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Quake III Cell Shading gives Q3 the cell-shaded look (cartoon-like).


  • You need the retail Quake III Arena installed and patched to version 1.32.
  • NOTE: If, when loading a level, it takes a lot, please wait. Our texture filters can be slow sometimes :-)
  • Download the last version here
  • Unzip the maz .zip file and copy its content (two applications) to the Quake III Arena folder (usually it's "Applications:Quake III Arena"), the README and CHANGES files are not mandatory.
  • Run either "Quake3 Cell Shading" or "White Texture" to use one or other

What's New in Quake III Cell Shading

Version 1.0:
  • Alternative cell shading algorithm (white texture). You can try using the supplied shortcut or by running "quake3.cs +set r_celshadalgo 2".
  • Rocket smoke trail and sprites like fonts do not have the cel shading contourn. That should make things easy to read and multiple rockets in a game won't bug the players.
  • Sprites (such as buttons, and most text) are not been cel shaded.

Requirements for Quake III Cell Shading

Quake III Arena 1.32 (full install).
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Quake III Cell Shading User Discussion

Current Version (1.x)
Downloads 3,618
Version Downloads 3,616
License Free
Date 06 Jul 2006
Platform OS X / PPC 32
Price Free
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