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| Downloads:17,516 |
| Version Downloads:1,685 |
| Type:Games : Simulation |
| License:Demo |
| Date:30 Mar 2011 |
| Platform:PPC |
| Price: $15.00 |
Overall (Version 3.x):![]() ![]() ![]() ![]() ![]() |
Features:![]() ![]() ![]() ![]() ![]() |
Ease of Use:![]() ![]() ![]() ![]() ![]() |
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henry12345678910 reviewed on 31 May 2011
+14
+14
+167
Zo219 reviewed on 30 Sep 2006
+167
BUT. . . it uses up all active RAM on my GB powerbook! - and $25 is too much - and it says $20 on the front page.
I'm most concerned about that eating up max cycles. Leftover OS 9 resources in there? Whatever, clean it up.
SteamTRAIN (ST) developer here. When I click through on my web-site NostWare.com to KAGI, the price shows $20 US (not $25), which it's been for over half a year. Are you talking about exchange rates, sales tax, or value-added-tax?
When I run ST under Apple's activity monitor, I get the following:
85 MB Real Memory
251 MB Virtual Memory
62 to 82 % CPU
This is on an iMac G5 1.8 MHz with 512 MB RAM under OSX 10.3.9. Most of ST was developed on an iMac G3 400 MHz where it preferred an 800x600 screen. There should be no Classic code left.
ST is fairly resource intensive as a lot of floating point calculations are made regarding Loco/Train dynamics. Near the end of my ST HELP information, I recommend Thousands-of-Colors -- not Millions -- and to close other running applications. Just my suggestions.
I'm glad to hear that your grandson likes SteamTRAIN. Mine does too!
IronHorseJohn
-5
Anonymous reviewed on 18 Jul 2005
It's not too complicated. Seems to run fine under Tiger.
Hope it evolves to 3D in the future.
Anonymous reviewed on 16 Nov 2004
+17