GLC_Player is an Open Source software used to view 3d models (OBJ 3DS STL OFF COFF Format) and to navigate easily in these models. With the album management, capture and multi-capture capabilities, html export and navigation possibilities GLC_Player is the accurate tools to review a lot of 3D models and to create illustrations. GLC_Player is a cross-platform application (Mac, Linux and Windows). GLC_Player is a QT4 application and use GLC_Lib.
- Use visualization partitioning and frustum culling to enhance graphic performance on heavy 3D Scene.
- Add the possibility to edit "Pixel Culling" size.
- Add the new fly navigation mode.
- Add interactive sectioning possibility (OpenGL clipping plane).
- Add the possibility to save all supported format in the open (Dassault Systemes 3DXML V4 format).
- Add the possibility to
- Mac OS X 10.5 or later
- Intel (64-bit only).