No statistics, theme, high score table.
Fantastic little minesweeper clone.
Unlike others here, using 1.4 has resulted in no issues whatsoever. I am able to start new games with ⌘N as per normal....no crashes, no hangs. It also redraws the map straight away.
When using a keyboard, it is shift rather than ctrl-click that adds the flag, but this wasn't too hard to find out within a few seconds of my first opening.
It would be useful to have a line or two in the readme for the sake of those that STILL can't find it though ;).
I like the customisable tile sets....overall a great little find here.
Keep up the good work.
(give valid reasons to backup your claims)
I just installed on X.3.8. Lovely look, nice and fast, two bugs, five suggestions (I'm aware it's free, so no pressure, and I'm grateful anyway!).
Bug 1 - When you hit command-n after losing, it seems to just sit there. If you click on a square, that finally triggers the redraw of the new game. Or, you can just hit command-n twice, but does that mess up your average?
Bug 2 - Contrary to the contextual help, the right mouse button does not do a flag post.
Suggn 1 - Allow user to set percentage of mines. For me, 19% is the right level.
Suggn 2 - Sounds (with easy access to 'sound off' command)
Suggn 3 - Store hi-scores as table of user, percentage, layout, number of mines, time, date & let user choose the multi-key sort
Suggn 4 - Customizable layouts
Suggn 5 - when clicking on a revealed number, why require the flag-post modifier?
Actually, it's not even that hard. :) You can just duplicate one of the folders in the "Tilesets" folder, change the graphics, and then select it from the menu in the menu bar. It isn't particularly obvious, though, so perhaps I should move that into the preferences pane.
Good implementation. If you don't like the 'checkboxes', Right-click the application and choose "Show Package Contents", you can then, in the Resources folder, find the graphics for the 'checkboxes'. -So you can customize the mine-graphics, if you like...
nice game, very simple. i wish there were more display options-- the window is very small on my imac 20"and it is hard to get be accurate esp. when you are being timed.
all said a nice free game, i hope that development continues.
I could add a larger tileset quite easily. I hadn't thought about that before, but it shouldn't be a problem.
even tho the game's about 200k without the extra, it loads as about 60 becouse of stuffit
Actually, StuffIt has nothing to do with it. I used free OS X system utilities.
Obviously that's where the Aqua look comes in. Checkboxes are Aqua GUI elements defined by Apple. Using them for mines ensures an Aqua look. Actually, however, I believe checkboxes are 14x14 pixels, whereas these mine cells are 16x16, so he is not just using straight check boxes, anyway. Personally, I like the look.
One caveat, however, is that it doesn't support 2nd button mouse clicks.
Not as attractive as the other guy says... the lazy/uninspired developer choose to just use a matrix of checkboxes for the cells. He could have easily have improved this game.
I think this is the best looking mine game (among free ones, anyway, I don't even bother looking at shareware). It has a very sleek, attractive look, and features that some mine sweeper games lack.
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