Shaaft extends the two-dimensional block stacking of Tetris into the 3rd dimension. The blocks fall into a shaft (also known as the pit). The aim of the game is to complete planes (instead of rows). Incomplete layers cause the blocks to build up and reduce the available space. The game ends when some blocks no longer fit into the shaft.
What's New
Version 1.1:
Fixed menu bug
Added option to display score updates within shaft
Added option to animate mouse cursor
Requirements
PPC / Intel, Mac OS X 10.3.9 or later, 800 MHz G4 or better.
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Crashes instantly upon launch attempt. Shaaft's crash log says:
Link (dyld) error:
Library not loaded: /Users/fbecker/sandbox/lib/libogg.0.dylib
Referenced from: /Applications/Shaaft Demo.app/Contents/MacOS/Shaaft
Reason: image not found
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Shaaft extends the two-dimensional block stacking of Tetris into the 3rd dimension. The blocks fall into a shaft (also known as the pit). The aim of the game is to complete planes (instead of rows). Incomplete layers cause the blocks to build up and reduce the available space. The game ends when some blocks no longer fit into the shaft.
I've uploaded a new version.
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Link (dyld) error:
Library not loaded: /Users/fbecker/sandbox/lib/libogg.0.dylib
Referenced from: /Applications/Shaaft Demo.app/Contents/MacOS/Shaaft
Reason: image not found
I'm running OS 10.4.9 on a 1GHz Powerbook.
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