ScummVM is a classic gaming interpreter and emulator that includes several interpreters for 2D adventures. There is currently support for several interpreters: AdventureSoft (Simon the Sorcerer 1/2), Revolution Software's Beneath a Steel Sky (not yet playable), and a SCUMM interpreter capable of running classic LucasArts and Humongous adventure games using the SCUMM/SPU engine. This includes titles such as Monkey Island, Day of the Tentacle, Sam and Max, The Dig, and more.
What's New
Version 1.1.1:
New Ports:
Added Nintendo 64 Port. (Actually added in 1.1.0, but forgot to mention it. oops)
General:
Fixed several minor bugs here and there.
Drascula:
Fixed regression that caused some texts to always be in English, even when
using another language. (#2970211 - DRASCULA: missing german translation)
KYRA:
Fixed a bug which caused the DOS versions to crash before the credits when
AdLib music is selected.
LURE:
Fixed several memory leaks.
Corrected problems in the handling of followers when blocked from performing
actions by closed doors between rooms.
Solved issues with Goewin not always correctly following the player out of the caves
Tinsel:
Fix video playback regression in Discworld 2.
Parallaction:
Fix several crashes and other regressions in Nippon Safes, including
bugs 2969211, 2969232, 2969234, 2969257, 2970141.
Wii/GameCube port: (Also forgot to mention in 1.1.0)
Added support for games using 16bit graphics.
Complete GFX overhaul (new video modes, better performance,
picture smoothing, fine grained overscan settings).
Added a new options dialog for Wii/Gamecube specific settings.
Fixed a GFX glitch on savegame thumbnails.
Added support for SMB mountpoints (Samba/Windows shares).
Added an on-screen console, which is shown when ScummVM exits abnormally.
Fixed a couple of crashes when using Ogg/Vorbis encoded sound files.
See the bundled READMII.txt file for more information.
PSP port: (Also forgot to mention in 1.1.0)
Added plugin support which allows the PSP Phat to run every game.
Added a new virtual keyboard optimized for rapid D-Pad input.
Version 1.1.1:
New Ports:
Added Nintendo 64 Port. (Actually added in 1.1.0, but forgot to mention it. oops)
General:
Fixed several minor bugs here and there.
Drascula:
Fixed regression that caused some texts to always be in English, even when
using another language. (#2970211 - DRASCULA: missing german translation)
My girlfriend and I were huge LucasArts fans and we kept an older Mac running that'd play them. When that machine died and I upgraded to an Intel OSX machine that was incapable of handling the Classic environment, I thought that I'd never be able to play these games again.
This not only lets me play all the old games I played in the past, it let me play the games that had been released for PC only that I'd never gotten a chance to check out, like Money Island III.
ScummVM has brought back SO many memories from the point n' click adventure era.
Broken Sword, Discworld, I can now play all of my favorites on my Mac...
Frequently updated, you can play more and more games with each release.
ScummVM is the most amazing open source project out there. While I don't agree with the ScummVM team's GUI design decisions (they refuse to make the app more Mac-like to keep it fully portable and consistant across all platforms), I'm amazed at hard work they've put into making all the LucasArts, HE, and many other adventure games from the late 80s and early 90s work on any platform.
Sarien was merged a while ago to add all the Sierra AGI games...and recently (in 0.14 subversion builds), FreeSCI's SCI engine was merged to add many of the Sierra SCI games. Booya!
It's not like the interface would greatly benefit from a native OS X interface as it is usually only used for launching games.
Anonymousreviewed on 28 Mar 2005
Incredible program. I love the old LucasArts games, they're some of my favorites. I've completed several games with this, including The Dig, Day of the Tentacle, and Curse of Monkey Island. All of the games performed flawlessly. Thank you for this program!
[Version 0.7.1]
Anonymousreviewed on 07 Oct 2004
scumm vm refuses to recognize the game files as such--it wont let me add games to the list (game files are grayed out when browsing), which renders the app useless. am i missing something? anyone else have this problem?
[Version 0.6.1b]
1 Reply
Anonymouscommented on 01 Feb 2005
My game-files were also greyed out, but when asked by the ScummVM interface to find the gamefiles, I just pointed to the folder containing the files and it worked.
Wow! I had only just bought Monkey Island 3, and played it through on my PC before I found I could've played it on my Mac! This is incredible - thank you so much. I feel the incentive to play all the way through all the Lucasarts games all over again :-) It's a bit of a shame the game loading interface isn't all nice and cocoa-ed (seems to be a direct port using SDL?) but otherwise, fantastic work. Again - thank you!
[Version 0.5.1]
Anonymousreviewed on 08 Aug 2003
This is an amazing piece of programming, and a great way to play these games.
Trying to set up an old Win95 machine, fiddling with sound and graphics for days can't compare to downloading ScummVM and it's 30 second game config.
Playing these games is better now on OS X than when the games were first released!
[Version 0.5.1]
Anonymousreviewed on 26 May 2003
It's a fantastic way to play the greatest games ever made. The environment is so close to perfect it's more fun than when the games were first made!
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ScummVM is a classic gaming interpreter and emulator that includes several interpreters for 2D adventures. There is currently support for several interpreters: AdventureSoft (Simon the Sorcerer 1/2), Revolution Software's Beneath a Steel Sky (not yet playable), and a SCUMM interpreter capable of running classic LucasArts and Humongous adventure games using the SCUMM/SPU engine. This includes titles such as Monkey Island, Day of the Tentacle, Sam and Max, The Dig, and more.
+192
This has been at version 1.3.1 for awhile now.
+3
+78
Derision reviewed on 06 May 2010
My girlfriend and I were huge LucasArts fans and we kept an older Mac running that'd play them. When that machine died and I upgraded to an Intel OSX machine that was incapable of handling the Classic environment, I thought that I'd never be able to play these games again.
This not only lets me play all the old games I played in the past, it let me play the games that had been released for PC only that I'd never gotten a chance to check out, like Money Island III.
+213
Yoshinatsu reviewed on 03 May 2010
Broken Sword, Discworld, I can now play all of my favorites on my Mac...
Frequently updated, you can play more and more games with each release.
+11
+59
foofoorabbit reviewed on 28 Feb 2009
Sarien was merged a while ago to add all the Sierra AGI games...and recently (in 0.14 subversion builds), FreeSCI's SCI engine was merged to add many of the Sierra SCI games. Booya!
+2
+64
Anonymous reviewed on 28 Mar 2005
Anonymous reviewed on 07 Oct 2004
Joephish reviewed on 24 Aug 2003
Anonymous reviewed on 08 Aug 2003
Trying to set up an old Win95 machine, fiddling with sound and graphics for days can't compare to downloading ScummVM and it's 30 second game config.
Playing these games is better now on OS X than when the games were first released!
Anonymous reviewed on 26 May 2003
I must look if i can find an old magazine cd where are those games were.
Dykstran rated on 04 Apr 2011