After a long wait, OIDS.X has been released. I myself first saw this game back in the 1980's on an Atari ST, and was amazed at the variety of play within the game. Combined the best elements of Asteroids, Defender, and Lunar Lander, OIDS has stood the test of time, and is still one of the finest examples of the genre.
Attention to detail is a hallmark of OIDS; however, frilly 3D graphics this game is not. What sets OIDS apart, is its emphasis on PLAYABILITY; and everything that distracts from that is toned down, leaving you with nothing but good solid gaming action.
When this game was originally published back in 1988, it won a MacWorld Five Star rating. When things moved on to PowerPC, it got a rewrite, and still managed to retain the feel of the original. With the port to OSX, Kirk Baker has managed to do it yet again -- sacrificing none of the original feel of the game (even tuning it in some places), yet utilizing far better sound effects, higher resolution graphics, transparency, and OpenGL sprites in those places where it would actually improve and add to the game (including finer control of the starfield images, reactive smoke effects, and sharper image rendering).
True -- the graphics may not be as 'razzle-dazzile' as some users have grown accustomed to (especially with 3D games, and their emphasis on texturing and photo-realism), but after you've got bored with the eye-candy, what is it that keeps you playing? As generations of players who have grown to love this game will attest -- it's the feel -- that subtle interaction in the responsiveness of things. When its done right, there's something almost musical about the curves and maneauvers one can execute on the screen. You forget about the graphics really fast when a game isn't playable; its all about feel, and this game has it in spades.
What users wanted most is just to be able to keep on playing a good game unipmeded by a platform change. People have written Atari ST emulators just to play this one game. That OSX users can now play this game natively without the stuttering offered by running v2 in classic is reason enough to rejoice. This release gives OSX users access to a true and well-executed classic arcade game, and adds in some nice OSX-only refinements.
Check it out, try a download, and judge a game by how it PLAYS, and not just by how it looks. This one's a winner. Two thumbs up.