Arindal
Arindal 64801
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(9) 3.111111111111111

European multiplayer online fantasy role playing game.   Free
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Arindal is a new European multiuser online fantasy role playing game (MMORPG) that is being developed for Mac, Windows-PC's, and Linux (as a Java client). Arindal is available in English, German, Dutch and French.

With this MMORPG, all players participate in the same game over the internet, as a healer, mage or fighter in the eternal battle against evil. The world they live in continues to grow through regular updates and the actions, decisions, successes or failures of the inhabitants have an influence on the development of the world. In Arindal, live quests will be run where the
What's New
Version 64801:
  • Maintenance update. Some minor tweaks and fixes. Preparations for the Final Event
Requirements
Intel/PPC, Mac OS X 10.0 or later, or Mac OS 9.



MacUpdate - Arindal



Arindal User Discussion (Write a Review)
ver. .x:
(9)
Your rating: Now say why...
Overall:
(9)

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burypromote
+2

+2

Markus1334 reviewed on 02 Oct 2008
I could forgive the poor graphics (256 color, 4 fps) if the gameplay was good.
But it isn't.

The game is a complete grind. Day after day you slog away bumping in to creatures (apparently this is "fighting") for a "rank" (or, level as other games tend to call them). A rank might increase your chance of hitting a particular creature by 0.01% (and that's being generous).

No quests to speak of. No variance.
The only excitement is that if a monster kills you, you either lose all the training you did that day or you have to wait 45 minutes for someone to come and heal you and often by that time, you're too damaged to heal and you have to lose all your training anyway.

Seriously. Grind doesn't even begin to describe it. I thought warcraft was harsh, but it's nothing compared to this. For a slightly more pleasant, less painful experience I suggest you spend your evenings kicking yourself in the teeth.

Expanding on the rating categories:
Features: 1 (what features?)
Playability: 1 (i can click and make my character move around and bump in to things. That's about all)
Graphics and sound: 1 (Mono sound, 4 fps, 256 colors. Ummm, seems I cannot give negative marks here)
Stability: 3 (It crashed or froze about once a week, which isn't bad)
[Version 56301]

1 Reply

burypromote

-2
Mapache replied on 06 Nov 2008
"The game is a complete grind. Day after day you slog away bumping in to creatures (apparently this is "fighting") for a "rank" (or, level as other games tend to call them). A rank might increase your chance of hitting a particular creature by 0.01% (and that's being generous)."

The concept of ranks in Arindal and Clan Lord is different than the concept of levels in other games. In Arindal and Clan Lord you can have thousands of ranks and you are free to balance your training as you like. There is no limit in the number of ranks you can get and you don't have to buy an update to train more levels.

"No quests to speak of. No variance."

I don't understand that. What do you mean with no quests? There are not thousands of more or less similar quests and no NPCs with sparkling signs over their head, but there are quests. There are some automated quests, like "kill 30 mice in a certain time". There are some automated group quests, like "bring me enough wood and stone to build a new building". There are some quest areas for special larger quests. Most important, there are GM driven quests, which have a more or less set story, but also react to the actions of the players.

"The only excitement is that if a monster kills you, you either lose all the training you did that day or you have to wait 45 minutes for someone to come and heal you and often by that time, you're too damaged to heal and you have to lose all your training anyway."

You don't loose all your training of that day, just a part of the experience you have gained, just like other games have punishments for dying too.

"Seriously. Grind doesn't even begin to describe it. I thought warcraft was harsh, but it's nothing compared to this. For a slightly more pleasant, less painful experience I suggest you spend your evenings kicking yourself in the teeth."

It seems like you don't like that kind of games. I prefer playing Arindal (as I did playing Alchera and Clan Lord) to kicking myself, but if you prefer kicking yourself, please go on.



"Features: 1 (what features?)"
Free and nearly unlimited Level system
GM driven quests
...

"Playability: 1 (i can click and make my character move around and bump in to things. That's about all)"

Playability means interaction concepts for you? Well, clicking to move is a concept you can find in many games. Clicking on some pixels to hit shoot, heal something can be found in most other games too.

"Graphics and sound: 1 (Mono sound, 4 fps, 256 colors. Ummm, seems I cannot give negative marks here)"

Yes, there is no 7.1 Sound and no shiny 3D Graphics that needs a high-tech graphics card. But for me that is one of the Pros of the game. It has a different graphic style, some may not like it, some love it and some don't care, because they like the concept of the game.
burypromote
+1

+118
@timi commented on 14 Aug 2008
I don't get why people think the graphics are so bad. It's a style of graphic design, not everything has to look photorealistic to be fun. Personally it reminds me of the good old days where games were fun for their content, not for their 3D monsters.

I haven't played the game (because I don't know these languages) but I'm just sticking up for it's style.
[Version 55701]


burypromote
-1

+331

cksum reviewed on 21 Jan 2008
Feels like some poor attempt at scamming cash off RPG fans who are almost legally blind (when it comes out of "beta testing"). I say legally blind, because that is what you would have to be to swallow these graphics.

