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TexturePacker creates and optimizes sprite sheets for game and web development.

  • Fully automated sprite sheet packing
  • Graphical user interface and command line
  • Image optimizations for 16 bit pixel formats including dithering
  • Support for PVR images
  • High quality scaling algorithms

Direct support for: cocos2d, sparrow framework, libgdx, java script/html 5

Free for basic use - advanced features require a license.

What's New

Version 3.9.2:
  • Writing uncompressed ATF files by default, added option to enable compression. Compressed ATFs might create artifacts on several devices with the current Flash version.
  • 8bit PNGs using PngQuant (output format INDEXED)
  • PVR V3 format support, PVR V2 is now deprecated
  • Spritesheet-only exporter


  • OS X 10.7 or later

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5 5


Current Version (3.x)


Downloads 7,495
Version Downloads 30
License Shareware
Date 20 Aug 2015
Platform Intel 64 / OS X
Price $39.95
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