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Shrizza's Posts
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SHRIZZA reviewed on 09 Sep 2006
As it was mentioned in a previous review, the controls are somewhat awkward. The pieces slowly hover left and right, resulting in hard drops that occasionally don't go where you intended them to. The color/block settings are pretty neat but it'd also be nice to have some sort of background settings.

In its current state, this game probably would have been quite good about 3 or 4 years ago. But now, if you're on a Mac and if "falling-blocks" games are your thing, you're probably going to stick with something Mac-like and polished like Quinn.

Cubes does have Windows support though, so there's definitely potential here if enough work goes into improving the game itself.
[Version 1.41]

SHRIZZA commented on 17 Jul 2006
This is a pretty nifty little hack.

How about an alternate version (or alternate key combo) which instead uses the built-in Universal Access zoom feature so that all the contents of the window (such as text) are scaled up instead of remaining the same size. It's understandable that, were this even possible, you'd probably end up with some unused screen space unless the window dimensions match your display's ratio.
[Version 0.4.1]

1 Reply


SHRIZZA replied on 17 Jul 2006
Just wanted to also suggest that perhaps an alternate method like this could get around the requirement that the window in question belong to a Cocoa app?

SHRIZZA reviewed on 24 Jun 2006
This has got to be one of the more frequently used apps on my machine. I don't understand why it's no longer available for download. If Ambrosia really thinks they can add value that's actually worth buying, they would would allow the continued distribution of this app.
[Version 1.1]


SHRIZZA reviewed on 03 May 2006
This is something every game developer (and perhaps level designer) needs to play so they can appreciate the enormous amount of fun that can be had from such simple controls and gameplay.
[Version 1.4]


SHRIZZA reviewed on 02 Mar 2006
I wish more apps would utilize the app's dock menu like this one elegantly does. The only questionable part of SlashDock is the way sometimes seems inconsistent in the way it flags headlines, with regard to the combination of read/unread status and pulled/unpulled status.
[Version 2.6]


SHRIZZA reviewed on 02 Mar 2006
Great little Tetris clone; blends right in with the style of OS X and should be bundled. There should be a tracker or some established IRC channel for organized games.
[Version 3.1.2]

SHRIZZA had trouble on 22 Jul 2006
For some reason, almost half the time when I move forward or backward in a comic, I can see the little eye icon in the list view move up or down, but the comic display itself doesn't update. However, I can sort of force it to update by activating the magnifying cursor and moving over the page. Even then, sometimes only part of the page updates and I'm left with a lot of blank space. Resizing the window also seems to help with regard to forcing the update. This happens in all of "single", "western", and "manga" modes, and I've tested with many different types of comics from numerous sources. I'm running OS X 10.4.3 and FFView 0.9.6 on a 17" 1 GHz PowerBook G4.
[Version 0.9.6]

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