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Liquid War free download for Mac

Liquid War

Version 5.6.5

A unique multiplayer wargame.

2.5
Based on 1 user rateRead reviews & comments

Liquid War overview

Liquid War is a unique multiplayer wargame. Its rules are truely original and have been invented by Thomas Colcombet. You control an army of liquid and have to try and eat your opponents. A single player mode is available, but the game is definitely designed to be multiplayer, and has network support.

What’s new in version 5.6.5

Updated on Oct 11 2019

Version 5.6.5:
  • Release notes were unavailable when this listing was updated.

Information

License

Free

Size

6.5 MB

Developer’s website

https://ufoot.org/liquidwar/v5

Downloads

6697

App requirements

  • Intel 64
  • Mac OS X 10.6 or later
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  • Comments

  • User Ratings

Guest
Guest
Mar 7 2005
5.6.2
2.5
Mar 7 2005
2.5
Version: 5.6.2
MacOS 10.3.8 w/ all the updates.... in windowed mode, when you move the mouse outa the window, the game freezes in internet play, when you try to search for servers, the game freezes hitting esc quits the game instead of pausing/displaying a menu, as is the standard for games The graphics need serious work to be MacOS X worthy. The game play it's self is good, it's a good start.
Guest
Guest
Feb 19 2005
5.6.2
2.5
Feb 19 2005
2.5
Version: 5.6.2
This game is great. I have no problem with the arrow key control. It is fun - period.
Guest
Guest
Feb 18 2005
5.6.2
2.5
Feb 18 2005
2.5
Version: 5.6.2
Also, it's not correct that the computers have faster cursors. They all move at the same rate (even if you use mouse control).
Guest
Guest
Feb 18 2005
5.6.2
2.5
Feb 18 2005
2.5
Version: 5.6.2
There *is* a way to get mouse support. Click on the "teams" menu, and it will show the controls for each player. Click on one of the controls, and it will change it to whatever key you hit. But try moving the mouse instead of hitting a key, and it will change it to something like "M
Guest
Guest
Feb 18 2005
5.6.2
2.5
Feb 18 2005
2.5
Version: 5.6.2
Apparently, the lack of mouse support is deliberate. I recommend giving the game a miss until that's changed. "It would change the gameplay"? So? The game play NEEDS changing.
Guest
Guest
Feb 18 2005
5.6.2
2.5
Feb 18 2005
2.5
Version: 5.6.2
With no mouse support it's completely unplayable. The robot player's icon zoomes around fluidly, while you're drifting slowly around trying to steer with the cursor keys. And ironically, the user interface SHOULD be mouse-driven.
Guest
Guest
Feb 18 2005
5.6.2
2.5
Feb 18 2005
2.5
Version: 5.6.2
strangely, despite its very ugly graphics, this game has been one of my favourite "quick game" on windows. It's as much fun on mac os X and really needs to be played 5 minutes to understand the fun and playability of its idea.
Guest
Guest
Mar 7 2005
2.5
Mar 7 2005
2.5
Version: null
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