In the days of analog video, the camera's live signal was routed through a keyer in the control room and delivered back to an on-set monitor. This way, the production team could see exactly how the actor looked when composited over the background image. Modern digital video is shot without the support of an analog studio, so the chroma key is created afterwards inside the computer. This leads to a problem: How do you visualize the composited image on-set when all you can see is the actor against a green
Changes in this version:
- Fixed major bug in Camera Input selector that kept most cameras from showing up on the list of available devices!
- The mouse pointer is displayed when in full-screen mode. (Move it to the side of the screen if this bothers you.)
- If Syphon Input is selected, but no Syphon