Quinn is an arcade-style tetromino puzzle game written and designed specifically for Mac OS X. It features a clean, elegant user interface, beautiful graphics, and smooth, subtle animations for fluid gameplay. Instead of reinventing the game with yet another variation of the rules, the goal of Quinn is to combine the simplicity of the original idea with the genuine Mac experience for perfect user enjoyment.
What's new in Quinn
Version 3.5.7:
fixed a crash under Snow Leopard after creating an online highscore account
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One of the best versions of Tetris ever made!
Good looking, very customizable, LAN multiplayer, and all that...
FOR FREE!!
Great job Simon, keep it up!
WHY???
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You don't have permission to access /downloads/Quinn-3.5.7.dmg on this server.
Apache/2.0.53 (Linux/SUSE) Server at www.simonhaertel.de Port 80
Tetris clones are a dime a dozen; if it's for free, the price is even less. But I've enjoyed Quinn for years, a distinctly Mac-like game interface improving a rock-solid game.
Fun, up to a point. I've been playing this game for a month and it's no replacement for some of the older, obsolete, or other online versions I've played on other systems, but this one has the best graphics and (sort of) response.
Randomness is a major issue, as seen in other comments and links to other forums below. There is a difference between true randomness and the illusion of randomness. Also, the randomness changes to a more "difficult" randomness as the game progresses into harder levels. I've yet to be able to pass level 7 because suddenly I'll have 5, 6, or 7 of the same S and Z pieces thrown at me, and I'm definitely not THAT good to figure out how to get them all pieced together. Also, once I reach level 6 (I fully understand, btw, low levels for someone playing Tetris as long as I have), the pieces just fall and I can't move them fast enough and eventually the game just ends. I can "dodge" a locked tetromino for a while on lower levels, but not so on these higher levels.
I'm not sure, but I think every Tetris I've played has a different "persona" and around levels 6 and 7, this game just becomes a nuisance and annoying. No matter how often I play, I cannot get past these levels without being handed the same tetromino over and over and over. It's very frustrating. This game is otherwise almost perfect. So close.
If you are looking for a good time waster look no further. With a beautiful interface, classic gameplay and an interesting online mode, Quinn is hard to beat. I haven't had the pleasure of playing online yet, but it looks like a lot of fun. For a free game, Quinn has all the basics down and more!
One of the best versions of Tetris ever made!
Good looking, very customizable, LAN multiplayer, and all that...
FOR FREE!!
Great job Simon, keep it up!
It could be better...
Quinn does not do well at randomizing pieces. It will kick out six or seven identical pieces in a row, quite frequently too. It will also hold back on delivering exactly the piece you need to get yourself out of a jam. It's as if it's been programmed to analyse what you're trying to do, and deliberately throw you a monkey wrench.
I'd like to see it throw deliver pieces randomly. Maybe the developer tried to make it random, but it isn't: it defies the odds far too often.
A minor complaint: I would like to be able to assign PAUSE to a single key of my choice. Command-B is too complicated, especially on high (read: fast) levels.
Can you add multiple levels to the game, so I can automatically start at a higher speed. I also have a high resolution screen, could you make things larger too.
One small fault: (hard to put into words)
when a piece slides down past a group of other pieces and needs to slip across to fill the gap - you need to continually tap the key to get it to move across - simply holding down the key as it slides past and reaches the gap means it just continues to fall and doesn't slide across. This makes some occasionally tricky moves impossible - and it's counter-intuitive.
Wish list:
1. that you could save a game. Occasionally one gets really spectacular groups of pieces - would be great to be able to save the game.
2. that the ultimate challenge of getting zero lines was rewarded by..... extra score perhaps - just a bit more of a celebration.
3. that the instant sideways movement that happens when you hold down the key was just fractionally slower/more controllable - sometimes is too hard to control when in tight spots, requiring that you zoom right to the edge and have to come back again.
4. that you ignore all pressures to 'improve' the game with extra bits, pretty graphics, 'hold' boxes at the top etc etc - it's just fantastic.
thanks
Michael
Maybe it hasn't really got that many features, but how can this wonderful Tetris clone not get 5 stars all round?
Tetris has become a classic for a reason - and the creater of Quinn has resisted all temptations to turn it into something else.
The ONLY incarnation since Tetris Max that's worth being the only game on my computer.
Congrats.
