TexturePacker
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(2) 4.5

Creates and optimizes sprite sheets.   Demo ($39.95)
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TexturePacker creates and optimizes sprite sheets for game and web development.

Main features:
  • Fully automated sprite sheet packing
  • Graphical user interface and command line
  • Image optimizations for 16 bit pixel formats including dithering
  • Support for PVR images
  • High quality scaling algorithms
Free for basic use - advanced features require a license.

Direct support for: cocos2d, sparrow framework, libgdx, java script/html 5
What's New
Version 3.3.1:

Features

  • Support for webp image format
  • Starling / Sparrow exporter: Support for rotated sprites
  • Export of compressed TIFF images
  • Generic exporter: new values available: settings.tpsName texture.size, texture.absoluteFileName, texture.trimmedName, texture.fullName
  • Generic exporter: full access to objects from javascript
  • Updated Orx exporter
  • Shortcut ctrl+ ctrl- to zoom in / out
  • Removed restriction on png width and height
  • Better support for V-Play engine
  • Added license agreement as menu item
  • Improved multipack algorithm
Fixes
  • Less exporter: adding texturepath to the image url, replacing blanks in texture name with _
  • Fixed problem in SpriteKit exporter when loading SWF files and using AutoSD
  • Fixed occasional crash when closing TexturePacker on MacOS
  • Fixed --quiet and --verbose command line parameters
  • Custom exporter writes native linefeeds
  • Installing windows version in 64bit folder
  • GUI / Menu cleanup
  • Tooltips on Windows are no longer cut off
  • Opening .tps files by double click on Windows
  • Faster startup on Windows
  • Retina display support on OS X
  • Fixed a rare bug in multipack (lost sprites in crowded textures)
  • Crash in update dialog
  • Crash when changing file names manually
  • Crash when using TexturePacker with Wacom Tablets
  • Crash if custom exporter was not found
  • Crash on invalid / non-existing SWF files
  • Better file selection dialog on OS X
  • Simplified crash reporter UI
  • Removed address book access to populate crash reporter's email field
Version 3.3.1:

Features

  • Support for webp image format
  • Starling / Sparrow exporter: Support for rotated sprites
  • Export of compressed TIFF images
  • Generic exporter: new values available: settings.tpsName texture.size, texture.absoluteFileName, texture.trimmedName, texture.fullName
  • Generic exporter: full access to objects more...
Requirements
  • Intel, 64-bit processor
  • OS X 10.6 or later



MacUpdate - TexturePacker




  • Spritecrafter
    +2

  • Sheets
    +1

  • Zwoptex
    +1
TexturePacker User Discussion (Write a Review)
ver. 3.x:
(2)
Your rating: Now say why...
Overall:
(5)

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classis rated on 27 Jun 2013

[Version 3.0.11]



AndreasLoew rated on 06 Feb 2013

[Version 3.0.7]



-1

FrancisAJohnson rated on 25 Nov 2011

[Version 2.4.3]



AndreasLoew rated on 26 Oct 2011

[Version 2.4.0]



AndreasLoew rated on 10 May 2011

[Version 2.2.0.2607]


Downloads:5,155
Version Downloads:125
Type:Multimedia Design : Image Editing
License:Demo
Date:09 Mar 2014
Platform:Intel 64 / OS X
Price: $39.95
Overall (Version 3.x):
Features:
Ease of Use:
Value:
Stability:
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TexturePacker creates and optimizes sprite sheets for game and web development.

Main features:
  • Fully automated sprite sheet packing
  • Graphical user interface and command line
  • Image optimizations for 16 bit pixel formats including dithering
  • Support for PVR images
  • High quality scaling algorithms
Free for basic use - advanced features require a license.

Direct support for: cocos2d, sparrow framework, libgdx, java script/html 5


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