Rogue Touch is based on the classic dungeon crawler Rogue. This famous turn based adventure-RPG has been re-designed from the ground up for easy touch screen gaming, no crazy keyboard commands or dozens of hard to learn gestures here! Rogue Touch is so simple a child can play, but still offers deeply strategic gameplay and literally hundreds of hours of fun and replay value!
Your mission is simple: Explore the Dungeons of Doom while trying to retrieve the Amulet of Yendor... Descend into the depths, find and identify strange and powerful items... Learn how to use your pack full of equipment effectively against increasingly dangerous monsters. Few have made it out alive with the Amulet. Do you have what it takes?
If you liked games such as Torneko / トルネコ / Taloon or Mystery Dungeon: Shiren the Wanderer (Chunsoft) you have to play Rogue Touch! (Rogue is the great-grandfather of these games and spawned an entire genre of "roguelikes" over nearly 30 years).
"Rogue Touch is really a dream-come-true for fans of the genre. It's an impressive adaptation of a true classic." - Blake Patterson, TouchArcade.com
"You won't find a better version of Rogue on the iPhone" - Eric March, Frapstr.com
"Rogue Touch is now easily the definitive Rogue app for the iPhone/Touch platform. Buy this game now if you haven't already" - Swain Valasek, iphoneappreviews.net
"For a great and fun dungeon crawl that plays out like an old D&D solo adventure, Rogue Touch is the only way to go! " - Bob, appversity.com
100% Anti-Krapps certified! - Krapps.com
Rogue Touch features: - Random dungeon layouts and items: no two games are ever the same! - Graphical, animated actions, special monster attacks, traps, and more. - Ambient background dungeon sounds, or play your own iPod music while gaming. - Auto-mapping feature with map overlay (including locations of doors, stairs, monsters and items)! - Streamlined inventory-item-action system for simple touch gameplay. Read scrolls, Drink potions (or throw them at your enemies!) and much more with a clear, simple interface. - Movement/Attacking is handled with classic touch control or a virtual D-Pad for single handed gaming on the go. - Dedicated on-screen buttons for both "resting" to heal your character, and "searching" to find traps and secret doors. - Auto save system records your progress upon exiting the game so you can resume exactly where you left off next time you play. - All of the monsters and items as seen in the Rogue ports of the mid 1980s, plus *many* new items! - Secret characters to discover and play as, with powerful special equipment and abilities! - Online Leaderboards with many ranking categories and statistics! View your rank at: BestRogues.ChronoSoft.com
See the video at our website below, or view it on YouTube: http://www.youtube.com/watch?v=bp2s7nydo6w
Like most games, Rogue Touch will run best if you reboot your iPhone or iPod Touch prior to playing.
Don't forget to follow us at http://twitter.com/ChronoSoft and visit our forums for info on our next great RPG adventure coming this spring! Thanks!
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ New rogues- please read: All settings are available in the "Settings App". That's the icon with the little gears on your home screen. From there you can turn off our music and SFX to enable audio playback, D-pad controls, and more. Enjoy :) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
What's new in Rogue Touch
Retina Display support! All text in the game is silky smooth on the iPhone 4.
Fast App Switching / Multitasking support in iOS4! Jumping out of your game and back in is lightning fast.
Hi-Res iPhone 4 icon.
Even greater improvements in drawing speed on iOS4.
New feature- return to title screen from the dungeon at any time by swiping from top to bottom of screen (a regularly requested ability)!
New magic potion- the effect is a secret, find one and try it out for yourself ;)
New magic scroll- reading one of these when surrounded by monsters will give you some breathing space!
Knockback chances are improved if wielding a Battle Axe, War Hammer, or Two Handed Sword!
Scroll of Safe Passage fixed (again)- turns out there were actually 2 bugs before, and I only found one! Corrected the problem with pit traps being found after reading... I have been properly flogged for the foolish mistake :)
Suicidal potion drinking- fixed an issue where you could drink a potion, die, and not see the graveyard appear.
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