^^^ What they said. Perfectly worded. People are too quick to complain on the internet in general and especially about Mac FREEware.
This game and the developer rocks.
My girlfriend loves it. Integrated and from scratch network gaming is amazing. Wonderful sounds, colors and graphical effects (honestly!). They're subtle but important, like the bumpings when you hit the ground, or the effects when you're doing a line (no pun intended)...
If this isn't T*tris at its VERY BEST, then what is? I love the fact that Quinn is made for Mac OS X - we're not exactly spoiled with great games, but Quinn is worth 5 games for PC. Small but addictive :-)
Thank you!
I appreciate the program, but the author has had how long to come up with a Universal version? Even reading some of the bug reports/problems makes me wonder how well this guy can actually program.
It looks like the latest one doesn't even open.
Last couple of versions have had an annoying tendency to give 4-8 of the exact same piece in a row, far more often than any other version of Tetris I've played, even at low levels. And they're usually squares or S-shapes.
Awww... have to agree... I really like this game but now that I am Intel I tend to avoid PPC only apps. I was really hoping to see a universal binary this time around. Thanks for continuing to work on it at all though!
I really do loathe The Tetris Company. They are like something that sticks under your shoes and stinks horribly. Why would they threaten to sue developers that doesn't even make a dime on the Tetris idea.
I hope that those scumbags of the law firm cannot get to sleep at night one day. But wait, that will never happen because everyone always says "if we wouldn't have done it, someone else would have" to sanctify their actions. That's exactly the reason why horrible things like war are possible at all, because people neglect their own responsibilies like preserving freedom.
To Alexey Pazhitnov (original developer and now co-owner of The Tetris Company): only because you didn't have any sense for business back in 1985, you shouldn't unload your all too obvious frustration and greed on the backs of free software developers. What's next? Sue the makers of Ubuntu Linux because there is a free Tetris version bundled with every free installation? Damn! Did I just give you a hint to maximize your unpopularity?
The app is temporarily available due to a lawsuit from The Tetris Company. If anyone knows a good lawyer who'd be willing to take the case for the hell of it, e-mail the developer at chris.wells@gmail.com.
I agree that while this is a fun Tetris app, it reeeeally needs an option to increase the time between one piece landing and the next dropping. That and a safe area above the game that the next piece appears in so that you can move it before it drops, selecting where it appears. As it is, if you have any pieces near the middle and top, you're instantly screwed.
Quinn is a good but still very basic tetris application.
runs smoothly and well, plays very well, looks good.
some features:
a hold box, (press a key it goes to the box then swaps out)
longer time on the ground (immediatly as it hist the next piece comes down, get sme so angry especially near the top)
maybe more next pieces
turn off all of those quirky animations and stuff(like when you drop a piece it bounces)
i noticed alternate graphics sets, maybe building those into preferences
also, i noticed one glitch. sometimes (especially when playing multiple games in the same session) the pieces dont comne down, they just stay at the top.
thats it though, this application seems unfinished, it could use alot more features but it is strongly built as it is.
thanks for making it free
I am very astonished about the
this professional Tetris application.
It has improved a lot since I saw it.
It has every feature needed for everyone.
This application is even for me as a
Non-Tetris-Fan an enormous product.
But the thing that annoys me a lot is,
that you cannot publish the highscore.
And this is due to the fact that scores
are saved into a property list file, where
you could simply edit the values.
I am defenitely sure, that this product,
would be included in Apple's repertoire,
if it only had an Online High Score system,
so that there is more competition feeling.
Thank you very much for Quinn.
Great little Tetris clone; blends right in with the style of OS X and should be bundled. There should be a tracker or some established IRC channel for organized games.
I've using this application for a long time, is the only game that is always in my hard drive, I can't believe is free. anyway... what are you doing reading this? download it right now and enjoy!!!
Thank you so much Simon.
This is the best Tetris application
I found until now.
I am a developer as well, and
I think this should be implemented
in Apple's applications, it is simply
wonderful, it is great.
I mean you won't have always the
time to play chess or may not
always have the concentration too.
I mean it has more features than
Apple's own (borrowed) Chess game.
- Great Apple-like design
- Great Apple-like elegance & economy
- Great Game implementation
- Great Features
However it would be even better, if
the developer could make customization
of pieces and backgrounds even easier
and long staying without a folder.
Thus for me it is indispensable.
Thank you very much again.
