SpriteHelper
SpriteHelper 1.8.307
Your rating: Now say why...

(2) 2.75

Texture editor and polygon shape creator.   Demo ($16.99)
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SpriteHelper is a texture editor and a polygon shape creator for Box2D / Chipmunk Physic Engines. It automatically selects the bounding boxes of your sprites and saves the information for you, like uv, sprite position in image, rectangle dimensions. Most off all, it lets you create polygon shapes for Box2D and Chipmunk libraries.

You can generate code for Cocos2D and AndEngine for Android (next update will add support for CORONA). Ideal for games but it can be used with any graphic project.

For Cocos2D you just select which physic engine you want to use (Box2d
What's New
Version 1.8.307:
  • Various bug fixes and improvements
Requirements
Intel, OS X 10.6 or later



MacUpdate - SpriteHelper



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SpriteHelper User Discussion (Write a Review)
ver. 1.x:
(2)
Your rating: Now say why...
Overall:
(2)

sort: smiles | time
burypromote
+1

+10

Yubben reviewed on 23 Sep 2012
The developers never reply to their emails. I contacted them Three times, and I never heard from them! I will change my rating once they reply to me.
[Version 1.7.5]

4 Replies

burypromote
-4

+118
@timi replied on 23 Feb 2013
You can't change a rating on MacUpdate.
This is not the AppStore. Useless threats like this are unappreciated, and unwelcome.
Get out. Never come back.
burypromote
+1

+10
Yubben replied on 24 Feb 2013
@timi, are you kidding me? When we take a look at your profile, your average rating is One star and half! Bogdan Vladu, the developper of this application never replied to any of my emails to solve problems. It's unprofessional!
burypromote

+195
MacUpdate-Warren replied on 21 Mar 2013
@timi,

There's no need for that kind of hostility. Please communicate with other members in a level-headed, diplomatic way.

Yubben,

Thanks for leaving feedback. I can adjust or remove your comment in the future if you decide to do so.
burypromote
+1

+1
BogdanVladu6249 replied on 22 Mar 2013
I don't know exactly what methods you used to get in contact with me but i never got anything from you. I reply to all emails and forum posts. If you used an unofficial way of contacting me then i'm sorry, but i cannot cover everything. There is a contact page on the website and a forum.
There are currently no troubleshooting comments. If you are experiencing a problem with this app, please post a comment.


+7

Korich rated on 15 May 2013

[Version 1.8.306]



Arnolday rated on 26 Feb 2013

[Version 1.8.300]



alexeygreen rated on 26 Feb 2013

[Version 1.8.300]


Downloads:2,292
Version Downloads:142
Type:Development : Editors
License:Demo
Date:20 May 2013
Platform:Intel 64 / Intel 32 / OS X
Price: $16.99
Overall (Version 1.x):
Features:
Ease of Use:
Value:
Stability:
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SpriteHelper is a texture editor and a polygon shape creator for Box2D / Chipmunk Physic Engines. It automatically selects the bounding boxes of your sprites and saves the information for you, like uv, sprite position in image, rectangle dimensions. Most off all, it lets you create polygon shapes for Box2D and Chipmunk libraries.

You can generate code for Cocos2D and AndEngine for Android (next update will add support for CORONA). Ideal for games but it can be used with any graphic project.

For Cocos2D you just select which physic engine you want to use (Box2d or Chipmunk).

For AndEngine is as easy as grabbing a sample project (or create your own project) and paste the generated SpriteHelper code into it.

Now you don't loose time adding your sprites in the game or looking for the right uv's in your sprites.

Now you create you physic shapes with just a few clicks.

Also you can view the app in action in this YouTube Video: http://www.youtube.com/watch?v=p-Gjhc6FHgg.


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