Booooly is a highly explosive puzzle game for the iPhone 3G/3GS/4 and iPod ®Touch. Transcending the predictable match-three puzzle genre, Booooly challenges Players to make a match-four. Players must strategically find ways to eliminate the largest number of the same colored balls while juggling, every few seconds, newly plummeting Booooly balls. An intuitive physics engine of weighted balls realistically determines how they roll, bounce and fall in place adding to Booooly's dynamic gameplay. As the Player progresses, new missions and challenging bonuses with a mixture of new colors, bad booooly's and bombs will relentlessly test the Player's agility and ability to adjust their strategy. Multiplayer features such as SNS, OpenFeint, and Online Leader Boards integration provide a fantastic experience for Players to compete, score achievements and share their progress with friends and other Booooly enthusiasts to effectively deliver a simple yet highly addicting game. Booooly 1.7 update implements a Live Stream-Integrated SNS (Twitter & Facebook) feature where you will be able to automatically compete, share your scores and achievements with friends and other Booooly enthusiasts. Existing SNS Profiles will also be able to connect to Booooly. In addition, Players will now be able to share their Booooly interest with their newfound friends with the "Who added me" function. Lastly, Booooly 1.7 responds to Player concerns by providing daily free gold balls when Players comment on Twitter or Facebook. ---------------------------------------------- Feature Highlights: • Eye-catching game design with animated colors and vivid smiley expressions • Intuitive physics engine of weighted Booooly's balls test Player's strategy • Dozens of challenging missions and bonuses • Dynamic fast-paced action and methodical puzzling gameplay • SNS Integration with Facebook and Twitter connectivity • Online leader boards • 20 Achievements • Addictive gameplay with high replay value • Suitable for players of all ages
Booooly Multiplayer Updates: • Beating opponents with a higher win rate will earn 60 gold whileas losing will result only in a loss of 30 gold • Beating opponents with lower win rate will earn only 30 gold, while losing will result in a loss of 60 gold • If win rate is the same between players then a win or loss will result in 60 gold. We are very attentive to your feedback/suggestions/comments, so be sure to use the feedback button in the app. Your input allows us to further enhance and develop new features for the program.
What's new in Booooly!
As an opponent use item to player in online play, it has marked what kind of item opponent use on the screen.
Electronic shield item has shown on the screen after player using the item.
Online play, it will not be available to touch the screen as a penalty for 3 second when it happen to pause caused by pushing home-button or doing like the action.
It automatically appen to stick same color Booooly jammed together when player's just released from pause is fixed.
When player wants to online play with Friends in Buuddy menu, it happened to join to stranger is fixed.
Fixed miscount Win or Lose rate.
It never happen to be out when it\'s loading to OpenFeint.
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