No matter what a game has, if it falls flat in the graphic department, it simply falls flat.

This "game" is a sad attempt by a team who doesn't even know the meaning of QA. Sure the game runs (not very well), but looks just too damn awful to even touch. I suspect that 95% of these guys' potential user base will recoil at the very sight of the screenshot!

Nothing to see here folks, nothing to see AT ALL!
[Version 52702]


burypromote
-1

-1

LorekBatai reviewed on 29 Dec 2007
this game is awful, poor graphics and an uncaring community. you don't have to look around to find better.

graphics aren't retro, they're lazy. if only there was a '0' for graphics ratings.
[Version 52301]


burypromote
+1

+6

Jean-Loup reviewed on 26 Sep 2007
This was my 2nd MMORPG. Testing other more technically sophisticated games, with big 3D/sounds effects does not make me change.

There is place for both kinds. Even without big effects, graphics and sounds are very cute, with a nice sens of humor.

Features are good and can only be more rich in the future. The playablity with macros is great, you just need to familiarize with its language (many help sources available as it's the same as his Clan Lord brother ;-))

Stability is very good too.

Last but not least, you will have great fun in your future community. All personalities are present, good, bad, neutral, evil… It's up to you to make friends and start hunting in the fabulous Arindal World

Greetings, JL
[Version 51101]


burypromote
+1

+2

Pneustos reviewed on 19 Sep 2007
Although Arindal is a Eoropean version of ClanLord (engine licensed from Delta Tao), it is a totally new experience for any who have played ClanLord. Although by license agreements with Delta Tao, the in game messages can only be in French, German, or Dutch, most players speak English and it is used as a "common language" for hunts, meetings with the development team, etc.

Very much a social game, with no player vs player, and all hopefully united to battle the neverending monsters and beasts which invade all parts of the land. Role playing is enforced, but there is an area where players can speak freely on any subject including out of character topics. It's also an excellent place to hone language skills. I speak English natively, but also getting a re-education for French and British, and quickly learning German and some Dutch. All ages participate, so attention to sensitive issues may be necessary.

Arindal may not have the 3D graphics many have come to like in other online games, but is constantly evolving and is expected to go commercial by year's end (December, 2007). With some funds coming in (expected cost 10 euros/month), there should be even more events, quests, and new areas. It's a never ending adventure.

I encourage all to try it, even those who speak only English. The game server and clients (available in English, German, and French localized versions) have been very stable, and run on Windows, Mac, or even Linux with a Java client, though I have heard of some problems with it.
[Version 50801]


burypromote
-1

-1

Possibility reviewed on 17 Apr 2007
First the good. Yes its stable. I can not make it crash and it has had no problems, needs very little memory and runs on an old computer

But it has also bad points. Graphics are from 1970, bad drawn, few colours. You can see the pixels. Sound is low quality and there is no music, sounds like a 4 year old on a piano.

Not many features. Single 3rd person perspective. Only really one way to play, nothing clever.

Totally unplayable. Gameplay is boring and unless you run the game or play 24 7, it seems you have little fun. Community is very small and hard to get in to. Bad for casual players. Very repetitive. To advance, you have to run in to monsters and not die. Several hundred times for even the smallest increase in power.

Terrible game, very dull. Avoid.
[Version 48702]

1 Reply

burypromote
+1

+2
Pneustos replied on 25 Sep 2007
Your review was in April, and as I just started playing in early July, can't say what the game was like then. It's been through at least three updates since then, and on track to be a commercial reality by year's end, 2007. Suggest another look, I'd comment further but need to get ingame to see what's new with today's update. (thinks to himself. I'll never catch her now, always one step ahead of me, or is it two now?)
burypromote
-1

-2

Mapache reviewed on 26 Feb 2007
Ups, forgot to rate
[Version 48101]


burypromote
+1

-2
Mapache commented on 26 Feb 2007
Nice small roleplaying game with a very nice community. Don't get scared by the comic graphics or a difficult start, just try it.
[Version 48101]


There are currently no troubleshooting comments. If you are experiencing a problem with this app, please post a comment.


+18

Cybercat-Hk rated on 03 May 2012

[Version 64801]



+32

Tommy_Gun rated on 21 Sep 2011

[Version 64801]


Downloads:11,261
Version Downloads:1,417
Type:Games : Adventure
License:Free
Date:13 May 2010
Platform:PPC 32 / Intel 32 / OS X
Price:Free0.00
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Arindal is a new European multiuser online fantasy role playing game (MMORPG) that is being developed for Mac, Windows-PC's, and Linux (as a Java client). Arindal is available in English, German, Dutch and French.

With this MMORPG, all players participate in the same game over the internet, as a healer, mage or fighter in the eternal battle against evil. The world they live in continues to grow through regular updates and the actions, decisions, successes or failures of the inhabitants have an influence on the development of the world. In Arindal, live quests will be run where the players have to solve puzzles and problems and adventure together. Often, these campaigns take just a few hours but sometimes they may last days.

Arindal focuses on friendly and social activities and is no player versus player (PvP) game. Register at our website for a free three month-demo account.


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