++0x.
  • Updated to Visual Studio 2010, older versions not supported.
  • Extended the dancing links algorithm to include colorized nodes; updated test cases as well.
  • gcc 4.2 and OS X 10.5 SDK support (deprecated function warnings selectively disabled).
  • Replaced of basic_sheet_t with sheet_t in layouts and associated Eve grammar updates.
  • New external_model_t with support for cell creation in Adam parser. once.hpp fix (Thanks John (Eljay) Love-Jensen)
  • Added support for overriding the index operator in the virtual machine. Miscellaneous bug fixes.
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Sep 8 2006
Sep 8 2006
Version: 1.0.20
1. A question for contestant #3: What do you mean by "modelling for command parameters" 2. A comment for contestant #4: Write your code to the common subset of GNUstep and Cocoa. It's not going to give you full on Aqua but it'll get you a lot closer to a common cross-platform GUI than anything else I can think of.
Mar 2 2005
Mar 2 2005
Version: 1.0.1
I can't believe these guys are spending all that effort to, in the end, not come up with something better than Cocoa. They're stuck in a static-language, C++ mindset, and so they're designing this huge bloated 'organic' monstrosity of a UI engine rather than using a dynamic language like Objective-C (or Ruby, or Python). If this is the best they can do, Adobe is dead if only some well-funded competitor wants to come along and stick the fork in.
App requirements: 
  • Intel 32
  • PPC 32
  • Mac OS X 10.4.11 or later

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