Quinn 3.0.1 still won't launch on my system (10.4.2). I get a system message upon launching Quinn that says that Quinn has unexpectidly quit. I've tryed deleting prefs, restarting, reinstalling Quinn, etc. Not sure what else I can do.
My jaws are on the floor. I've been spending my time with the previous version for weeks, and this one is amaaaaazingly cooler. I was really only waiting for networking, but the look is way cool. Thanks a lot -- you're a pro!
According to an email from the developer of Quinn: "the network functionality currently doesn't work in Tiger. There have been some changes in the network interface in Tiger, but since I only have Panther, there's nothing I can do about it. So the network feature in Quinn will remain broke until I get Tiger (which can still take some time)."
Was looking forward to some network play on my lan but I get the error "could not start the server because a strange error has occurred (7/2)." Both of us are running Tiger 10.4.2
This game rules. It's evolution just makes me more of a fan. Network problems though. My buddy runs Tiger, I'm on 10.3. We're both behind D-Link firewalls. We've both opened application ports on the router and in the Sharing preferences per the Quinn help document. Unfortunately we're still stymied. Any ideas?
The Tetris part is awsome. The best for OS X. Network is another story though. I keep getting a strange error message when starting a server.
Also the app could use some 'Close' buttons for the network drawer, and from the Highscore list back to game.
I know it's not nice to be demanding when people do things for free, but it would be sweet to implement and option to have special blocks a la Tetrinet. Just an idea for when the developer gets bored :) Great game!!
Great game, and I don't mean offense to the author, but with such skills could a port of Quadra be done? That game would rock OS X so much..
http://quadra.sourceforge.net
Thank you, and sorry for such an odd comment.
Wonderful game. I've been looking all over for something like this. Simple, yet everything that Tetris was in all its glory. Runs wonderfully, no problems that I've found at all.
I have yet to try the multiplayer, but I'm excited to do so. If the game is this great, the multiplayer has to be even better.
Thanks to the great developer for this awesome game.
One thing though, to continue echoing what everyone else is saying...sounds in a future version (with ability to turn them off) would be great. It won't feel totally like Tetris until I get some cheesy Game Boy music.
Great addicting little game! Could Tetris be beter than it was on my old gameboy? Apparently, yes. The graphics are very nice and alive, the multiple player highscore list is nice (as well as quick key settings changing), and the multiplayer is great. Very addicting!
It would be nice to have the option of sounds, a thud when pieces land, a jingle when four lines are removed and so on. Och preferably user changable, of course.
You will love this. And it's free and small. What are you waiting for?
Great interface, very simple, and the keyboard settings window is amazingly well-built. It seems the developer of the game has a background in interface design, because it's all very well done.
The network features are a cool feature, but the average user who doesn't need that is *not* going to see it, nor be affected by it.
Lastly, the game is fun and easy to play.
Pretty damn good, sounds would be cool but not needed (make sure you can turn them off). I prefer to just have my own music anyway so that's not needed. GameRanger would be cool though.
This has been my favorite Tetris game ever since its first release. This version just makes the game even better with the new network multiplayer feature. I recommend this game to everyone.
What are you waiting for? DOWNLOAD THIS GAME NOW!!!!!!!!!
This is sweet. It's about time someone wrote this. Not only is it true to the original but its free!
I agree that it needs sound but thats forgivable. My girlfriend has been waiting for this game to come out on the mac. She isn't very good playing it on the keyboard though.... adding joystick capabilities would be awesome!
the best tetris clone for mac os x, period. it's conformance to the aqua guidelines is simply beautiful! a wonderful game, apple should include this with every mac.
only two things could make this any better:
1) usb hid support. i want to be able to use my gamepad ala classic nintendo style. (b.t.w. i know i could get around this with things like gamepad compainion, but hid support is much smoother.)
2) rendezvous network play. based on disney's n64 tetris 2 player mode rules. of course this would kill all office productivity and businesses would start buying windows again.
my favorite new way to procrastinate!
Nice work! Might benefit from a very simple sound set (say, little clicks each time a piece is moved and a little "pop" when the piece is dropped). Also, I like the configurable pieces and background.
" Version 1.3.1 fixes a mean bug which made Quinn crash on start after upgrading from an earlier version if the arrow keys (or other strange keys) were used to control the game."
Still a problem on my iBook, 10.2.8. I did upgrade from an old version using arrow keys. What's the workaround?
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