Star Wars: Empire at War
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(2) 3.5

Galactic 3D war game.   Commercial ($29.99)
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Star Wars: Empire at War puts the power to command an entire war for the Star Wars galaxy in the hands of players, giving them the freedom to determine how they play the game within the completely scalable and accessible gameplay. Set a few years before the events of Episode IV: A New Hope, LucasArts' Empire at War lets players wage war on the ground and in space, as well as experience the creation of the Rebel Alliance, the strengthening of the Empire and the beginnings of the Galactic Civil War.
Requirements
  • OS X 10.6.6 or later
  • Video Card (ATI): Radeon X1600
  • Video Card (NVidia): Geforce 7300
  • Video Chipset (Intel): GMA 950 or better
  • 64MB VRAM



MacUpdate - Star Wars: Empire at War



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Star Wars: Empire... User Discussion (Write a Review)
ver. 1.x:
(2)
Your rating: Now say why...
Overall:
(2)

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burypromote
-1

-1

motiffinding reviewed on 18 Apr 2011
Why not for free?
[Version 1.0.7]


burypromote
+1

+52

Agmaster reviewed on 17 Apr 2011
Amazing game, although if you have the ability to use Bootcamp and Windows it is a much smarter choice to buy this game for Windows for several good reasons.
1) The expansion pack is only for Windows.
2) You can run the video settings much higher in Windows.
3) You can buy the Gold pack which includes the original EAW and the expansion pack for the same price that they are charging for the mac version of the original game.

...But if you would rather not waste time setting up Bootcamp and Windows, this game is pretty epic!
[Version 1.0.7]


burypromote
+1

+48
mac adam commented on 26 Aug 2007
Why not for PPC machine ??
G4 and G5 have ressources again…
Is it because the game is so bad programming, so slow that only a CoreDuo can run the game ??
[Version 1.05 rev A]


burypromote
+1

+13
peanut butter commented on 22 Mar 2007
huge requirements.. or is it that they decided against UB (aka PPC and intel code), and opted for intel code only to simply their programming?

I am on a 1.67Ghz G4 DP with Radeon 9800 - pretty decent power, nothing to brag about, but I can get decent frame rates on most games. So the fact that I can't even run this tells me that.....

1. the developer is lame and needs to support G3/G4/G5/intel and all Nvidia and ATI cards ever made

or....

2. I need to et out of the jurrasic and get myself an intel-based mac before I die of old age.

or....

3. join the monastery
[Version 1.0]

3 Replies

burypromote

+105
neonblue2 replied on 22 Mar 2007
http://www.macworld.com/news/2007/02/01/empire/index.php

In other words, you need to upgrade. (No offence intended)
burypromote

+266
D9 replied on 22 Mar 2007
Yes, I think we're just getting to that part of the road where Intel-only software is going to become prevalent. It's similar to the move to PowerPC and OS X, in that at some point, development became singular in design. That moment is starting to arrive for Intel Macs.
burypromote

+166
Orion-Mk.-V replied on 24 May 2007
Time to upgrade. It's like the old 68k move to PowerPC. That said, it's always worth keeping your older system around for legacy software that may never run on the newer tech. I'm running on a 24" iMac, but keep the old Powerbook G4 for portability and PPC-only apps.
burypromote

+2
Greenie tipped on 21 Mar 2007
FYI the demo and full version will be Intel only.
[Version 1.0]


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Downloads:9,773
Version Downloads:1,253
Type:Games : Action
License:Commercial
Date:17 Apr 2011
Platform:Intel 32 / OS X
Price: $29.99
Overall (Version 1.x):
Features:
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Star Wars: Empire at War puts the power to command an entire war for the Star Wars galaxy in the hands of players, giving them the freedom to determine how they play the game within the completely scalable and accessible gameplay. Set a few years before the events of Episode IV: A New Hope, LucasArts' Empire at War lets players wage war on the ground and in space, as well as experience the creation of the Rebel Alliance, the strengthening of the Empire and the beginnings of the Galactic Civil War.


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